.. |
achievements.js
|
svg support; reworking of sounds; steam integration and building
|
2023-11-20 21:57:23 +00:00 |
actor.js
|
'use' now how to load extra programs; cached
|
2024-03-21 11:33:36 -05:00 |
ai.js
|
changed make to spawn; unified actor system for entities
|
2024-02-29 19:54:33 +00:00 |
base.js
|
Fix sprite animation crash; move text/image to render
|
2024-03-26 07:53:36 -05:00 |
camera2d.jso
|
Fix sprite animation crash; move text/image to render
|
2024-03-26 07:53:36 -05:00 |
color.js
|
Add 'use' functionality; remove most global vars
|
2024-02-27 16:09:15 +00:00 |
components.js
|
makefile doesn't rebuild everything on one script change
|
2024-03-29 12:38:14 -05:00 |
debug.js
|
Fix sprite animation crash; move text/image to render
|
2024-03-26 07:53:36 -05:00 |
diff.js
|
changed make to spawn; unified actor system for entities
|
2024-02-29 19:54:33 +00:00 |
editor.js
|
Fix sprite animation crash; move text/image to render
|
2024-03-26 07:53:36 -05:00 |
engine.js
|
Replace tinycdb with miniz; remove unnecessary files; use sokol_main
|
2024-03-28 17:40:14 -05:00 |
entity.js
|
makefile doesn't rebuild everything on one script change
|
2024-03-29 12:38:14 -05:00 |
geometry.js
|
utilize sokol_fetch for game.cdb fetching on load
|
2024-03-04 11:15:55 -06:00 |
gui.js
|
Fix sprite animation crash; move text/image to render
|
2024-03-26 07:53:36 -05:00 |
input.js
|
--amend
|
2024-03-19 09:06:28 -05:00 |
physics.js
|
simplify camera
|
2024-03-20 16:48:03 -05:00 |
render.js
|
Add steam quickjs
|
2024-03-26 13:05:25 -05:00 |
sound.js
|
actor delays; fix sound playing
|
2024-03-19 17:00:49 -05:00 |
spline.js
|
Remove generic cmd from jsffi
|
2024-03-19 14:39:19 -05:00 |
sprite.jso
|
Make render path simpler
|
2024-03-27 15:00:59 -05:00 |
std.js
|
Replace tinycdb with miniz; remove unnecessary files; use sokol_main
|
2024-03-28 17:40:14 -05:00 |
test.js
|
Move main process into javascript
|
2024-03-15 13:04:56 -05:00 |
textedit.js
|
Update what's in global scope
|
2024-02-25 23:31:48 +00:00 |
tween.js
|
changed make to spawn; unified actor system for entities
|
2024-02-29 19:54:33 +00:00 |