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achievements.js
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svg support; reworking of sounds; steam integration and building
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2023-11-20 21:57:23 +00:00 |
actor.js
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Move main process into javascript
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2024-03-15 13:04:56 -05:00 |
ai.js
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changed make to spawn; unified actor system for entities
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2024-02-29 19:54:33 +00:00 |
base.js
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refactor jsffi
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2024-03-18 12:38:32 -05:00 |
camera2d.jso
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refactor jsffi
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2024-03-18 12:38:32 -05:00 |
color.js
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Add 'use' functionality; remove most global vars
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2024-02-27 16:09:15 +00:00 |
components.js
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refactor jsffi
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2024-03-18 12:38:32 -05:00 |
debug.js
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refactor jsffi
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2024-03-18 12:38:32 -05:00 |
diff.js
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changed make to spawn; unified actor system for entities
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2024-02-29 19:54:33 +00:00 |
editor.js
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refactor jsffi
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2024-03-18 12:38:32 -05:00 |
engine.js
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refactor jsffi
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2024-03-18 12:38:32 -05:00 |
entity.js
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refactor jsffi
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2024-03-18 12:38:32 -05:00 |
geometry.js
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utilize sokol_fetch for game.cdb fetching on load
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2024-03-04 11:15:55 -06:00 |
gui.js
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refactor jsffi
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2024-03-18 12:38:32 -05:00 |
input.js
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refactor jsffi
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2024-03-18 12:38:32 -05:00 |
physics.js
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refactor jsffi
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2024-03-18 12:38:32 -05:00 |
render.js
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refactor jsffi
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2024-03-18 12:38:32 -05:00 |
sound.js
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Sprites are now defined in C; gameobject getsets
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2024-03-13 03:51:44 -05:00 |
spline.js
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Fixup makefile for docker builds
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2024-03-09 18:22:06 -06:00 |
std.js
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refactor jsffi
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2024-03-18 12:38:32 -05:00 |
test.js
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Move main process into javascript
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2024-03-15 13:04:56 -05:00 |
textedit.js
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Update what's in global scope
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2024-02-25 23:31:48 +00:00 |
tween.js
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changed make to spawn; unified actor system for entities
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2024-02-29 19:54:33 +00:00 |