Makefile fix to easily make linux, windows, web; DBG flag set correctly
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parent
3e0dc30645
commit
467f7b29ea
116
Makefile
116
Makefile
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@ -5,51 +5,73 @@ UNAME != uname
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# Options
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# DBG --- build with debugging symbols and logging
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# ED --- build with or without editor
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# OPT --- Optimize
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# Temp to strip long emcc paths to just emcc
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CC := $(notdir $(CC))
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DBG ?= 1
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QFLAGS :=
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ifdef DBG
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QFLAGS += -O0 -g -DDBG
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INFO :=
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ifeq ($(DBG),1)
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QFLAGS += -g
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INFO = dbg
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ifeq ($(CC),tcc)
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QFLAGS +=
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endif
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else
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QFLAGS += -O2
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QFLAGS += -DNDEBUG -s
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INFO = rel
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CC = clang
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endif
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ifdef OPT
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QFLAGS += -flto
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endif
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ifdef ED
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QFLAGS += -DED
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endif
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QFLAGS += -DHAVE_CEIL -DHAVE_FLOOR -DHAVE_FMOD -DHAVE_LRINT -DHAVE_LRINTF
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# Uncomment for smallest binary
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# QFLAGS += -ffunction-sections -fdata-sections -Wl,--gc-sections -fno-stack-protector -fomit-frame-pointer -fno-math-errno -fno-unroll-loops -fmerge-all-constants -fno-ident -mfpmath=387 -fsingle-precision-constant -ffast-math
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PTYPE != uname -m
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LINKER_FLAGS = $(QFLAGS)
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ELIBS = engine quickjs
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PKGCMD = tar --directory $(BIN) --exclude="./*.a" --exclude="./obj" --exclude="./include" -czf $(DISTDIR)/$(DIST) .
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ZIP = .tar.gz
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ARCH = x64
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ifeq ($(OS), Windows_NT)
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QFLAGS += -mwin32
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LINKER_FLAGS +=
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ELIBS = engine kernel32 user32 shell32 dxgi quickjs gdi32 ws2_32 ole32 winmm setupapi m
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EXT = .exe
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else ifeq ($(OS), WEB)
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LINKER_FLAGS += -sFULL_ES3
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ELIBS = engine pthread quickjs GL c m dl
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CC = emcc
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EXT = .html
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LINKER_FLAGS += -mwin32 -static
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ELIBS += kernel32 user32 shell32 dxgi gdi32 ws2_32 ole32 winmm setupapi m
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EXT = .exe
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PLAT = w64
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PKGCMD = zip -r $(DISTDIR)/$(DIST) $(BIN) --exclude "./*.a" --exclude="./obj" --exclude="./include"
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ZIP = .zip
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else ifeq ($(CC), emcc)
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LINKER_FLAGS += -sFULL_ES3
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ELIBS += pthread quickjs GL c m dl
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CC = emcc
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EXT = .html
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PLAT = html5
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else
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LINKER_FLAGS += -L/usr/local/lib -pthread -rdynamic
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ELIBS = engine pthread quickjs GL c m dl X11 Xi Xcursor EGL asound
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UNAME != uname -s
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ifeq ($(UNAME), Linux)
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LINKER_FLAGS += -pthread -rdynamic
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ELIBS += GL pthread c m dl X11 Xi Xcursor EGL asound
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PLAT = linux-$(ARCH)
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endif
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ifeq ($(UNAME), Darwin)
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ifeq ($(PLATFORM), macosx)
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ELIBS = Coca QuartzCore OpenGL
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PLAT = mac-$(ARCH)
