John Alanbrook
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d36ac1957f
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fix 9 slice
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2024-07-09 13:48:15 -05:00 |
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John Alanbrook
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9a98ce5e43
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New mum tools
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2024-07-09 01:03:39 -05:00 |
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John Alanbrook
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e6450b8981
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add api
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2024-07-03 16:38:29 -05:00 |
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John Alanbrook
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50386c0e04
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Merge branch 'master' into imgui
# Conflicts:
# scripts/std.js
# source/engine/jsffi.c
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2024-07-02 16:21:22 -05:00 |
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John Alanbrook
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e1ac2a8fe3
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fix render image
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2024-07-01 17:00:01 -05:00 |
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John Alanbrook
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b25cd85071
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more gui
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2024-07-01 13:05:26 -05:00 |
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John Alanbrook
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f7fdae024d
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remove unneede info logging
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2024-07-01 10:59:31 -05:00 |
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John Alanbrook
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829b6386da
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some array fns
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2024-06-26 16:57:17 -05:00 |
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John Alanbrook
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42db19d748
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add alpha to all colors
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2024-06-26 13:12:34 -05:00 |
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John Alanbrook
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b5e655e1f2
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add vector angle
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2024-06-25 17:53:15 -05:00 |
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John Alanbrook
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7e851756de
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fix sprite render
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2024-06-19 18:52:41 -05:00 |
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John Alanbrook
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35deec52ae
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image generation
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2024-06-19 11:45:34 -05:00 |
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John Alanbrook
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ebfa801560
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add check to image blit
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2024-06-18 17:10:24 -05:00 |
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John Alanbrook
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2fe4e825aa
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add thumbnail making
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2024-06-18 16:14:23 -05:00 |
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John Alanbrook
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131bfda5f8
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Add debug drawing to 2d physics
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2024-06-07 09:49:13 -05:00 |
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John Alanbrook
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9d90cd6f56
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Fix cache detection for shaders
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2024-06-07 00:43:15 -05:00 |
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John Alanbrook
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b2a466ce8b
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add box point generation
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2024-06-07 00:39:37 -05:00 |
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John Alanbrook
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43da35daad
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remove verbose render info
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2024-06-03 16:45:08 -05:00 |
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John Alanbrook
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cb30231c2f
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fix makefile; fix yaml to json
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2024-05-30 17:12:32 -05:00 |
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John Alanbrook
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1ff46c3975
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fix input bug
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2024-05-30 12:05:51 -05:00 |
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John Alanbrook
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b2a45fcfdd
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fix linux opengl render; windows ucrt
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2024-05-29 20:21:19 -05:00 |
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John Alanbrook
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33fdd97bdd
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Simplify components in js
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2024-05-28 13:39:02 -05:00 |
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John Alanbrook
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eadfd1dc38
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add steam and dsp node js
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2024-05-21 18:50:53 -05:00 |
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John Alanbrook
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39442c10af
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Transform is uniform if not present
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2024-05-21 09:33:17 -05:00 |
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John Alanbrook
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0a318c56e5
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Overhaul physics-javascript integration
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2024-05-20 13:50:57 -05:00 |
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John Alanbrook
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4e4667db50
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removed unnecessary physics code
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2024-05-17 12:39:04 -05:00 |
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John Alanbrook
