John Alanbrook
|
3023a12184
|
Add system command; correct makefile
|
2024-03-24 12:44:35 -05:00 |
|
John Alanbrook
|
ecb2882e7e
|
fix makefile; add ios
|
2024-03-23 09:56:38 -05:00 |
|
John Alanbrook
|
5e3fb73398
|
move infos to spam
|
2024-03-22 13:40:56 -05:00 |
|
John Alanbrook
|
845fc5d4b8
|
Clean up render; fix delay kills
|
2024-03-22 09:02:10 -05:00 |
|
John Alanbrook
|
1540da8392
|
Move texture caching/handling to javascript
|
2024-03-21 21:07:24 -05:00 |
|
John Alanbrook
|
f5d610cbed
|
'use' now how to load extra programs; cached
|
2024-03-21 11:33:36 -05:00 |
|
John Alanbrook
|
51f3b5abeb
|
removed ffi stop [memleak]
|
2024-03-20 17:12:36 -05:00 |
|
John Alanbrook
|
5a52afc2fd
|
simplify camera
|
2024-03-20 16:48:03 -05:00 |
|
John Alanbrook
|
d3db5ca61e
|
unseparated body from gameobject; now 'entity'
|
2024-03-20 16:07:23 -05:00 |
|
John Alanbrook
|
23afa7b266
|
macro compression
|
2024-03-20 14:32:35 -05:00 |
|
John Alanbrook
|
7e6fc1ffbe
|
Moved all component ffi into global objects
|
2024-03-20 09:04:28 -05:00 |
|
John Alanbrook
|
046b7c6f44
|
Made debug object consistent
|
2024-03-19 23:01:31 -05:00 |
|
John Alanbrook
|
18c07e9f82
|
actor delays; fix sound playing
|
2024-03-19 17:00:49 -05:00 |
|
John Alanbrook
|
62a34c1e7c
|
Remove generic cmd from jsffi
|
2024-03-19 14:39:19 -05:00 |
|
John Alanbrook
|
9730f8defb
|
--amend
|
2024-03-19 09:06:28 -05:00 |
|
John Alanbrook
|
261b373a75
|
refactor jsffi
|
2024-03-18 12:38:32 -05:00 |
|
John Alanbrook
|
088dd4d4fd
|
Move main process into javascript
|
2024-03-15 13:04:56 -05:00 |
|
John Alanbrook
|
32b0cc7377
|
quickjs log to its own file; cleanup script.c
|
2024-03-15 10:51:04 -05:00 |
|
John Alanbrook
|
bad225b965
|
add dump option for qjs, clean up makefile
|
2024-03-14 16:48:05 -05:00 |
|
John Alanbrook
|
188fe7526c
|
Move console and time to c; consoleout and colors
|
2024-03-14 14:10:06 -05:00 |
|
John Alanbrook
|
f0876825f1
|
Significantly improved logging
|
2024-03-14 09:34:42 -05:00 |
|
John Alanbrook
|
52fe4b56fa
|
Vendored dependencies (no more submodules)
|
2024-03-13 17:08:14 -05:00 |
|
John Alanbrook
|
962fed0022
|
Push window functions into C
|
2024-03-13 16:30:55 -05:00 |
|
John Alanbrook
|
bb24fd2bc0
|
Sprites are now defined in C; gameobject getsets
|
2024-03-13 03:51:44 -05:00 |
|
John Alanbrook
|
3e8bbdbeb2
|
Add touch events, clipboard, virtual keyboard
|
2024-03-12 10:02:02 -05:00 |
|
John Alanbrook
|
4843981527
|
Move input handling to script only
|
2024-03-11 22:23:02 -05:00 |
|
John Alanbrook
|
74a59a1e35
|
Clean up quitting before sokol app is initiated
|
2024-03-11 15:11:39 -05:00 |
|
John Alanbrook
|
7d1f19bbf5
|
Fixup makefile for docker builds
|
2024-03-09 18:22:06 -06:00 |
|
John Alanbrook
|
6897f09e59
|
add sokol_gfx_ext.h
|
2024-03-05 23:31:52 -06:00 |
|
John Alanbrook
|
1471966cd2
|
Preparing for github
|
2024-03-05 23:14:26 -06:00 |
|
John Alanbrook
|
4ba14ddd91
|
Separate the ideas of game dimensions and window dimensions
|
2024-03-05 00:11:34 -06:00 |
|
John Alanbrook
|
7b8be5b4f8
|
actors have delay now; fix sprite rendering for painters algo
|
2024-03-04 15:18:11 -06:00 |
|
John Alanbrook
|
6b3cea4ca5
|
utilize sokol_fetch for game.cdb fetching on load
|
2024-03-04 11:15:55 -06:00 |
|
John Alanbrook
|
89e3f9b849
|
move dr_libs from versioned to git submodule
|
2024-03-03 17:10:08 -06:00 |
|
John Alanbrook
|
d46be24c41
|
change tinysoundfont from versioned to git submodule
|
2024-03-03 17:07:06 -06:00 |
|
John Alanbrook
|
b8af92a138
|
use cgltf git submodule
|
2024-03-03 17:02:22 -06:00 |
|
John Alanbrook
|
c216dba97b
|
remove versioned clgtf
|
2024-03-03 17:01:15 -06:00 |
|
John Alanbrook
|
bbdf218a9c
|
use stb submodule
|
2024-03-03 16:58:59 -06:00 |
|
John Alanbrook
|
1a3b322df4
|
remove stb vendored
|
2024-03-03 16:50:04 -06:00 |
|
John Alanbrook
|
5a3ef830a4
|
use sokol git and upgrade
|
2024-03-03 16:49:34 -06:00 |
|
John Alanbrook
|
a43b5dd010
|
delete sokol
|
2024-03-03 12:36:43 -06:00 |
|
John Alanbrook
|
83f5019f3e
|
Recusrive mkdir; delete files; path replacers
|
2024-03-03 05:34:41 +00:00 |
|
