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3d
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cgltf glb texture pulling
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2023-11-04 03:01:30 +00:00 |
debug
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Update sokol
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2023-11-01 20:33:22 +00:00 |
sound
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Fix web build; make all file searching fns look through slurp/the CDBs first
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2023-09-18 17:35:40 +00:00 |
thirdparty
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3d rendering
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2023-11-03 13:31:06 +00:00 |
2dphysics.c
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cgltf glb texture pulling
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2023-11-04 03:01:30 +00:00 |
2dphysics.h
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Add enabling and disabling colliders; fix bug related to it
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2023-10-31 13:31:56 +00:00 |
anim.c
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shaders
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2023-05-12 18:22:05 +00:00 |
anim.h
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shaders
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2023-05-12 18:22:05 +00:00 |
camera.c
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imroved circle shaders
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2023-05-25 01:45:50 +00:00 |
camera.h
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imroved circle shaders
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2023-05-25 01:45:50 +00:00 |
cbuf.h
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Merge sokol app; fix basic input
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2023-08-31 08:10:30 +00:00 |
config.c
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Reconfigure logging; add markdown output for input controls and important api
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2023-10-23 13:08:11 +00:00 |
config.h
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Clang warning fixes; remove unneeded nuklear files; remove assumed window size
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2023-09-04 06:20:55 +00:00 |
datastream.c
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remove ur from components
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2023-09-27 14:37:20 +00:00 |
datastream.h
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Clang warning fixes; remove unneeded nuklear files; remove assumed window size
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2023-09-04 06:20:55 +00:00 |
font.c
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fix debug draw shapes
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2023-10-12 22:05:49 +00:00 |
font.h
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repl tab completion; rgb text coloring
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2023-10-09 18:03:12 +00:00 |
gameobject.c
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Initial add of proper transforms
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2023-11-09 22:44:33 +00:00 |
gameobject.h
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Initial add of proper transforms
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2023-11-09 22:44:33 +00:00 |
HandmadeMath.h
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Initial add of proper transforms
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2023-11-09 22:44:33 +00:00 |
input.c
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cgltf glb texture pulling
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2023-11-04 03:01:30 +00:00 |
input.h
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add object merging
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2023-09-22 00:51:38 +00:00 |
jsffi.c
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collision layers
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2023-11-07 23:24:26 +00:00 |
jsffi.h
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cgltf glb texture pulling
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2023-11-04 03:01:30 +00:00 |
level.c
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shaders
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2023-05-12 18:22:05 +00:00 |
level.h
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shaders
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2023-05-12 18:22:05 +00:00 |
msf_gif.h
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Extremely slow gif rendering
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2023-09-11 20:07:36 +00:00 |
parson.c
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shaders
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2023-05-12 18:22:05 +00:00 |
parson.h
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shaders
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2023-05-12 18:22:05 +00:00 |
particle.c
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shaders
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2023-05-12 18:22:05 +00:00 |
particle.h
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Packed font rendering
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2022-12-28 22:50:54 +00:00 |
qoa.h
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Remove engine file; add icon support; add QOI and QOA support
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2023-08-31 18:00:33 +00:00 |
qoi.h
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Remove engine file; add icon support; add QOI and QOA support
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2023-08-31 18:00:33 +00:00 |
render.c
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Add update and physics timings; add instance reversion on save urtype
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2023-10-30 22:41:32 +00:00 |
render.h
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Fix Object.merge; add many color palettes, normalize color fns
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2023-09-23 17:35:02 +00:00 |
resources.c
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Reconfigure logging; add markdown output for input controls and important api
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2023-10-23 13:08:11 +00:00 |
resources.h
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level saving
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2023-10-09 23:10:10 +00:00 |
script.c
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timers fixed
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2023-11-07 18:45:52 +00:00 |
script.h
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timers fixed
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2023-11-07 18:45:52 +00:00 |
shader.c
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Prototype duplication fixes; split out engine.js into multiple components
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2023-09-07 21:46:35 +00:00 |
shader.h
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Clang warning fixes; remove unneeded nuklear files; remove assumed window size
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2023-09-04 06:20:55 +00:00 |
sound.c
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fix debug draw shapes
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2023-10-12 22:05:49 +00:00 |
sound.h
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flac, mp3, wav playing
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2023-08-30 23:22:32 +00:00 |
sprite.c
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Initial add of proper transforms
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2023-11-09 22:44:33 +00:00 |
sprite.h
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Vastly simplified entity stringifying and diffing
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2023-09-14 22:37:04 +00:00 |
texture.c
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timers fixed
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2023-11-07 18:45:52 +00:00 |
texture.h
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cgltf glb texture pulling
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2023-11-04 03:01:30 +00:00 |
timer.c
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fix timer freeing; add window resolution compensation on play; device testing
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2023-11-08 07:39:10 +00:00 |
timer.h
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timers fixed
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2023-11-07 18:45:52 +00:00 |
tinyphysicsengine.h
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dashed lines
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2023-05-16 18:31:19 +00:00 |
tinyspline.c
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shaders
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2023-05-12 18:22:05 +00:00 |
tinyspline.h
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splines
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2023-01-27 18:06:16 +00:00 |
tml.h
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Sound font reader TSf
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2022-07-05 20:24:12 +00:00 |
transform.c
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removed nuke; restored quickjs due to mem leaks
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2023-10-03 22:16:38 +00:00 |
transform.h
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imroved circle shaders
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2023-05-25 01:45:50 +00:00 |
tsf.h
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Sound font reader TSf
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2022-07-05 20:24:12 +00:00 |
window.c
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cgltf glb texture pulling
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2023-11-04 03:01:30 +00:00 |
window.h
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Metal rendering works; high dpi rendering works; fix sokol_gfx_ext to work with metal without SDL
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2023-09-19 02:55:37 +00:00 |
yugine.c
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fix timer freeing; add window resolution compensation on play; device testing
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2023-11-08 07:39:10 +00:00 |
yugine.h
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Add update and physics timings; add instance reversion on save urtype
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2023-10-30 22:41:32 +00:00 |