John Alanbrook
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b9316dbbe6
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Editor mouse works; remove level.js
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2023-09-11 22:09:21 +00:00 |
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John Alanbrook
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6b73624c12
|
Extremely slow gif rendering
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2023-09-11 20:07:36 +00:00 |
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John Alanbrook
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acecf2fde9
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Fix grid drawing; add energy efficient editing; add input down detection
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2023-09-06 22:48:08 +00:00 |
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John Alanbrook
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e78e673576
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Quicjs optimizes similar to engine; objects lerp from their prototype
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2023-09-06 17:17:16 +00:00 |
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John Alanbrook
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7ddf807efd
|
Command line arguments, err messages, help; remove Proxy functions from JS
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2023-09-05 22:09:25 +00:00 |
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John Alanbrook
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4d577dadb7
|
Constrained nuklear.h to nuke.c
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2023-09-05 14:38:52 +00:00 |
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John Alanbrook
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075b9950e0
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Replace SQLite3 with TinyCDB; javascript compile output
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2023-09-05 15:44:52 +00:00 |
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John Alanbrook
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008458c7f1
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Add Sqlite packing; merge render and openglrender; remove ftw from web builds
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2023-09-04 14:48:44 +00:00 |
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John Alanbrook
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f41f547f63
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Clang warning fixes; remove unneeded nuklear files; remove assumed window size
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2023-09-04 06:20:55 +00:00 |
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John Alanbrook
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467f7b29ea
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Makefile fix to easily make linux, windows, web; DBG flag set correctly
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2023-09-03 17:50:02 +00:00 |
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John Alanbrook
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3e0dc30645
|
fix log windows bug; remove unneeded third party files
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2023-09-02 11:53:52 +00:00 |
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John Alanbrook
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1b1d080528
|
Compilation targets of WIN, WEB, and LINUX; ftw to nftw for emscripten [2deca9ddb9]
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2023-08-31 22:23:24 +00:00 |
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John Alanbrook
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a58da54994
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Remove engine file; add icon support; add QOI and QOA support
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2023-08-31 18:00:33 +00:00 |
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John Alanbrook
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53ceb9bbf7
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Merge sokol app; fix basic input
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2023-08-31 08:10:30 +00:00 |
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John Alanbrook
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6e4e529541
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Clean up window and input, integrate sokol [2deca9ddb9]
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2023-08-31 07:05:06 +00:00 |
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John Alanbrook
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f5f5c16f56
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flac, mp3, wav playing
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2023-08-30 23:22:32 +00:00 |
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John Alanbrook
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6dbfb2afd3
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corrected level fn registering; initial move to sokol_audio w/ 32bit float sound [57d84de51f509035]
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2023-08-29 22:11:36 +00:00 |
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John Alanbrook
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9dc04f6ce7
|
Rework Register and Player objects to remove some global functions
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2023-08-28 22:00:53 +00:00 |
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John Alanbrook
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aad89926d9
|
Remove vec.h; add editor start, step, pause controls
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2023-08-28 02:57:19 +00:00 |
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John Alanbrook
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2a79182cac
|
Component, text editor, debug controls; editor modes; input blocking; cmdline docstring output to markdown [8d85349744c4d40a]
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2023-08-25 06:30:39 +00:00 |
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John Alanbrook
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6ad4fd3ee8
|
Editor and debug controls more uniform, with docstrings [8d85349744c4d40a]
|
2023-08-24 21:22:52 +00:00 |
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John Alanbrook
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f94c62c5c0
|
Fix grid draw, circle draw, most editor drawing
|
2023-08-23 22:18:34 +00:00 |
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John Alanbrook
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54e247433f
|
nuklear input fixed
|
2023-08-23 04:19:09 +00:00 |
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John Alanbrook
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77895c7a45
|
start sokol integration.
