Commit graph

330 commits

Author SHA1 Message Date
John Alanbrook f7fdae024d remove unneede info logging 2024-07-01 10:59:31 -05:00
John Alanbrook 829b6386da some array fns 2024-06-26 16:57:17 -05:00
John Alanbrook 42db19d748 add alpha to all colors 2024-06-26 13:12:34 -05:00
John Alanbrook b5e655e1f2 add vector angle 2024-06-25 17:53:15 -05:00
John Alanbrook 7e851756de fix sprite render 2024-06-19 18:52:41 -05:00
John Alanbrook 35deec52ae image generation 2024-06-19 11:45:34 -05:00
John Alanbrook ebfa801560 add check to image blit 2024-06-18 17:10:24 -05:00
John Alanbrook 2fe4e825aa add thumbnail making 2024-06-18 16:14:23 -05:00
John Alanbrook 131bfda5f8 Add debug drawing to 2d physics 2024-06-07 09:49:13 -05:00
John Alanbrook 9d90cd6f56 Fix cache detection for shaders 2024-06-07 00:43:15 -05:00
John Alanbrook b2a466ce8b add box point generation 2024-06-07 00:39:37 -05:00
John Alanbrook 43da35daad remove verbose render info 2024-06-03 16:45:08 -05:00
John Alanbrook cb30231c2f fix makefile; fix yaml to json 2024-05-30 17:12:32 -05:00
John Alanbrook 1ff46c3975 fix input bug 2024-05-30 12:05:51 -05:00
John Alanbrook b2a45fcfdd fix linux opengl render; windows ucrt 2024-05-29 20:21:19 -05:00
John Alanbrook 33fdd97bdd Simplify components in js 2024-05-28 13:39:02 -05:00
John Alanbrook eadfd1dc38 add steam and dsp node js 2024-05-21 18:50:53 -05:00
John Alanbrook 39442c10af Transform is uniform if not present 2024-05-21 09:33:17 -05:00
John Alanbrook 0a318c56e5 Overhaul physics-javascript integration 2024-05-20 13:50:57 -05:00
John Alanbrook 4e4667db50 removed unnecessary physics code 2024-05-17 12:39:04 -05:00
John Alanbrook ee72949029 move window ideas to javascript 2024-05-16 14:50:18 -05:00
John Alanbrook 18c5bc6a56 Add mum rendering camera 2024-05-16 08:21:13 -05:00
John Alanbrook f4ee9d8228 Shader upade works on windows 2024-05-15 16:34:03 -05:00
John Alanbrook cadf10b3a9 Move rendering functions into prosperon 2024-05-15 14:16:05 -05:00
John Alanbrook 2a1ea67cec Merge transforms into single type 2024-05-12 18:36:14 -05:00
John Alanbrook 22c38fe481 Unify pipeline generation 2024-05-08 11:07:19 -05:00
John Alanbrook 44b3bf3a7d Move primitive support to javascript 2024-05-06 21:59:22 -05:00
John Alanbrook 79e4772f93 Separate entity from rigidbody 2024-05-02 17:13:09 -05:00
John Alanbrook e86e126894 Sprite, transform, render overhaul 2024-05-02 13:52:28 -05:00
John Alanbrook 41eadce13e Set uniform data from javascript 2024-04-30 10:32:27 -05:00
John Alanbrook 71fda604ee render 2024-04-28 13:33:37 -05:00
John Alanbrook 32484ac4a0 If command not found, play game 2024-04-26 17:06:43 -05:00
John Alanbrook 5af7d0a2e0 fix normals and uv on 3d models 2024-04-23 18:12:45 -05:00
John Alanbrook 8e337db1e5 Sprite rendered quad 2024-04-23 15:58:08 -05:00
John Alanbrook 5da74796d5 Remove sgscale references 2024-04-22 08:47:04 -05:00
John Alanbrook 9d93f603f0 Sprite rendered in javascript initial 2024-04-21 10:05:18 -05:00
John Alanbrook 0c2d344259 Basic 3d 2024-04-20 12:55:20 -05:00
John Alanbrook 17d89f6314 Fix makefile; smaller wasm; generalize widgets 2024-04-18 17:34:56 -05:00