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else ifeq ($(PLATFORM), iphoneos)
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ELIBS = Foundation UIKit OpenGLES GLKit
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endif
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endif
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endif
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BIN = bin/$(CC)/$(INFO)/
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@ -103,7 +125,6 @@ DEPENDS = $(objects:.o=.d)
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-include $(DEPENDS)
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ENGINE = $(BIN)libengine.a
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INCLUDE = $(BIN)include
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SCRIPTS = $(shell ls source/scripts/*.js)
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@ -111,53 +132,48 @@ LINK = $(LIBPATH) $(LINKER_FLAGS) $(ELIBS)
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MYTAG = $(VER)_$(PTYPE)_$(INFO)
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DIST = $(NAME)-$(MYTAG).tar.gz
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DIST = yugine-$(PLAT)-$(COM)$(ZIP)
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DISTDIR = ./dist
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yugine: $(BIN)yugine
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.DEFAULT_GOAL := all
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all: $(DISTDIR)/$(DIST)
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$(NAME): $(BIN)$(NAME)
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DESTDIR ?= ~/.bin
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install: $(DISTDIR)/$(DIST)
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@echo Unpacking $(DIST) in $(DESTDIR)
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# @unzip $(DISTDIR)/$(DIST) -d $(DESTDIR)
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@cp $(DISTDIR)/$(DIST) $(DESTDIR) && tar xzf $(DESTDIR)/$(DIST) -C $(DESTDIR) && rm $(DESTDIR)/$(DIST)
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$(BIN)$(NAME): $(objprefix)/source/engine/yugine.o $(ENGINE) $(BIN)libquickjs.a
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@echo Linking $(NAME)
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$(CC) $< $(LINK) -o $(BIN)$(NAME)
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@echo Finished build
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$(BIN)$(DIST): $(BIN)$(NAME) source/shaders/* $(SCRIPTS) assets/*
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$(DISTDIR)/$(DIST): $(BIN)$(NAME) source/shaders/* $(SCRIPTS) assets/*
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@echo Creating distribution $(DIST)
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@mkdir -p $(BIN)dist
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@cp $(BIN)$(NAME) $(BIN)dist
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@cp -rf assets/* $(BIN)dist
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@cp -rf source/shaders $(BIN)dist
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@cp -r source/scripts $(BIN)dist
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@tar czf $(DIST) --directory $(BIN)dist .
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@mv $(DIST) $(BIN)
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@mkdir -p $(DISTDIR)
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@cp -rf assets/* $(BIN)
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@cp -rf source/shaders $(BIN)
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@cp -r source/scripts $(BIN)
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@$(PKGCMD)
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$(BIN)libquickjs.a:
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make -C quickjs clean
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make -C quickjs libquickjs.a libquickjs.lto.a CC=$(CC)
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cp quickjs/libquickjs.* $(BIN)
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dist: $(BIN)$(DIST)
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install: $(BIN)$(DIST)
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@echo Unpacking $(DIST) in $(DESTDIR)
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@cp $(BIN)$(DIST) $(DESTDIR)
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@tar xzf $(DESTDIR)/$(DIST) -C $(DESTDIR)
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@rm $(DESTDIR)/$(DIST)
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$(ENGINE): $(eobjects)
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@echo Making library engine.a
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@ar r $(ENGINE) $(eobjects)
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@mkdir -p $(INCLUDE)
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@cp -u -r $(ehead) $(INCLUDE)
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@llvm-ar r $(ENGINE) $(eobjects)
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$(objprefix)/%.o:%.c
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@mkdir -p $(@D)
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@echo Making C object $@
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@echo Making C object $@ OS $(OS)
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@$(CC) $(COMPILER_FLAGS)
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.PHONY: clean
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clean:
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@echo Cleaning project
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@rm -rf bin/*
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@rm -f *.gz
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@rm -rf dist/*
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@ -31,7 +31,7 @@ char consolelog[CONSOLE_BUF+1] = {'\0'};
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void mYughLog(int category, int priority, int line, const char *file, const char *message, ...)
