prosperon/source/engine
2024-03-05 00:11:34 -06:00
..
3d Update what's in global scope 2024-02-25 23:31:48 +00:00
debug Separate the ideas of game dimensions and window dimensions 2024-03-05 00:11:34 -06:00
sound move dr_libs from versioned to git submodule 2024-03-03 17:10:08 -06:00
thirdparty move dr_libs from versioned to git submodule 2024-03-03 17:10:08 -06:00
2dphysics.c js 2024-01-14 16:24:31 +00:00
2dphysics.h js 2024-01-14 16:24:31 +00:00
anim.c particle component 2024-01-01 23:30:42 +00:00
anim.h particle component 2024-01-01 23:30:42 +00:00
cbuf.h Command line overhaul 2024-02-23 22:05:30 +00:00
config.c use sokol git and upgrade 2024-03-03 16:49:34 -06:00
config.h Clang warning fixes; remove unneeded nuklear files; remove assumed window size 2023-09-04 06:20:55 +00:00
datastream.c rendering simplified 2023-12-15 18:45:09 +00:00
datastream.h Fix race condition for sound ending 2023-11-27 23:04:04 +00:00
font.c Separate the ideas of game dimensions and window dimensions 2024-03-05 00:11:34 -06:00
font.h font setting 2024-03-02 08:59:50 +00:00
freelist.h many bug fixes; const correctness; restrict; memory leaks fixed 2023-12-21 23:21:01 +00:00
gameobject.c create new entities in editor 2024-03-01 17:45:06 +00:00
gameobject.h js 2024-01-14 16:24:31 +00:00
HandmadeMath.h particle params 2024-01-04 15:46:28 +00:00
input.c Update what's in global scope 2024-02-25 23:31:48 +00:00
input.h Update what's in global scope 2024-02-25 23:31:48 +00:00
jsffi.c Separate the ideas of game dimensions and window dimensions 2024-03-05 00:11:34 -06:00
jsffi.h enumerable C abased js 2024-02-01 16:11:09 +00:00
kim.c nota leaks fixed 2024-01-31 08:42:15 +00:00
kim.h nota leaks fixed 2024-01-31 08:42:15 +00:00
msf_gif.h Extremely slow gif rendering 2023-09-11 20:07:36 +00:00
nanosvg.h svg support; reworking of sounds; steam integration and building 2023-11-20 21:57:23 +00:00
nanosvgrast.h svg support; reworking of sounds; steam integration and building 2023-11-20 21:57:23 +00:00
nota.c changed make to spawn; unified actor system for entities 2024-02-29 19:54:33 +00:00
nota.h changed make to spawn; unified actor system for entities 2024-02-29 19:54:33 +00:00
particle.c use sokol git and upgrade 2024-03-03 16:49:34 -06:00
particle.h js 2024-01-14 16:24:31 +00:00
pocketmod.h audio reworked 2023-11-27 20:29:55 +00:00
qoa.h Remove engine file; add icon support; add QOI and QOA support 2023-08-31 18:00:33 +00:00
qoi.h Remove engine file; add icon support; add QOI and QOA support 2023-08-31 18:00:33 +00:00
render.c Separate the ideas of game dimensions and window dimensions 2024-03-05 00:11:34 -06:00
render.h Separate the ideas of game dimensions and window dimensions 2024-03-05 00:11:34 -06:00
resources.c Separate the ideas of game dimensions and window dimensions 2024-03-05 00:11:34 -06:00
resources.h utilize sokol_fetch for game.cdb fetching on load 2024-03-04 11:15:55 -06:00
sched.h parallel particles 2024-01-03 18:29:27 +00:00
script.c changed make to spawn; unified actor system for entities 2024-02-29 19:54:33 +00:00
script.h changed make to spawn; unified actor system for entities 2024-02-29 19:54:33 +00:00
simplex.c simplex, particles 2024-01-02 13:55:22 +00:00
simplex.h simplex, particles 2024-01-02 13:55:22 +00:00
spline.c many bug fixes; const correctness; restrict; memory leaks fixed 2023-12-21 23:21:01 +00:00
spline.h spline editing 2023-12-14 01:53:09 +00:00
sprite.c actors have delay now; fix sprite rendering for painters algo 2024-03-04 15:18:11 -06:00
sprite.h tween functions 2024-01-01 13:44:43 +00:00
steamffi.cpp svg support; reworking of sounds; steam integration and building 2023-11-20 21:57:23 +00:00
steamffi.h svg support; reworking of sounds; steam integration and building 2023-11-20 21:57:23 +00:00
texture.c utilize sokol_fetch for game.cdb fetching on load 2024-03-04 11:15:55 -06:00
texture.h js 2024-01-14 16:24:31 +00:00
timer.c audio reworked 2023-11-27 20:29:55 +00:00
timer.h actor delay 2023-11-29 23:31:41 +00:00
tinyphysicsengine.h dashed lines 2023-05-16 18:31:19 +00:00
transform.c many bug fixes; const correctness; restrict; memory leaks fixed 2023-12-21 23:21:01 +00:00
transform.h js 2024-01-14 16:24:31 +00:00
warp.c changed make to spawn; unified actor system for entities 2024-02-29 19:54:33 +00:00
warp.h changed make to spawn; unified actor system for entities 2024-02-29 19:54:33 +00:00
window.c Separate the ideas of game dimensions and window dimensions 2024-03-05 00:11:34 -06:00
window.h Separate the ideas of game dimensions and window dimensions 2024-03-05 00:11:34 -06:00
yugine.c utilize sokol_fetch for game.cdb fetching on load 2024-03-04 11:15:55 -06:00
yugine.h Command line overhaul 2024-02-23 22:05:30 +00:00