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2023-08-23 03:44:09 +00:00 |
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John Alanbrook
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f17c746162
|
d
|
2023-08-18 01:13:17 +00:00 |
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John Alanbrook
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e6e4d7ae20
|
up
|
2023-07-03 04:05:21 +00:00 |
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John Alanbrook
|
c81c0f22f2
|
upstairs
|
2023-06-28 16:35:41 +00:00 |
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John Alanbrook
|
16f7a28c23
|
removed edtior
|
2023-05-30 16:39:22 +00:00 |
|
John Alanbrook
|
9cb53b04af
|
stability
|
2023-05-29 15:47:30 +00:00 |
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John Alanbrook
|
591f48c703
|
physics fixes
|
2023-05-27 15:13:20 +00:00 |
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John Alanbrook
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a8f7f20d6e
|
rendering
|
2023-05-27 12:01:17 +00:00 |
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John Alanbrook
|
9045f435a0
|
imroved circle shaders
|
2023-05-25 01:45:50 +00:00 |
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John Alanbrook
|
c16a0332a5
|
render update
|
2023-05-22 05:08:08 +00:00 |
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John Alanbrook
|
e0f3985b00
|
shaders
|
2023-05-12 18:22:05 +00:00 |
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John Alanbrook
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ae0f41539b
|
sokol sprite render
|
2023-05-04 22:07:00 +00:00 |
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John Alanbrook
|
1408c05103
|
sokol
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2023-05-04 05:03:36 +00:00 |
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John Alanbrook
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bbbfb97b60
|
clz
|
2023-05-03 18:50:37 +00:00 |
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John Alanbrook
|
8ca1ab4384
|
editor fixes
|
2023-04-28 17:49:18 +00:00 |
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John Alanbrook
|
dc1fda6611
|
Add gamepad support
|
2023-04-25 19:59:26 +00:00 |
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John Alanbrook
|
9b1cead91e
|
Fix free C string bugs in ffi
|
2023-04-25 16:55:33 +00:00 |
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John Alanbrook
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a39aee66f5
|
stack trace on error and critical logs; set logging level
|
2023-04-24 22:22:18 +00:00 |
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John Alanbrook
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2ab0f33d3f
|
Add all files needed for engine into main branch
|
2023-04-22 21:44:26 +00:00 |
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John Alanbrook
|
1e8d76961d
|
Add quickjs to tree
|
2023-04-22 19:07:37 +00:00 |
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John Alanbrook
|
879ab0fc05
|
Compiles and working
|
2023-04-19 20:16:35 +00:00 |
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John Alanbrook
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27d15f1e81
|
Before SED
|
2023-04-18 19:49:17 +00:00 |
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John Alanbrook
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4358e34aa7
|
work changes
|
2023-04-10 14:53:01 +00:00 |
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John Alanbrook
|
5ca3629406
|
audio change
|
2023-03-24 19:01:01 +00:00 |
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John Alanbrook
|
6d69566857
|
Bug fixing
|
2023-03-17 15:25:35 +00:00 |
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John Alanbrook
|
3018a1a188
|
Many fixes
|
2023-03-10 19:13:48 +00:00 |
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John Alanbrook
|
0832441c91
|
Nuke trees
|
2023-03-01 20:42:44 +00:00 |
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John Alanbrook
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f5e73b96d3
|
Fixed object deletion during physics calcs
|
2023-02-28 23:03:28 +00:00 |
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John Alanbrook
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f05e0e59f0
|
Fix windows build
|
2023-02-28 15:40:53 +00:00 |
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John Alanbrook
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8e0c4948a6
|
Add Nuke radio buttons; fixed edge memory leak
|
2023-02-23 23:03:58 +00:00 |
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John Alanbrook
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4d7d665a5e
|
Removed saving and loading on play/pause