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{
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#ifdef DBG
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#ifndef NDEBUG
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if (priority >= logLevel) {
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time_t now = time(0);
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struct tm *tinfo = localtime(&now);
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snprintf(buffer, ERROR_BUFFER, "%s:%d: %s, %s: %s\n", file, line, logstr[priority], catstr[category], msgbuffer);
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log_print(buffer);
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// if (category != LOG_SCRIPT && priority >= 2)
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// js_stacktrace();
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}
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#endif
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}
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@ -19,7 +19,7 @@ extern char lastlog[];
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extern char consolelog[];
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extern int logLevel;
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#ifdef DBG
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#ifndef NDEBUG
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#define YughLog(cat, pri, msg, ...) mYughLog(cat, pri, __LINE__, __FILE__, msg, ##__VA_ARGS__)
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#define YughInfo(msg, ...) mYughLog(0, 0, __LINE__, __FILE__, msg, ##__VA_ARGS__);
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#define YughWarn(msg, ...) mYughLog(0, 1, __LINE__, __FILE__, msg, ##__VA_ARGS__);
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@ -21,7 +21,7 @@
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JSContext *js = NULL;
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JSRuntime *rt = NULL;
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#ifdef DBG
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#ifndef NDEBUG
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#define JS_EVAL_FLAGS JS_EVAL_FLAG_STRICT
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#else
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#define JS_EVAL_FLAGS JS_EVAL_FLAG_STRICT | JS_EVAL_FLAG_STRIP
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JSValue num_cache[100] = {0};
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int js_print_exception(JSValue v) {
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#ifdef DBG
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#ifndef NDEBUG
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if (JS_IsException(v)) {
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JSValue exception = JS_GetException(js);
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@ -124,7 +124,7 @@ time_t file_mod_secs(const char *file) {
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}
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void js_stacktrace() {
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#ifdef DBG
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#ifndef NDEBUG
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call_callee(&stacktrace_callee);
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#endif
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}
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@ -9,6 +9,8 @@
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#include "time.h"
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#include <stdlib.h>
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#include "samplerate.h"
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#include "stb_ds.h"
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@ -88,9 +88,9 @@ struct Texture *texture_pullfromfile(const char *path) {
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unsigned char *data;
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char *ext = strrchr(path, '.')+1;
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char *ext = strrchr(path, '.');
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if (!strcmp(ext, "qoi")) {
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if (ext && !strcmp(ext, ".qoi")) {
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qoi_desc qoi;
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data = qoi_read(path, &qoi, 4);
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tex->width = qoi.width;
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@ -18,6 +18,11 @@
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#include <immintrin.h>
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#endif
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/* Uncomment to enable specific converters */
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//#define ENABLE_SINC_BEST_CONVERTER
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//#define ENABLE_SINC_FAST_CONVERTER
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//#define ENABLE_SINC_MEDIUM_CONVERTER
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#include <math.h>
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#ifdef HAVE_VISIBILITY
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@ -17,13 +17,13 @@
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#define CPU_IS_LITTLE_ENDIAN 1
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/* Enable sinc best converter. */
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#define ENABLE_SINC_BEST_CONVERTER 1
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#define ENABLE_SINC_BEST_CONVERTER 0
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/* Enable sinc fast converter. */
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#define ENABLE_SINC_FAST_CONVERTER 1
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#define ENABLE_SINC_FAST_CONVERTER 0
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/* Enable sinc balanced converter. */
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#define ENABLE_SINC_MEDIUM_CONVERTER 1
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#define ENABLE_SINC_MEDIUM_CONVERTER 0
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/* Define to 1 if you have the `alarm' function. */
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#define HAVE_ALARM 1
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@ -6,8 +6,6 @@
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** file at : https://github.com/libsndfile/libsamplerate/blob/master/COPYING
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*/
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#include "config.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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@ -6,8 +6,6 @@
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** file at : https://github.com/libsndfile/libsamplerate/blob/master/COPYING
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*/
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#include "config.h"
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#include <assert.h>
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#include <stdio.h>
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#include <stdlib.h>
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** file at : https://github.com/libsndfile/libsamplerate/blob/master/COPYING
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*/
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#include "config.h"
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#include <assert.h>
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#include <stdio.h>
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#include <stdlib.h>
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** file at : https://github.com/libsndfile/libsamplerate/blob/master/COPYING
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*/
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#include "config.h"
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#include <assert.h>
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#include <stdio.h>
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#include <stdlib.h>
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@ -24,7 +24,7 @@
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#include "2dphysics.h"
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#ifdef __linux__
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#ifdef __GLIBC__
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#include <execinfo.h>
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#endif
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#include "string.h"
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#define SOKOL_TRACE_HOOKS
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#ifdef DBG
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#define SOKOL_DEBUG
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#endif
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#define SOKOL_IMPL
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#if defined __linux__
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#if defined __GLIBC__
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#define SOKOL_GLCORE33
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#elif __EMSCRIPTEN__
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#define SOKOL_GLES3
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#endif
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void print_stacktrace() {
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#ifdef __linux__
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#ifdef __GLIBC__
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void *ents[512];
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size_t size = backtrace(ents, 512);
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}
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void seghandle(int sig) {
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#ifdef __linux__
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#ifdef __GLIBC__
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if (strsignal(sig))
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YughCritical("CRASH! Signal: %s.", strsignal(sig));
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