remove verbose render info

This commit is contained in:
John Alanbrook 2024-06-03 16:45:08 -05:00
parent 10678e8bcc
commit 43da35daad

View file

@ -115,7 +115,6 @@ render.make_shader = function(shader)
{
var file = shader;
shader = io.slurp(shader);
console.info(shader);
if (!shader) {
console.info(`not found! slurping shaders/${file}`);
shader = io.slurp(`shaders/${file}`);
@ -183,20 +182,18 @@ render.make_shader = function(shader)
/* Take YAML and create the shader object */
var yamlfile = `${out}_reflection.yaml`;
console.info(`slurping ${yamlfile}`);
var jjson = yaml.tojson(io.slurp(yamlfile));
var obj = json.decode(jjson);
io.rm(yamlfile);
obj = obj.shaders[0].programs[0];
function add_code(stage) {
console.info(json.encode(stage));
stage.code = io.slurp(stage.path);
io.rm(stage.path);
delete stage.path;
}
console.info(json.encode(obj));
add_code(obj.vs);
if (!obj.fs)
if (obj.vs.fs) {
@ -249,7 +246,6 @@ render.make_shader = function(shader)
io.slurpwrite(writejson, json.encode(compiled));
profile.report(st, `make shader from ${file}`);
console.info(`pipeline for ${file}`);
var obj = compiled[os.sys()];
obj.pipe = render.pipeline(obj);