.. |
achievements.js
|
svg support; reworking of sounds; steam integration and building
|
2023-11-20 21:57:23 +00:00 |
actor.js
|
actors have delay now; fix sprite rendering for painters algo
|
2024-03-04 15:18:11 -06:00 |
ai.js
|
changed make to spawn; unified actor system for entities
|
2024-02-29 19:54:33 +00:00 |
base.js
|
Move console and time to c; consoleout and colors
|
2024-03-14 14:10:06 -05:00 |
camera2d.jso
|
Significantly improved logging
|
2024-03-14 09:34:42 -05:00 |
color.js
|
Add 'use' functionality; remove most global vars
|
2024-02-27 16:09:15 +00:00 |
components.js
|
Significantly improved logging
|
2024-03-14 09:34:42 -05:00 |
debug.js
|
Move console and time to c; consoleout and colors
|
2024-03-14 14:10:06 -05:00 |
diff.js
|
changed make to spawn; unified actor system for entities
|
2024-02-29 19:54:33 +00:00 |
editor.js
|
Significantly improved logging
|
2024-03-14 09:34:42 -05:00 |
engine.js
|
Move console and time to c; consoleout and colors
|
2024-03-14 14:10:06 -05:00 |
entity.js
|
Significantly improved logging
|
2024-03-14 09:34:42 -05:00 |
geometry.js
|
utilize sokol_fetch for game.cdb fetching on load
|
2024-03-04 11:15:55 -06:00 |
gui.js
|
Sprites are now defined in C; gameobject getsets
|
2024-03-13 03:51:44 -05:00 |
input.js
|
Significantly improved logging
|
2024-03-14 09:34:42 -05:00 |
physics.js
|
Fixup makefile for docker builds
|
2024-03-09 18:22:06 -06:00 |
render.js
|
changed make to spawn; unified actor system for entities
|
2024-02-29 19:54:33 +00:00 |
sound.js
|
Sprites are now defined in C; gameobject getsets
|
2024-03-13 03:51:44 -05:00 |
spline.js
|
Fixup makefile for docker builds
|
2024-03-09 18:22:06 -06:00 |
std.js
|
Move console and time to c; consoleout and colors
|
2024-03-14 14:10:06 -05:00 |
test.js
|
Move console and time to c; consoleout and colors
|
2024-03-14 14:10:06 -05:00 |
textedit.js
|
Update what's in global scope
|
2024-02-25 23:31:48 +00:00 |
tween.js
|
changed make to spawn; unified actor system for entities
|
2024-02-29 19:54:33 +00:00 |