John Alanbrook 5bb7ea32bf Add scripting for rendering colors 2024-04-17 11:51:29 -05:00
John Alanbrook 3b3cb14421 Add asynchronous web game loading and simple pack 2024-04-17 11:51:29 -05:00
John Alanbrook e6ec506512 Fix web build 2024-04-17 11:51:29 -05:00
John Alanbrook a7d4dd1406 figuring out web 2024-04-17 11:51:28 -05:00
John Alanbrook 127569ee03 Fix json animation for single animation 2024-04-16 12:36:26 -05:00
John Alanbrook c368b81216 Fix crash on exit 2024-04-16 07:48:34 -05:00
John Alanbrook 2d7ed70087 Merge branch 'master' of https://forge.pockle.world/john/prosperon 2024-04-15 15:05:34 -05:00
John Alanbrook 9d75b38098 Modifications for web build 2024-04-15 07:58:23 -05:00
John Alanbrook 7e04937c8b ld55 fixes 2024-04-14 14:53:41 -05:00
John Alanbrook c05cb3c6d2 Change physics collisions and masks 2024-04-12 13:53:00 -05:00
John Alanbrook 17ad44e5a5 Physics fixes; editor fixes 2024-04-11 17:17:49 -05:00
John Alanbrook 0b4231c0b6 Add ur chaining 2024-04-11 07:38:28 -05:00
John Alanbrook 33ac36ae5c Fix render bug 2024-04-10 16:21:46 -05:00
John Alanbrook 941106ced5 fonts managed by javascript 2024-04-09 16:48:15 -05:00
John Alanbrook 5051d11005 Fix scaling and rotating controls 2024-04-09 08:01:54 -05:00
John Alanbrook 53f2addeec Init undefined variables in function definitions 2024-04-07 13:16:54 -05:00
John Alanbrook 33d450189c Physics callbacks called without registering 2024-04-06 19:41:14 -05:00
John Alanbrook 9106ebcc48 Fixed sound effects; fix invisible chars 2024-04-05 23:03:10 -05:00
John Alanbrook 403771d7f8 many fixes to editor 2024-04-04 17:28:11 -05:00
John Alanbrook 32268fc25d editor fix 2024-04-03 17:17:32 -05:00
John Alanbrook ccdcfafdf2 Reduce exports from input.js 2024-04-03 08:37:29 -05:00
John Alanbrook 033b7c5109 Add guid; tags; physics point checking 2024-04-03 00:44:08 -05:00
John Alanbrook 3f73a808d8 Fix animations from not deleting gameobjects 2024-04-02 07:41:46 -05:00
John Alanbrook 32333c32ad make more like misty 2024-04-01 17:58:29 -05:00
John Alanbrook 3b9a932c85 Add back in ai and tween, and fix 2024-04-01 08:13:57 -05:00
John Alanbrook 1195e6c73d makefile doesn't rebuild everything on one script change 2024-03-29 12:38:14 -05:00
John Alanbrook 59ad64bbba Replace tinycdb with miniz; remove unnecessary files; use sokol_main 2024-03-28 17:40:14 -05:00
John Alanbrook c27e1a3071 Update tinycdb to 0.81 2024-03-27 17:54:58 -05:00
John Alanbrook fe3250752d Make render path simpler 2024-03-27 15:00:59 -05:00
John Alanbrook 204aa19c50 Add phys2d raycasting 2024-03-26 18:31:20 -05:00
John Alanbrook c3aa598300 Move jsffi defines to header 2024-03-26 14:57:35 -05:00
John Alanbrook fa5398474b Add steam quickjs 2024-03-26 13:05:25 -05:00
John Alanbrook 459ef00330 Fix sprite animation crash; move text/image to render 2024-03-26 07:53:36 -05:00
John Alanbrook 3023a12184 Add system command; correct makefile 2024-03-24 12:44:35 -05:00
John Alanbrook ecb2882e7e fix makefile; add ios 2024-03-23 09:56:38 -05:00
John Alanbrook 5e3fb73398 move infos to spam 2024-03-22 13:40:56 -05:00
