prosperon/scripts
2024-03-20 16:48:03 -05:00
..
achievements.js svg support; reworking of sounds; steam integration and building 2023-11-20 21:57:23 +00:00
actor.js Made debug object consistent 2024-03-19 23:01:31 -05:00
ai.js changed make to spawn; unified actor system for entities 2024-02-29 19:54:33 +00:00
base.js Remove generic cmd from jsffi 2024-03-19 14:39:19 -05:00
camera2d.jso simplify camera 2024-03-20 16:48:03 -05:00
color.js Add 'use' functionality; remove most global vars 2024-02-27 16:09:15 +00:00
components.js unseparated body from gameobject; now 'entity' 2024-03-20 16:07:23 -05:00
debug.js unseparated body from gameobject; now 'entity' 2024-03-20 16:07:23 -05:00
diff.js changed make to spawn; unified actor system for entities 2024-02-29 19:54:33 +00:00
editor.js simplify camera 2024-03-20 16:48:03 -05:00
engine.js simplify camera 2024-03-20 16:48:03 -05:00
entity.js unseparated body from gameobject; now 'entity' 2024-03-20 16:07:23 -05:00
geometry.js utilize sokol_fetch for game.cdb fetching on load 2024-03-04 11:15:55 -06:00
gui.js Remove generic cmd from jsffi 2024-03-19 14:39:19 -05:00
input.js --amend 2024-03-19 09:06:28 -05:00
physics.js simplify camera 2024-03-20 16:48:03 -05:00
render.js Made debug object consistent 2024-03-19 23:01:31 -05:00
sound.js actor delays; fix sound playing 2024-03-19 17:00:49 -05:00
spline.js Remove generic cmd from jsffi 2024-03-19 14:39:19 -05:00
std.js Made debug object consistent 2024-03-19 23:01:31 -05:00
test.js Move main process into javascript 2024-03-15 13:04:56 -05:00
textedit.js Update what's in global scope 2024-02-25 23:31:48 +00:00
tween.js changed make to spawn; unified actor system for entities 2024-02-29 19:54:33 +00:00