John Alanbrook
|
f948dac73f
|
font setting
|
2024-03-02 08:59:50 +00:00 |
|
John Alanbrook
|
0054c7ab2e
|
cdb command line options; packing and playing game; add stb_vorbis
|
2024-03-02 06:00:35 +00:00 |
|
John Alanbrook
|
1e9b5f6341
|
create new entities in editor
|
2024-03-01 17:45:06 +00:00 |
|
John Alanbrook
|
1e432346ff
|
changed make to spawn; unified actor system for entities
|
2024-02-29 19:54:33 +00:00 |
|
John Alanbrook
|
de74b42be2
|
Add 'use' functionality; remove most global vars
|
2024-02-27 16:09:15 +00:00 |
|
John Alanbrook
|
4351b4bf20
|
Update what's in global scope
|
2024-02-25 23:31:48 +00:00 |
|
John Alanbrook
|
9c8fe27ce4
|
Command line overhaul
|
2024-02-23 22:05:30 +00:00 |
|
John Alanbrook
|
5f33ac53b7
|
clean up docs
|
2024-02-20 02:31:26 +00:00 |
|
John Alanbrook
|
e5d67431b6
|
add website base
|
2024-02-09 07:49:52 +00:00 |
|
John Alanbrook
|
7706aa8462
|
enumerable C abased js
|
2024-02-01 16:11:09 +00:00 |
|
John Alanbrook
|
262cd50e1a
|
nota leaks fixed
|
2024-01-31 08:42:15 +00:00 |
|
John Alanbrook
|
46b86a8e92
|
nota
|
2024-01-23 16:56:34 +00:00 |
|
John Alanbrook
|
dde71d6c02
|
nota array and object serialization
|
2024-01-17 01:04:52 +00:00 |
|
John Alanbrook
|
e97842e60e
|
nota float
|
2024-01-16 20:32:31 +00:00 |
|
John Alanbrook
|
f330082b8b
|
nota floating point
|
2024-01-16 18:49:16 +00:00 |
|
John Alanbrook
|
145d5391a0
|
nota quickjs
|
2024-01-16 13:29:27 +00:00 |
|
John Alanbrook
|
bf57e33629
|
nota and kim
|
2024-01-15 18:29:21 +00:00 |
|
John Alanbrook
|
03b7b77b5a
|
update quickjs; nota, kim
|
2024-01-14 18:56:52 +00:00 |
|
John Alanbrook
|
ffb7631a6b
|
js
|
2024-01-14 16:24:31 +00:00 |
|
John Alanbrook
|
eb4abb9f8d
|
particle params
|
2024-01-04 15:46:28 +00:00 |
|
John Alanbrook
|
6e4b7e63f2
|
particles and warp zones
|
2024-01-04 14:14:37 +00:00 |
|
John Alanbrook
|
913c74db96
|
fix collisions
|
2024-01-03 23:19:13 +00:00 |
|
John Alanbrook
|
da5b7154d7
|
tests; new callbacks
|
2024-01-03 20:26:42 +00:00 |
|
John Alanbrook
|
7dfd8e6f9a
|
parallel particles
|
2024-01-03 18:29:27 +00:00 |
|
John Alanbrook
|
4a4711e38f
|
particle fix
|
2024-01-03 14:38:17 +00:00 |
|
John Alanbrook
|
dbf4b668bb
|
simplex, particles
|
2024-01-02 13:55:22 +00:00 |
|
John Alanbrook
|
1d776855be
|
particle component
|
2024-01-01 23:30:42 +00:00 |
|
John Alanbrook
|
2983e9f3c6
|
tween functions
|
2024-01-01 13:44:43 +00:00 |
|
John Alanbrook
|
6aa44042d7
|
particles, sprite animation
|
2023-12-30 01:08:53 +00:00 |
|
John Alanbrook
|
5bdf311da9
|
initial physics constraints
|
2023-12-28 23:38:17 +00:00 |
|
John Alanbrook
|
c4b2b23941
|
add tween; fix collision js ref bug
|
2023-12-28 13:57:22 +00:00 |
|
John Alanbrook
|
5df1670538
|
tiling sprites; line drawing
|
2023-12-27 20:16:43 +00:00 |
|
John Alanbrook
|
beee0c50f3
|
fixes
|
2023-12-27 16:34:14 +00:00 |
|
John Alanbrook
|
1b4a36f398
|
fix play crash
|
2023-12-27 13:04:18 +00:00 |
|
John Alanbrook
|
2880badc98
|
scale
|
2023-12-26 21:39:46 +00:00 |
|
John Alanbrook
|
885a2fd190
|
scale
|
2023-12-24 17:50:01 +00:00 |
|
John Alanbrook
|
2f086947b9
|
scaling
|
2023-12-24 15:14:46 +00:00 |
|
John Alanbrook
|
ccfd233207
|
crash fixes; path rebasing for drag 'n' drop
|
2023-12-22 17:50:03 +00:00 |
|
John Alanbrook
|
606dfbea93
|
bug fixing
|
2023-12-22 13:14:44 +00:00 |
|
John Alanbrook
|
2ae45a5bb8
|
many bug fixes; const correctness; restrict; memory leaks fixed
|
2023-12-21 23:21:01 +00:00 |
|
John Alanbrook
|
e84d3b60af
|
spline fixes
|
2023-12-21 16:49:44 +00:00 |
|
John Alanbrook
|
a03143463e
|
spline fixes
|
2023-12-20 23:20:29 +00:00 |
|
John Alanbrook
|
a8ee53ec33
|
drag n drop editor images
|
2023-12-20 15:19:04 +00:00 |
|
John Alanbrook
|
55d5133414
|
line rendering
|
2023-12-19 23:28:45 +00:00 |
|
John Alanbrook
|
dacad57577
|
fix camera, spline
|
2023-12-19 21:34:36 +00:00 |
|
John Alanbrook
|
a1aff79d5c
|
bug fixes; remove texture anims
|
2023-12-18 23:12:05 +00:00 |
|
John Alanbrook
|
444fb98125
|
bezier spline controls
|
2023-12-18 12:45:27 +00:00 |
|
John Alanbrook
|
b732d12bed
|
rendering simplified
|
2023-12-15 18:45:09 +00:00 |