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2023-02-06 23:21:00 +00:00 |
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John Alanbrook
|
32ccc02a93
|
editor scaling and rotation
|
2023-02-05 04:53:54 +00:00 |
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John Alanbrook
|
229e86a56a
|
lll
|
2023-02-04 04:18:19 +00:00 |
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John Alanbrook
|
7e1eaaae64
|
Mouse position & selection; warning fixes
|
2023-02-02 23:52:15 +00:00 |
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John Alanbrook
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63eb212dcd
|
Extended timer functions
|
2023-01-19 16:44:29 +00:00 |
|
John Alanbrook
|
d2cbc61164
|
Properly kill gameobjects, sprites, physics shapes
|
2023-01-13 14:05:36 +00:00 |
|
John Alanbrook
|
bdde403a66
|
javascript
|
2023-01-10 20:02:24 +00:00 |
|
John Alanbrook
|
8e8af65125
|
duktape
|
2023-01-10 13:13:00 +00:00 |
|
John Alanbrook
|
e24eef6c8f
|
Add gameobject flipping; prefabs autoload
|
2023-01-05 21:34:15 +00:00 |
|
John Alanbrook
|
1521593269
|
S7 header config & prototyping support
|
2023-01-05 00:09:42 +00:00 |
|
John Alanbrook
|
7ce8cd22ad
|
component rework
|
2023-01-03 15:06:36 +00:00 |
|
John Alanbrook
|
09036d075d
|
SEXP asset files
|
2023-01-02 23:43:07 +00:00 |
|
John Alanbrook
|
90c830a0e3
|
Add JSON; Reorganize textures
|
2023-01-02 13:55:26 +00:00 |
|
John Alanbrook
|
0bdfa9e814
|
Text rendering culling
|
2022-12-29 10:26:21 +00:00 |
|
John Alanbrook
|
76273e1c54
|
Packed font rendering
|
2022-12-28 22:50:54 +00:00 |
|
John Alanbrook
|
329e10f2d6
|
Added timer and animations
|
2022-12-27 23:54:39 +00:00 |
|
John Alanbrook
|
06b8bba27f
|
Converted to 'nuke' commands
|
2022-12-23 19:48:29 +00:00 |
|
John Alanbrook
|
8729892939
|
Add camera
|
2022-12-22 22:58:06 +00:00 |
|
John Alanbrook
|
efaf8736d8
|
Add gravity, starting and stopping simulation
|
2022-12-22 09:50:40 +00:00 |
|
John Alanbrook
|
2bcee44677
|
Text rendering via script
|
2022-12-21 01:34:22 +00:00 |
|
John Alanbrook
|
df907aec2b
|
Add 2d physics hooks
|
2022-12-20 14:16:26 +00:00 |
|
John Alanbrook
|
0f90215b7a
|
Improved REPL
|
2022-12-19 15:12:34 +00:00 |
|
John Alanbrook
|
6227754925
|
Added stringifying escape & F keys; add sound, sys FFI; unconflict time.h and timer.h
|
2022-12-16 17:54:05 +00:00 |
|
John Alanbrook
|
fa8dfaf8e8
|
Proper logging using scheme; implemented most MRB FFI in scheme
|
2022-12-15 23:30:22 +00:00 |
|
John Alanbrook
|
0b64d0872b
|
Fixed many incompatible pointer warnings; add tcc specific debugging flags to makefile
|
2022-12-14 19:01:42 +00:00 |
|
John Alanbrook
|
60bf5ca7bc
|
Moved source file locations for easier compiling; cleaned up Makefile; cleaned up opengl code
|
2022-12-13 18:32:36 +00:00 |
|
John Alanbrook
|
18eefd4937
|
Using S7; edit Makefile for debug, windows compilation
|
2022-12-12 16:48:21 +00:00 |
|
John Alanbrook
|
ac0ad8efc2
|
Massively improved Makefile, with DBG and release options; engine outputs engine version to root directory of game on startup
|
2022-11-24 16:58:36 +00:00 |
|
John Alanbrook
|
5946a08a79
|
Add versioning to logs; add backtrace on crash; add automatic logging to a logfile every run
|
2022-11-24 07:54:17 +00:00 |
|
John Alanbrook
|
29c001e7df
|
Add script subfolder in pinball
|
2022-11-20 21:50:14 +00:00 |
|
John Alanbrook
|
3641c246d4
|
Use YughLog instead of printf; add sprites on load
|
2022-11-18 18:03:07 +00:00 |
|
John Alanbrook
|
36277d5c7b
|
Add portaudio and glfw for static linking
|
2022-11-03 21:58:03 +00:00 |
|
John Alanbrook
|
0a76259a92
|
Texture animations in editor
|
2022-08-22 13:55:54 +00:00 |
|
John Alanbrook
|
4f0a59f581
|
Editor works again
|
2022-08-15 21:38:21 +00:00 |
|
John Alanbrook
|
638e57e660
|
Add paladin game; fix NK bool
|
2022-08-14 23:10:29 +00:00 |
|
John Alanbrook
|
24ee74150a
|
Add config script load and engine load
|
2022-08-14 21:01:29 +00:00 |
|
John Alanbrook
|
cec6d092f7
|
Removed executables from files
|
2022-08-14 19:48:13 +00:00 |
|
John Alanbrook
|
28c69ff62f
|
pinballx
|
2022-08-14 19:19:36 +00:00 |
|
John Alanbrook
|
b0d2757f70
|
Ruby
|
2022-08-12 19:03:56 +00:00 |
|
John Alanbrook
|
406b2b491f
|
Brainstorm is now fully in ruby
|
2022-08-07 06:43:45 +00:00 |
|
John Alanbrook
|
5b9369a197
|
REFACTOR!!
|
2022-08-06 20:39:29 +00:00 |
|
John Alanbrook
|
87df6921e8
|
Turned on warnings and fixed
|
2022-02-06 16:14:57 +00:00 |
|
John Alanbrook
|
76985519f1
|
Compiles now
|
2022-02-04 17:36:24 +00:00 |
|
John Alanbrook
|
932863eb09
|
Makefile no longer gmake
|
2022-02-03 15:16:22 +00:00 |
|
John Alanbrook
|
a45862c454
|
Executable
|
2022-01-25 15:22:03 +00:00 |
|
John Alanbrook
|
a7378e1d17
|
Organized files
|
2022-01-19 22:43:21 +00:00 |
|