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ee72949029
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move window ideas to javascript
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2024-05-16 14:50:18 -05:00 |
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John Alanbrook
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18c5bc6a56
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Add mum rendering camera
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2024-05-16 08:21:13 -05:00 |
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John Alanbrook
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f4ee9d8228
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Shader upade works on windows
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2024-05-15 16:34:03 -05:00 |
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John Alanbrook
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cadf10b3a9
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Move rendering functions into prosperon
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2024-05-15 14:16:05 -05:00 |
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John Alanbrook
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2a1ea67cec
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Merge transforms into single type
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2024-05-12 18:36:14 -05:00 |
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John Alanbrook
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22c38fe481
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Unify pipeline generation
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2024-05-08 11:07:19 -05:00 |
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John Alanbrook
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44b3bf3a7d
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Move primitive support to javascript
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2024-05-06 21:59:22 -05:00 |
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John Alanbrook
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79e4772f93
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Separate entity from rigidbody
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2024-05-02 17:13:09 -05:00 |
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John Alanbrook
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e86e126894
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Sprite, transform, render overhaul
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2024-05-02 13:52:28 -05:00 |
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John Alanbrook
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41eadce13e
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Set uniform data from javascript
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2024-04-30 10:32:27 -05:00 |
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John Alanbrook
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71fda604ee
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render
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2024-04-28 13:33:37 -05:00 |
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John Alanbrook
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32484ac4a0
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If command not found, play game
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2024-04-26 17:06:43 -05:00 |
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John Alanbrook
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5af7d0a2e0
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fix normals and uv on 3d models
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2024-04-23 18:12:45 -05:00 |
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John Alanbrook
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8e337db1e5
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Sprite rendered quad
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2024-04-23 15:58:08 -05:00 |
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John Alanbrook
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5da74796d5
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Remove sgscale references
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2024-04-22 08:47:04 -05:00 |
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John Alanbrook
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9d93f603f0
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Sprite rendered in javascript initial
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2024-04-21 10:05:18 -05:00 |
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John Alanbrook
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0c2d344259
|
Basic 3d
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2024-04-20 12:55:20 -05:00 |
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John Alanbrook
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17d89f6314
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Fix makefile; smaller wasm; generalize widgets
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2024-04-18 17:34:56 -05:00 |
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John Alanbrook
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5bb7ea32bf
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Add scripting for rendering colors
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2024-04-17 11:51:29 -05:00 |
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John Alanbrook
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3b3cb14421
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Add asynchronous web game loading and simple pack
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2024-04-17 11:51:29 -05:00 |
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John Alanbrook
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e6ec506512
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Fix web build
|
2024-04-17 11:51:29 -05:00 |
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John Alanbrook
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a7d4dd1406
|
figuring out web
|
2024-04-17 11:51:28 -05:00 |
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John Alanbrook
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127569ee03
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Fix json animation for single animation
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2024-04-16 12:36:26 -05:00 |
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John Alanbrook
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c368b81216
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Fix crash on exit
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2024-04-16 07:48:34 -05:00 |
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John Alanbrook
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2d7ed70087
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Merge branch 'master' of https://forge.pockle.world/john/prosperon
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2024-04-15 15:05:34 -05:00 |
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John Alanbrook
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9d75b38098
|
Modifications for web build
|
2024-04-15 07:58:23 -05:00 |
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John Alanbrook
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7e04937c8b
|
ld55 fixes
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2024-04-14 14:53:41 -05:00 |
