prosperon/scripts
2024-04-03 08:37:29 -05:00
..
achievements.js svg support; reworking of sounds; steam integration and building 2023-11-20 21:57:23 +00:00
actor.js Reduce exports from input.js 2024-04-03 08:37:29 -05:00
ai.js Add back in ai and tween, and fix 2024-04-01 08:13:57 -05:00
base.js make more like misty 2024-04-01 17:58:29 -05:00
camera2d.jso Add guid; tags; physics point checking 2024-04-03 00:44:08 -05:00
color.js Add 'use' functionality; remove most global vars 2024-02-27 16:09:15 +00:00
components.js Add guid; tags; physics point checking 2024-04-03 00:44:08 -05:00
debug.js Add guid; tags; physics point checking 2024-04-03 00:44:08 -05:00
diff.js changed make to spawn; unified actor system for entities 2024-02-29 19:54:33 +00:00
editor.js Add guid; tags; physics point checking 2024-04-03 00:44:08 -05:00
engine.js Add guid; tags; physics point checking 2024-04-03 00:44:08 -05:00
entity.js Reduce exports from input.js 2024-04-03 08:37:29 -05:00
geometry.js utilize sokol_fetch for game.cdb fetching on load 2024-03-04 11:15:55 -06:00
gui.js Add guid; tags; physics point checking 2024-04-03 00:44:08 -05:00
input.js Reduce exports from input.js 2024-04-03 08:37:29 -05:00
physics.js make more like misty 2024-04-01 17:58:29 -05:00
render.js Add back in ai and tween, and fix 2024-04-01 08:13:57 -05:00
sound.js make more like misty 2024-04-01 17:58:29 -05:00
spline.js Remove generic cmd from jsffi 2024-03-19 14:39:19 -05:00
sprite.jso Make render path simpler 2024-03-27 15:00:59 -05:00
std.js Add guid; tags; physics point checking 2024-04-03 00:44:08 -05:00
test.js Move main process into javascript 2024-03-15 13:04:56 -05:00
textedit.js Update what's in global scope 2024-02-25 23:31:48 +00:00
tween.js Add back in ai and tween, and fix 2024-04-01 08:13:57 -05:00