John Alanbrook 845fc5d4b8 Clean up render; fix delay kills 2024-03-22 09:02:10 -05:00
John Alanbrook 1540da8392 Move texture caching/handling to javascript 2024-03-21 21:07:24 -05:00
John Alanbrook f5d610cbed 'use' now how to load extra programs; cached 2024-03-21 11:33:36 -05:00
John Alanbrook 51f3b5abeb removed ffi stop [memleak] 2024-03-20 17:12:36 -05:00
John Alanbrook 5a52afc2fd simplify camera 2024-03-20 16:48:03 -05:00
John Alanbrook d3db5ca61e unseparated body from gameobject; now 'entity' 2024-03-20 16:07:23 -05:00
John Alanbrook 23afa7b266 macro compression 2024-03-20 14:32:35 -05:00
John Alanbrook 7e6fc1ffbe Moved all component ffi into global objects 2024-03-20 09:04:28 -05:00
John Alanbrook 046b7c6f44 Made debug object consistent 2024-03-19 23:01:31 -05:00
John Alanbrook 18c07e9f82 actor delays; fix sound playing 2024-03-19 17:00:49 -05:00
John Alanbrook 62a34c1e7c Remove generic cmd from jsffi 2024-03-19 14:39:19 -05:00
John Alanbrook 9730f8defb --amend 2024-03-19 09:06:28 -05:00
John Alanbrook 261b373a75 refactor jsffi 2024-03-18 12:38:32 -05:00
John Alanbrook 088dd4d4fd Move main process into javascript 2024-03-15 13:04:56 -05:00
John Alanbrook 32b0cc7377 quickjs log to its own file; cleanup script.c 2024-03-15 10:51:04 -05:00
John Alanbrook 188fe7526c Move console and time to c; consoleout and colors 2024-03-14 14:10:06 -05:00
John Alanbrook 55ab159a85 Add testing harness 2024-03-14 10:21:44 -05:00
John Alanbrook f0876825f1 Significantly improved logging 2024-03-14 09:34:42 -05:00
John Alanbrook 962fed0022 Push window functions into C 2024-03-13 16:30:55 -05:00
John Alanbrook bb24fd2bc0 Sprites are now defined in C; gameobject getsets 2024-03-13 03:51:44 -05:00
John Alanbrook 3e8bbdbeb2 Add touch events, clipboard, virtual keyboard 2024-03-12 10:02:02 -05:00
John Alanbrook 4843981527 Move input handling to script only 2024-03-11 22:23:02 -05:00
John Alanbrook 74a59a1e35 Clean up quitting before sokol app is initiated 2024-03-11 15:11:39 -05:00
John Alanbrook 7d1f19bbf5 Fixup makefile for docker builds 2024-03-09 18:22:06 -06:00
John Alanbrook 1471966cd2 Preparing for github 2024-03-05 23:14:26 -06:00
John Alanbrook aa4b3e6954 add 'grow' function to components and entities 2024-03-05 22:23:38 -06:00
John Alanbrook 4ba14ddd91 Separate the ideas of game dimensions and window dimensions 2024-03-05 00:11:34 -06:00
John Alanbrook 7b8be5b4f8 actors have delay now; fix sprite rendering for painters algo 2024-03-04 15:18:11 -06:00
John Alanbrook 6b3cea4ca5 utilize sokol_fetch for game.cdb fetching on load 2024-03-04 11:15:55 -06:00
John Alanbrook 83f5019f3e Recusrive mkdir; delete files; path replacers 2024-03-03 05:34:41 +00:00
John Alanbrook f948dac73f font setting 2024-03-02 08:59:50 +00:00
John Alanbrook 0054c7ab2e cdb command line options; packing and playing game; add stb_vorbis 2024-03-02 06:00:35 +00:00
John Alanbrook 1e9b5f6341 create new entities in editor 2024-03-01 17:45:06 +00:00
John Alanbrook 1e432346ff changed make to spawn; unified actor system for entities 2024-02-29 19:54:33 +00:00