|
John Alanbrook
|
56c8542797
|
spline editing
|
2023-12-14 01:53:09 +00:00 |
|
John Alanbrook
|
e06d12213f
|
add spline component controls
|
2023-12-13 14:06:24 +00:00 |
|
John Alanbrook
|
903ffbc607
|
fix spline segfault
|
2023-12-13 01:35:34 +00:00 |
|
John Alanbrook
|
2083fb6e9e
|
Fix rotate, scale, move
|
2023-12-12 14:46:27 +00:00 |
|
John Alanbrook
|
d9f6dd5e56
|
fix compilation bugs; add bignum
|
2023-12-11 22:59:59 +00:00 |
|
John Alanbrook
|
9fb36f5df3
|
spline
|
2023-12-11 14:36:45 +00:00 |
|
John Alanbrook
|
5ad3219379
|
time
|
2023-12-10 04:09:15 +00:00 |
|
John Alanbrook
|
cb0fa34743
|
catmull-rom spline custom
|
2023-12-04 19:38:37 +00:00 |
|
John Alanbrook
|
de8c8c9168
|
transforms
|
2023-11-30 22:24:26 +00:00 |
|
John Alanbrook
|
6b28e60e3a
|
scene graph
|
2023-11-30 16:47:59 +00:00 |
|
John Alanbrook
|
03fb016fbc
|
actor delay
|
2023-11-29 23:31:41 +00:00 |
|
John Alanbrook
|
b9db31c84e
|
nodes,gameobjects cleanup
|
2023-11-29 18:40:13 +00:00 |
|
John Alanbrook
|
7e7514f5d7
|
dsp node js objects
|
2023-11-29 13:32:32 +00:00 |
|
John Alanbrook
|
f47b6ece21
|
node free; pitch shift; time scale
|
2023-11-29 04:48:32 +00:00 |
|
John Alanbrook
|
e092599816
|
freelist
|
2023-11-28 23:17:40 +00:00 |
|
John Alanbrook
|
1d491e694a
|
Fix race condition for sound ending
|
2023-11-27 23:04:04 +00:00 |
|
John Alanbrook
|
44febe1c6d
|
audio reworked
|
2023-11-27 20:29:55 +00:00 |
|
John Alanbrook
|
d047ceb07b
|
events
|
2023-11-22 09:51:43 +00:00 |
|
John Alanbrook
|
811d8bb708
|
gameobject 3d transform
|
2023-11-21 23:05:06 +00:00 |
|
John Alanbrook
|
6193bceb74
|
music stop; sprite alpha blending; sprite sorting; change to anim
|
2023-11-21 07:07:50 +00:00 |
|
John Alanbrook
|
051d8653fb
|
svg support; reworking of sounds; steam integration and building
|
2023-11-20 21:57:23 +00:00 |
|
John Alanbrook
|
ec8b3c97c4
|
start steam integration; bug fixes
|
2023-11-20 13:49:14 +00:00 |
|
John Alanbrook
|
cccd472f12
|
Tween and delay fixes now entity lifetime; spline symmetry
|
2023-11-17 21:16:13 +00:00 |
|
John Alanbrook
|
e712d06244
|
Fix separation trigger; fix timers; add geometry creation; fix transform errors
|
2023-11-16 15:27:04 +00:00 |
|
John Alanbrook
|
563bacdb9c
|
flip replaced with mirroring'
|
2023-11-15 22:42:39 +00:00 |
|
John Alanbrook
|
f6161d04b0
|
transform work
|
2023-11-14 15:20:09 +00:00 |
|
John Alanbrook
|
51438a5328
|
update docs
|
2023-11-12 02:01:42 +00:00 |
|
John Alanbrook
|
21464c44fb
|
Support fat macos binaries; rudimentary support for ios
|
2023-11-11 15:56:57 +00:00 |
|
John Alanbrook
|
8265eb658f
|
Initial add of proper transforms
|
2023-11-09 22:44:33 +00:00 |
|
John Alanbrook
|
8bef401be4
|
fix timer freeing; add window resolution compensation on play; device testing
|
2023-11-08 07:39:10 +00:00 |
|
John Alanbrook
|
83851ef272
|
collision layers
|
2023-11-07 23:24:26 +00:00 |
|
John Alanbrook
|
8c3e8aa539
|
timers fixed
|
2023-11-07 18:45:52 +00:00 |
|
John Alanbrook
|
1a6dbfaa88
|
Add vector swizzling; custom velocity function; per object gravity disabling; max velocities
|
2023-11-06 13:05:27 +00:00 |
|
John Alanbrook
|
5ee444465e
|
cgltf glb texture pulling
|
2023-11-04 03:01:30 +00:00 |
|
John Alanbrook
|
366a20e7ed
|
3d rendering
|
2023-11-03 13:31:06 +00:00 |
|
John Alanbrook
|
71d5ae7619
|
Update sokol
|
2023-11-01 20:33:22 +00:00 |
|
John Alanbrook
|
05a596746e
|
sprite color mixing; make timers and tweens workable
|
2023-10-31 17:38:23 +00:00 |
|
John Alanbrook
|
ecd31eeafa
|
Add enabling and disabling colliders; fix bug related to it
|
2023-10-31 13:31:56 +00:00 |
|
John Alanbrook
|
92ccb72c04
|
Add update and physics timings; add instance reversion on save urtype
|
2023-10-30 22:41:32 +00:00 |
|
John Alanbrook
|
6eefa95546
|
spline editing works; hollow, etc; add M-g for move all points
|
2023-10-29 21:39:45 +00:00 |
|
John Alanbrook
|
0fcc2286fa
|
instance saving
|
2023-10-26 16:48:02 +00:00 |
|
John Alanbrook
|
264a365a1a
|
Reconfigure logging; add markdown output for input controls and important api
|
2023-10-23 13:08:11 +00:00 |
|
John Alanbrook
