prosperon/scripts
2024-03-13 03:51:44 -05:00
..
achievements.js svg support; reworking of sounds; steam integration and building 2023-11-20 21:57:23 +00:00
actor.js actors have delay now; fix sprite rendering for painters algo 2024-03-04 15:18:11 -06:00
ai.js changed make to spawn; unified actor system for entities 2024-02-29 19:54:33 +00:00
base.js Recusrive mkdir; delete files; path replacers 2024-03-03 05:34:41 +00:00
camera2d.jso Separate the ideas of game dimensions and window dimensions 2024-03-05 00:11:34 -06:00
color.js Add 'use' functionality; remove most global vars 2024-02-27 16:09:15 +00:00
components.js Sprites are now defined in C; gameobject getsets 2024-03-13 03:51:44 -05:00
debug.js Clean up quitting before sokol app is initiated 2024-03-11 15:11:39 -05:00
diff.js changed make to spawn; unified actor system for entities 2024-02-29 19:54:33 +00:00
editor.js Move input handling to script only 2024-03-11 22:23:02 -05:00
engine.js Add touch events, clipboard, virtual keyboard 2024-03-12 10:02:02 -05:00
entity.js Sprites are now defined in C; gameobject getsets 2024-03-13 03:51:44 -05:00
geometry.js utilize sokol_fetch for game.cdb fetching on load 2024-03-04 11:15:55 -06:00
gui.js Sprites are now defined in C; gameobject getsets 2024-03-13 03:51:44 -05:00
input.js Add touch events, clipboard, virtual keyboard 2024-03-12 10:02:02 -05:00
physics.js Fixup makefile for docker builds 2024-03-09 18:22:06 -06:00
render.js changed make to spawn; unified actor system for entities 2024-02-29 19:54:33 +00:00
sound.js Sprites are now defined in C; gameobject getsets 2024-03-13 03:51:44 -05:00
spline.js Fixup makefile for docker builds 2024-03-09 18:22:06 -06:00
std.js Sprites are now defined in C; gameobject getsets 2024-03-13 03:51:44 -05:00
textedit.js Update what's in global scope 2024-02-25 23:31:48 +00:00
tween.js changed make to spawn; unified actor system for entities 2024-02-29 19:54:33 +00:00