prosperon/source/engine
2023-12-18 12:45:27 +00:00
..
3d rendering simplified 2023-12-15 18:45:09 +00:00
debug rendering simplified 2023-12-15 18:45:09 +00:00
sound fix compilation bugs; add bignum 2023-12-11 22:59:59 +00:00
thirdparty audio reworked 2023-11-27 20:29:55 +00:00
2dphysics.c fix spline segfault 2023-12-13 01:35:34 +00:00
2dphysics.h fix spline segfault 2023-12-13 01:35:34 +00:00
anim.c catmull-rom spline custom 2023-12-04 19:38:37 +00:00
anim.h catmull-rom spline custom 2023-12-04 19:38:37 +00:00
cbuf.h audio reworked 2023-11-27 20:29:55 +00:00
config.c audio reworked 2023-11-27 20:29:55 +00:00
config.h Clang warning fixes; remove unneeded nuklear files; remove assumed window size 2023-09-04 06:20:55 +00:00
datastream.c rendering simplified 2023-12-15 18:45:09 +00:00
datastream.h Fix race condition for sound ending 2023-11-27 23:04:04 +00:00
font.c rendering simplified 2023-12-15 18:45:09 +00:00
font.h repl tab completion; rgb text coloring 2023-10-09 18:03:12 +00:00
freelist.h scene graph 2023-11-30 16:47:59 +00:00
gameobject.c fix spline segfault 2023-12-13 01:35:34 +00:00
gameobject.h fix spline segfault 2023-12-13 01:35:34 +00:00
HandmadeMath.h fix spline segfault 2023-12-13 01:35:34 +00:00
input.c catmull-rom spline custom 2023-12-04 19:38:37 +00:00
input.h catmull-rom spline custom 2023-12-04 19:38:37 +00:00
jsffi.c bezier spline controls 2023-12-18 12:45:27 +00:00
jsffi.h transform work 2023-11-14 15:20:09 +00:00
msf_gif.h Extremely slow gif rendering 2023-09-11 20:07:36 +00:00
nanosvg.h svg support; reworking of sounds; steam integration and building 2023-11-20 21:57:23 +00:00
nanosvgrast.h svg support; reworking of sounds; steam integration and building 2023-11-20 21:57:23 +00:00
particle.c freelist 2023-11-28 23:17:40 +00:00
particle.h catmull-rom spline custom 2023-12-04 19:38:37 +00:00
pocketmod.h audio reworked 2023-11-27 20:29:55 +00:00
qoa.h Remove engine file; add icon support; add QOI and QOA support 2023-08-31 18:00:33 +00:00
qoi.h Remove engine file; add icon support; add QOI and QOA support 2023-08-31 18:00:33 +00:00
render.c rendering simplified 2023-12-15 18:45:09 +00:00
render.h events 2023-11-22 09:51:43 +00:00
resources.c Tween and delay fixes now entity lifetime; spline symmetry 2023-11-17 21:16:13 +00:00
resources.h bezier spline controls 2023-12-18 12:45:27 +00:00
script.c nodes,gameobjects cleanup 2023-11-29 18:40:13 +00:00
script.h Fix rotate, scale, move 2023-12-12 14:46:27 +00:00
spline.c spline editing 2023-12-14 01:53:09 +00:00
spline.h spline editing 2023-12-14 01:53:09 +00:00
sprite.c rendering simplified 2023-12-15 18:45:09 +00:00
sprite.h Fix rotate, scale, move 2023-12-12 14:46:27 +00:00
steamffi.cpp svg support; reworking of sounds; steam integration and building 2023-11-20 21:57:23 +00:00
steamffi.h svg support; reworking of sounds; steam integration and building 2023-11-20 21:57:23 +00:00
texture.c events 2023-11-22 09:51:43 +00:00
texture.h transform work 2023-11-14 15:20:09 +00:00
timer.c audio reworked 2023-11-27 20:29:55 +00:00
timer.h actor delay 2023-11-29 23:31:41 +00:00
tinyphysicsengine.h dashed lines 2023-05-16 18:31:19 +00:00
tml.h Sound font reader TSf 2022-07-05 20:24:12 +00:00
transform.c Fix rotate, scale, move 2023-12-12 14:46:27 +00:00
transform.h catmull-rom spline custom 2023-12-04 19:38:37 +00:00
tsf.h Sound font reader TSf 2022-07-05 20:24:12 +00:00
window.c cgltf glb texture pulling 2023-11-04 03:01:30 +00:00
window.h Metal rendering works; high dpi rendering works; fix sokol_gfx_ext to work with metal without SDL 2023-09-19 02:55:37 +00:00
yugine.c Fix rotate, scale, move 2023-12-12 14:46:27 +00:00
yugine.h Add update and physics timings; add instance reversion on save urtype 2023-10-30 22:41:32 +00:00