|
b87cd41e70
|
Add console object; add intuitive object view; console clear; add play hooks
|
2023-10-17 17:22:06 +00:00 |
|
John Alanbrook
|
567691edce
|
Bug fixes for input, cleanup on engine exit
|
2023-10-16 14:40:43 +00:00 |
|
John Alanbrook
|
8229c94a5b
|
fix debug draw shapes
|
2023-10-12 22:05:49 +00:00 |
|
John Alanbrook
|
8f455476f1
|
Start and restart play mode
|
2023-10-11 22:22:41 +00:00 |
|
John Alanbrook
|
cff5483325
|
proper saving
|
2023-10-10 22:37:58 +00:00 |
|
John Alanbrook
|
661d29a01c
|
level saving
|
2023-10-09 23:10:10 +00:00 |
|
John Alanbrook
|
5db00e9019
|
repl tab completion; rgb text coloring
|
2023-10-09 18:03:12 +00:00 |
|
John Alanbrook
|
9701cd2b4a
|
Mum padding and text wrap; save as works
|
2023-10-06 17:38:49 +00:00 |
|
John Alanbrook
|
272719736c
|
easier saving
|
2023-10-05 22:30:17 +00:00 |
|
John Alanbrook
|
03f209ddef
|
proper proto chaining in ur construction
|
2023-10-05 18:33:43 +00:00 |
|
John Alanbrook
|
8c69dfd71f
|
font caret underlining; repl line editing
|
2023-10-05 13:02:12 +00:00 |
|
John Alanbrook
|
5578b0f7e4
|
ur reworking; mum improvements
|
2023-10-04 22:57:37 +00:00 |
|
John Alanbrook
|
e02054bd10
|
Mum gui init
|
2023-10-04 13:18:09 +00:00 |
|
John Alanbrook
|
2b402d7a2d
|
removed nuke; restored quickjs due to mem leaks
|
2023-10-03 22:16:38 +00:00 |
|
John Alanbrook
|
ac91e0742a
|
level object saving; transform and physics objects
|
2023-10-02 12:58:17 +00:00 |
|
John Alanbrook
|
0168e81ffe
|
unify grabbing controls
|
2023-09-29 13:27:34 +00:00 |
|
John Alanbrook
|
70e4105e1b
|
bucket renamed to edge2d and saves now; proper input blocking with reversed()
|
2023-09-27 22:40:04 +00:00 |
|
John Alanbrook
|
98ba229c9c
|
correct polygon2d saving and editing
|
2023-09-27 17:36:32 +00:00 |
|
John Alanbrook
|
7984c90140
|
remove ur from components
|
2023-09-27 14:37:20 +00:00 |
|
John Alanbrook
|
1143b9b3dc
|
circle and sprites work with saves
|
2023-09-26 22:07:51 +00:00 |
|
John Alanbrook
|
fe21b84785
|
Ur saving, ur subtyping
|
2023-09-26 18:34:02 +00:00 |
|
John Alanbrook
|
db8e59a8eb
|
improved UR loading
|
2023-09-26 13:37:19 +00:00 |
|
John Alanbrook
|
9a1f1408a6
|
Simplify reparenting; fix deleting objects and copying objects
|
2023-09-25 21:34:48 +00:00 |
|
John Alanbrook
|
3c43a1fad8
|
D3D11 build for windows; gif making works everywhere & gif names are now dates
|
2023-09-25 17:29:04 +00:00 |
|
John Alanbrook
|
d52b15e1be
|
aseprite importer
|
2023-09-25 13:21:02 +00:00 |
|
John Alanbrook
|
0256f4cd15
|
add gif for animations; unique anim types
|
2023-09-24 16:26:44 +00:00 |
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John Alanbrook
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174a9ed586
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Fix Object.merge; add many color palettes, normalize color fns
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2023-09-23 17:35:02 +00:00 |
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John Alanbrook
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a8eb444991
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add object merging
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2023-09-22 00:51:38 +00:00 |
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John Alanbrook
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14d743e704
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added colors; repl works
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2023-09-21 17:50:39 +00:00 |
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John Alanbrook
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47dc6aa1fe
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flip, scale, angle works for subobject movement
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2023-09-21 13:38:23 +00:00 |
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John Alanbrook
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f6d491b142
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tojson for ur and entity separation
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2023-09-20 18:33:11 +00:00 |