John Alanbrook de74b42be2 Add 'use' functionality; remove most global vars 2024-02-27 16:09:15 +00:00
John Alanbrook 4351b4bf20 Update what's in global scope 2024-02-25 23:31:48 +00:00
John Alanbrook 9c8fe27ce4 Command line overhaul 2024-02-23 22:05:30 +00:00
John Alanbrook 11b369b368 Documentation overhaul 2024-02-21 09:45:26 +00:00
John Alanbrook 5f33ac53b7 clean up docs 2024-02-20 02:31:26 +00:00
John Alanbrook e5d67431b6 add website base 2024-02-09 07:49:52 +00:00
John Alanbrook 7706aa8462 enumerable C abased js 2024-02-01 16:11:09 +00:00
John Alanbrook 262cd50e1a nota leaks fixed 2024-01-31 08:42:15 +00:00
John Alanbrook ffb7631a6b js 2024-01-14 16:24:31 +00:00
John Alanbrook eb4abb9f8d particle params 2024-01-04 15:46:28 +00:00
John Alanbrook 913c74db96 fix collisions 2024-01-03 23:19:13 +00:00
John Alanbrook da5b7154d7 tests; new callbacks 2024-01-03 20:26:42 +00:00
John Alanbrook 1d776855be particle component 2024-01-01 23:30:42 +00:00
John Alanbrook 4dfaaf2b52 img anim 2024-01-01 20:48:58 +00:00
John Alanbrook 2983e9f3c6 tween functions 2024-01-01 13:44:43 +00:00
John Alanbrook 6aa44042d7 particles, sprite animation 2023-12-30 01:08:53 +00:00
John Alanbrook 5bdf311da9 initial physics constraints 2023-12-28 23:38:17 +00:00
John Alanbrook 192c253f12 spriteanim make function 2023-12-28 20:34:00 +00:00
John Alanbrook 705c793bb1 add component 2023-12-28 18:49:48 +00:00
John Alanbrook c4b2b23941 add tween; fix collision js ref bug 2023-12-28 13:57:22 +00:00
John Alanbrook 2195f9f5db Resources for animations 2023-12-27 23:28:10 +00:00
John Alanbrook 5df1670538 tiling sprites; line drawing 2023-12-27 20:16:43 +00:00
John Alanbrook beee0c50f3 fixes 2023-12-27 16:34:14 +00:00
John Alanbrook 1b4a36f398 fix play crash 2023-12-27 13:04:18 +00:00
John Alanbrook 2880badc98 scale 2023-12-26 21:39:46 +00:00
John Alanbrook 885a2fd190 scale 2023-12-24 17:50:01 +00:00
John Alanbrook 2f086947b9 scaling 2023-12-24 15:14:46 +00:00
John Alanbrook 606dfbea93 bug fixing 2023-12-22 13:14:44 +00:00
John Alanbrook 2ae45a5bb8 many bug fixes; const correctness; restrict; memory leaks fixed 2023-12-21 23:21:01 +00:00
John Alanbrook e84d3b60af spline fixes 2023-12-21 16:49:44 +00:00
John Alanbrook a03143463e spline fixes 2023-12-20 23:20:29 +00:00
John Alanbrook a8ee53ec33 drag n drop editor images 2023-12-20 15:19:04 +00:00
John Alanbrook 55d5133414 line rendering 2023-12-19 23:28:45 +00:00
John Alanbrook dacad57577 fix camera, spline 2023-12-19 21:34:36 +00:00
John Alanbrook a1aff79d5c bug fixes; remove texture anims 2023-12-18 23:12:05 +00:00
John Alanbrook 444fb98125 bezier spline controls 2023-12-18 12:45:27 +00:00
John Alanbrook b732d12bed rendering simplified 2023-12-15 18:45:09 +00:00
John Alanbrook 56c8542797 spline editing 2023-12-14 01:53:09 +00:00
John Alanbrook e06d12213f add spline component controls 2023-12-13 14:06:24 +00:00
John Alanbrook 903ffbc607 fix spline segfault 2023-12-13 01:35:34 +00:00
John Alanbrook 2083fb6e9e Fix rotate, scale, move 2023-12-12 14:46:27 +00:00
John Alanbrook d9f6dd5e56 fix compilation bugs; add bignum 2023-12-11 22:59:59 +00:00