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John Alanbrook
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c05cb3c6d2
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Change physics collisions and masks
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2024-04-12 13:53:00 -05:00 |
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John Alanbrook
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17ad44e5a5
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Physics fixes; editor fixes
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2024-04-11 17:17:49 -05:00 |
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John Alanbrook
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0b4231c0b6
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Add ur chaining
|
2024-04-11 07:38:28 -05:00 |
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John Alanbrook
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33ac36ae5c
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Fix render bug
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2024-04-10 16:21:46 -05:00 |
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John Alanbrook
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941106ced5
|
fonts managed by javascript
|
2024-04-09 16:48:15 -05:00 |
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John Alanbrook
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5051d11005
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Fix scaling and rotating controls
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2024-04-09 08:01:54 -05:00 |
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John Alanbrook
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53f2addeec
|
Init undefined variables in function definitions
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2024-04-07 13:16:54 -05:00 |
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John Alanbrook
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33d450189c
|
Physics callbacks called without registering
|
2024-04-06 19:41:14 -05:00 |
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John Alanbrook
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9106ebcc48
|
Fixed sound effects; fix invisible chars
|
2024-04-05 23:03:10 -05:00 |
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John Alanbrook
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403771d7f8
|
many fixes to editor
|
2024-04-04 17:28:11 -05:00 |
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John Alanbrook
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32268fc25d
|
editor fix
|
2024-04-03 17:17:32 -05:00 |
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John Alanbrook
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ccdcfafdf2
|
Reduce exports from input.js
|
2024-04-03 08:37:29 -05:00 |
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John Alanbrook
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033b7c5109
|
Add guid; tags; physics point checking
|
2024-04-03 00:44:08 -05:00 |
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John Alanbrook
|
3f73a808d8
|
Fix animations from not deleting gameobjects
|
2024-04-02 07:41:46 -05:00 |
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John Alanbrook
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32333c32ad
|
make more like misty
|
2024-04-01 17:58:29 -05:00 |
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John Alanbrook
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3b9a932c85
|
Add back in ai and tween, and fix
|
2024-04-01 08:13:57 -05:00 |
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John Alanbrook
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1195e6c73d
|
makefile doesn't rebuild everything on one script change
|
2024-03-29 12:38:14 -05:00 |
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John Alanbrook
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59ad64bbba
|
Replace tinycdb with miniz; remove unnecessary files; use sokol_main
|
2024-03-28 17:40:14 -05:00 |
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John Alanbrook
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c27e1a3071
|
Update tinycdb to 0.81
|
2024-03-27 17:54:58 -05:00 |
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John Alanbrook
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fe3250752d
|
Make render path simpler
|
2024-03-27 15:00:59 -05:00 |
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John Alanbrook
|
204aa19c50
|
Add phys2d raycasting
|
2024-03-26 18:31:20 -05:00 |
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John Alanbrook
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c3aa598300
|
Move jsffi defines to header
|
2024-03-26 14:57:35 -05:00 |
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John Alanbrook
|
fa5398474b
|
Add steam quickjs
|
2024-03-26 13:05:25 -05:00 |
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John Alanbrook
|
459ef00330
|
Fix sprite animation crash; move text/image to render
|
2024-03-26 07:53:36 -05:00 |
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John Alanbrook
|
3023a12184
|
Add system command; correct makefile
|
2024-03-24 12:44:35 -05:00 |
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John Alanbrook
|
ecb2882e7e
|
fix makefile; add ios
|
2024-03-23 09:56:38 -05:00 |
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John Alanbrook
|
5e3fb73398
|
move infos to spam
|
2024-03-22 13:40:56 -05:00 |
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John Alanbrook
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845fc5d4b8
|
Clean up render; fix delay kills
|
2024-03-22 09:02:10 -05:00 |
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John Alanbrook
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1540da8392
|
Move texture caching/handling to javascript
|
2024-03-21 21:07:24 -05:00 |
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John Alanbrook
|
f5d610cbed
|
'use' now how to load extra programs; cached
|
2024-03-21 11:33:36 -05:00 |
|
John Alanbrook
|
51f3b5abeb
|
removed ffi stop [memleak]
|
2024-03-20 17:12:36 -05:00 |
|
John Alanbrook
|
5a52afc2fd
|
simplify camera
|
2024-03-20 16:48:03 -05:00 |
|
John Alanbrook
|
d3db5ca61e
|
unseparated body from gameobject; now 'entity'
|
2024-03-20 16:07:23 -05:00 |
|
John Alanbrook
|
23afa7b266
|
macro compression
|
2024-03-20 14:32:35 -05:00 |
|
John Alanbrook
|
7e6fc1ffbe
|
Moved all component ffi into global objects
|
2024-03-20 09:04:28 -05:00 |
|
John Alanbrook
|
046b7c6f44
|
Made debug object consistent
|
2024-03-19 23:01:31 -05:00 |
|
John Alanbrook
|
18c07e9f82
|
actor delays; fix sound playing
|
2024-03-19 17:00:49 -05:00 |
|
John Alanbrook
|
62a34c1e7c
|
Remove generic cmd from jsffi
|
2024-03-19 14:39:19 -05:00 |
|
John Alanbrook
|
9730f8defb
|
--amend
|
2024-03-19 09:06:28 -05:00 |
|
John Alanbrook
|
261b373a75
|
refactor jsffi
|
2024-03-18 12:38:32 -05:00 |
|
John Alanbrook
|
088dd4d4fd
|
Move main process into javascript
|
2024-03-15 13:04:56 -05:00 |
|
John Alanbrook
|
32b0cc7377
|
quickjs log to its own file; cleanup script.c
|
2024-03-15 10:51:04 -05:00 |
|
John Alanbrook
|
188fe7526c
|
Move console and time to c; consoleout and colors
|
2024-03-14 14:10:06 -05:00 |
|
John Alanbrook
|
55ab159a85
|
Add testing harness
|
2024-03-14 10:21:44 -05:00 |
|
John Alanbrook
|
f0876825f1
|
Significantly improved logging
|
2024-03-14 09:34:42 -05:00 |
|
John Alanbrook
|
962fed0022
|
Push window functions into C
|
2024-03-13 16:30:55 -05:00 |
|
John Alanbrook
|
bb24fd2bc0
|
Sprites are now defined in C; gameobject getsets
|
2024-03-13 03:51:44 -05:00 |
|