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John Alanbrook
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31331af57d
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merge made functions into original prototype
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2023-09-20 13:11:14 +00:00 |
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John Alanbrook
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266ad65ba7
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Removed more Javascript "features"; simplified ur with closures
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2023-09-19 22:37:54 +00:00 |
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John Alanbrook
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a57aaeb5d5
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Windows now compiles with directx; separated out ur and entity methods
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2023-09-19 17:35:12 +00:00 |
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John Alanbrook
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45a1b2dfb3
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Add config.c for all implementations of headers
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2023-09-19 13:36:39 +00:00 |
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John Alanbrook
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24a3ee20c6
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Add simple macos window cmds; add moon.gif app icon; add editor mode for low power editing
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2023-09-19 06:10:00 +00:00 |
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John Alanbrook
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27aaa8e05d
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Metal rendering works; high dpi rendering works; fix sokol_gfx_ext to work with metal without SDL
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2023-09-19 02:55:37 +00:00 |
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John Alanbrook
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03c9f0c93d
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Fix web build; make all file searching fns look through slurp/the CDBs first
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2023-09-18 17:35:40 +00:00 |
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John Alanbrook
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60d078321c
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Fix Linux and Windows build issues; texture looks in CDBs first
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2023-09-18 15:45:51 +00:00 |
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John Alanbrook
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c9c05d931d
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JSO compiler; packer; update CDB to 0.80; assets now packed into binary
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2023-09-18 12:36:07 +00:00 |
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John Alanbrook
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97483d4ce5
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Add touchpad controls to editor; move dup to entity after spawned
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2023-09-16 03:40:19 +00:00 |
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John Alanbrook
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d15c4ec6d1
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Fix rendering regressions; update image and screen pixel pulling
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2023-09-15 17:31:31 +00:00 |
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John Alanbrook
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d86133a317
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Compiles on MacOS; use sokol shader converter for shader x-compilation; update sokol
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2023-09-15 08:37:07 +00:00 |
