Compilation targets of WIN, WEB, and LINUX; ftw to nftw for emscripten [2deca9ddb9]
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a58da54994
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1b1d080528
37
Makefile
37
Makefile
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@ -7,6 +7,7 @@ UNAME != uname
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# DBG --- build with debugging symbols and logging
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# ED --- build with or without editor
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# OPT --- Optimize
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# OS --- Set to WIN, WEB, MAC, IOS, LINUX
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QFLAGS :=
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@ -17,7 +18,6 @@ ifdef DBG
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ifeq ($(CC),tcc)
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QFLAGS +=
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endif
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else
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QFLAGS += -O2
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INFO = rel
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@ -34,9 +34,25 @@ endif
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QFLAGS += -DHAVE_CEIL -DHAVE_FLOOR -DHAVE_FMOD -DHAVE_LRINT -DHAVE_LRINTF
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PTYPE != uname -m
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ifeq ($(OS), WIN)
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LINKER_FLAGS += $(QFLAGS) -static
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ELIBS = engine d3d11 dxgi quickjs gdi32 ws2_32 ole32 winmm setupapi m
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CLIBS =
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EXT = .exe
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CC = x86_64-w64-mingw32-gcc
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else ifeq ($(OS), WEB)
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LINKER_FLAGS += $(QFLAGS) -static -sFULL_ES3
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ELIBS = engine pthread quickjs GL c m dl
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CLIBS =
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CC = emcc
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else
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LINKER_FLAGS += $(QFLAGS) -L/usr/local/lib -pthread -rdynamic
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ELIBS = engine pthread quickjs GL c m dl X11 Xi Xcursor EGL asound
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CLIBS =
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endif
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BIN = bin/$(CC)/$(INFO)/
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objprefix = $(BIN)obj
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@ -70,7 +86,7 @@ includeflag != find source -type d -name include
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includeflag += $(engincs) source/engine/thirdparty/Nuklear
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includeflag := $(addprefix -I, $(includeflag))
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WARNING_FLAGS = -Wall -Wno-incompatible-function-pointer-types -Wno-unused-function# -pedantic -Wextra -Wwrite-strings -Wno-incompatible-function-pointer-types -Wno-incompatible-pointer-types -Wno-unused-function
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WARNING_FLAGS = -Wall -Wno-incompatible-function-pointer-types -Wno-unused-function# -pedantic -Wextra -Wwrite-strings -Wno-incompatible-function-pointer-types -Wno-incompatible-pointer-types -Wno-unused-function -Wno-int-conversion
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SEM = 0.0.1
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COM != fossil describe
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@ -80,17 +96,6 @@ COMPILER_FLAGS = $(includeflag) $(QFLAGS) -MD $(WARNING_FLAGS) -I. -DCP_USE_DOUB
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LIBPATH = -L$(BIN)
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ifeq ($(OS), WIN32)
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LINKER_FLAGS = $(QFLAGS) -static
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ELIBS = engine glfw3 opengl32 quickjs gdi32 ws2_32 ole32 winmm setupapi m
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CLIBS =
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EXT = .exe
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else
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LINKER_FLAGS = $(QFLAGS) -L/usr/local/lib -pthread -rdynamic
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ELIBS = engine pthread yughc quickjs GL c m dl X11 Xi Xcursor EGL asound
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CLIBS =
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endif
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NAME = yugine$(EXT)
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ELIBS != $(call prefix, $(ELIBS), -l)
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@ -154,10 +159,6 @@ $(objprefix)/%.o:%.c
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@echo Making C object $@
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@$(CC) $(COMPILER_FLAGS)
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.PHONY: docs
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docs:
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asciidoctor docs/*.adoc
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.PHONY: clean
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clean:
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@echo Cleaning project
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@ -568,7 +568,7 @@ JSValue dukext2paths(char *ext) {
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dukext = ext;
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dukarr = JS_NewArray(js);
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dukidx = 0;
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ftw(".", duk2path, 10);
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nftw(".", duk2path, 10,0);
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return dukarr;
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}
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@ -8,6 +8,7 @@
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#include "stb_ds.h"
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#include "time.h"
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#include <stdio.h>
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#include <ctype.h>
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#include "stb_ds.h"
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@ -14,6 +14,8 @@
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#include "model.h"
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#include "stb_ds.h"
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#include "sokol/sokol_app.h"
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#include "HandmadeMath.h"
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int renderMode = LIT;
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@ -19,7 +19,7 @@
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char *DATA_PATH = NULL;
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char *PREF_PATH = NULL;
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char *prefabs;
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char **prefabs;
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const char *EXT_PREFAB = ".prefab";
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const char *EXT_LEVEL = ".level";
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@ -89,7 +89,7 @@ static int ext_check(const char *path, const struct stat *sb, int typeflag) {
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void fill_extensions(char *paths, const char *path, const char *ext) {
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cur_ext = ext;
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arrfree(paths);
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ftw(".", ext_check, 10);
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nftw(".", ext_check, 10, 0);
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}
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void findPrefabs() {
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@ -13,7 +13,7 @@ extern int stemlen;
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void resources_init();
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extern char *prefabs;
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extern char **prefabs;
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void findPrefabs();
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void fill_extensions(char *paths, const char *path, const char *ext);
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char *get_filename_from_path(char *path, int extension);
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@ -87,7 +87,7 @@ struct sprite *id2sprite(int id) {
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return &sprites[id];
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}
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static sprite_count = 0;
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static int sprite_count = 0;
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void sprite_flush() {
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sprite_count = 0;
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@ -6,6 +6,8 @@
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#include "input.h"
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#include "openglrender.h"
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#include "window.h"
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#include "sound.h"
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#include "resources.h"
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#include "datastream.h"
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@ -33,7 +35,15 @@
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#define SOKOL_TRACE_HOOKS
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#define SOKOL_IMPL
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#define SOKOL_GLCORE33
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#if defined __linux__
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#define SOKOL_GLCORE33
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#elif __EMSCRIPTEN__
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#define SOKOL_GLES3
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#elif __WIN32
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#define SOKOL_D3D11
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#endif
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#include "sokol/sokol_gfx.h"
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#include "sokol/sokol_app.h"
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#include "sokol/sokol_audio.h"
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@ -140,6 +150,7 @@ static char **args;
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void c_init() {
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int logout = 0;
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#if DBG
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#if __linux
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if (logout) {
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time_t now = time(NULL);
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char fname[100];
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@ -161,8 +172,9 @@ void c_init() {
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signal(SIGABRT, seghandle);
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signal(SIGFPE, seghandle);
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signal(SIGBUS, seghandle);
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#endif
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#endif
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resources_init();
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phys2d_init();
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sound_init();
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@ -196,8 +208,6 @@ void c_frame()
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double elapsed = sapp_frame_duration();
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appTime += elapsed;
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nuke_input_begin();
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// if (sim_playing())
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input_poll(fmax(0, renderMS-elapsed));
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// else
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@ -14,6 +14,7 @@ void print_stacktrace();
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const char *engine_info();
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int frame_fps();
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double get_timescale();
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extern double appTime;
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extern double renderMS;
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