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John Alanbrook
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e392f65485
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Vastly simplified entity stringifying and diffing
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2023-09-14 22:37:04 +00:00 |
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John Alanbrook
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772c12af0e
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Editor rotation, scale, grabbing fixed and simplified
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2023-09-14 17:49:29 +00:00 |
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John Alanbrook
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513a9ac618
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Fix gui texture rendering; add input post callback; editor bugs
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2023-09-13 21:49:22 +00:00 |
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John Alanbrook
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681fb27ae4
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Removed global scope static variables; ad-hoc way so timers can function in app or timescaled mode
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2023-09-13 12:31:00 +00:00 |
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John Alanbrook
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94c2a3c143
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JS globbing; remove glob b/c windows; pregame script hooks
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2023-09-13 06:08:32 +00:00 |
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John Alanbrook
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009609458b
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Add compile flags to remove bits of engine; sokol_gfx_ext works on windows; remove glad/gl
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2023-09-13 04:32:14 +00:00 |
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John Alanbrook
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e6ef147c40
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Editor camera zoom and pan; fix mouse input signals; tex editor to own file; fix grid drawing
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2023-09-12 22:19:46 +00:00 |
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John Alanbrook
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ef95b233e2
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gif creation time limit; stretch or scale option
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2023-09-12 17:45:54 +00:00 |
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John Alanbrook
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0763783284
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Gif making controllable from script
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2023-09-12 12:56:40 +00:00 |
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John Alanbrook
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1ac0c7693d
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GPU gif creation
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2023-09-12 05:02:57 +00:00 |
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John Alanbrook
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b9316dbbe6
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Editor mouse works; remove level.js
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2023-09-11 22:09:21 +00:00 |
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John Alanbrook
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6b73624c12
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Extremely slow gif rendering
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2023-09-11 20:07:36 +00:00 |
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John Alanbrook
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35c0337837
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proper CPU timing; ur type extensions
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2023-09-11 07:46:12 +00:00 |
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John Alanbrook
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cc879746e3
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Add ur prototype idea
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2023-09-08 06:26:48 +00:00 |
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John Alanbrook
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a4111b01a5
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Prototype duplication fixes; split out engine.js into multiple components
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2023-09-07 21:46:35 +00:00 |
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John Alanbrook
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acecf2fde9
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Fix grid drawing; add energy efficient editing; add input down detection
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2023-09-06 22:48:08 +00:00 |
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John Alanbrook
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e78e673576
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Quicjs optimizes similar to engine; objects lerp from their prototype
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2023-09-06 17:17:16 +00:00 |
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John Alanbrook
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7ddf807efd
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Command line arguments, err messages, help; remove Proxy functions from JS
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2023-09-05 22:09:25 +00:00 |
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John Alanbrook
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4d577dadb7
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Constrained nuklear.h to nuke.c
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2023-09-05 14:38:52 +00:00 |
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John Alanbrook
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075b9950e0
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Replace SQLite3 with TinyCDB; javascript compile output
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2023-09-05 15:44:52 +00:00 |
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John Alanbrook
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40974a5261
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Makefile simplification
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2023-09-04 21:27:30 +00:00 |
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John Alanbrook
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008458c7f1
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Add Sqlite packing; merge render and openglrender; remove ftw from web builds
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2023-09-04 14:48:44 +00:00 |
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John Alanbrook
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f41f547f63
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Clang warning fixes; remove unneeded nuklear files; remove assumed window size
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2023-09-04 06:20:55 +00:00 |
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John Alanbrook
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467f7b29ea
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Makefile fix to easily make linux, windows, web; DBG flag set correctly
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2023-09-03 17:50:02 +00:00 |
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John Alanbrook
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3e0dc30645
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fix log windows bug; remove unneeded third party files
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2023-09-02 11:53:52 +00:00 |
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