John Alanbrook
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46b86a8e92
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nota
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2024-01-23 16:56:34 +00:00 |
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John Alanbrook
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dde71d6c02
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nota array and object serialization
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2024-01-17 01:04:52 +00:00 |
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John Alanbrook
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e97842e60e
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nota float
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2024-01-16 20:32:31 +00:00 |
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John Alanbrook
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f330082b8b
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nota floating point
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2024-01-16 18:49:16 +00:00 |
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John Alanbrook
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145d5391a0
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nota quickjs
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2024-01-16 13:29:27 +00:00 |
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John Alanbrook
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bf57e33629
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nota and kim
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2024-01-15 18:29:21 +00:00 |
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John Alanbrook
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03b7b77b5a
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update quickjs; nota, kim
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2024-01-14 18:56:52 +00:00 |
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John Alanbrook
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ffb7631a6b
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js
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2024-01-14 16:24:31 +00:00 |
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John Alanbrook
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eb4abb9f8d
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particle params
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2024-01-04 15:46:28 +00:00 |
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John Alanbrook
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6e4b7e63f2
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particles and warp zones
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2024-01-04 14:14:37 +00:00 |
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John Alanbrook
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913c74db96
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fix collisions
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2024-01-03 23:19:13 +00:00 |
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John Alanbrook
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da5b7154d7
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tests; new callbacks
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2024-01-03 20:26:42 +00:00 |
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John Alanbrook
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7dfd8e6f9a
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parallel particles
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2024-01-03 18:29:27 +00:00 |
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John Alanbrook
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4a4711e38f
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particle fix
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2024-01-03 14:38:17 +00:00 |
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John Alanbrook
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dbf4b668bb
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simplex, particles
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2024-01-02 13:55:22 +00:00 |
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John Alanbrook
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1d776855be
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particle component
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2024-01-01 23:30:42 +00:00 |
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John Alanbrook
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2983e9f3c6
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tween functions
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2024-01-01 13:44:43 +00:00 |
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John Alanbrook
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6aa44042d7
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particles, sprite animation
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2023-12-30 01:08:53 +00:00 |
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John Alanbrook
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5bdf311da9
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initial physics constraints
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2023-12-28 23:38:17 +00:00 |
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John Alanbrook
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c4b2b23941
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add tween; fix collision js ref bug
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2023-12-28 13:57:22 +00:00 |
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John Alanbrook
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5df1670538
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tiling sprites; line drawing
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2023-12-27 20:16:43 +00:00 |
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John Alanbrook
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beee0c50f3
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fixes
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2023-12-27 16:34:14 +00:00 |
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John Alanbrook
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1b4a36f398
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fix play crash
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2023-12-27 13:04:18 +00:00 |
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John Alanbrook
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2880badc98
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scale
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2023-12-26 21:39:46 +00:00 |
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John Alanbrook
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885a2fd190
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scale
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2023-12-24 17:50:01 +00:00 |
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John Alanbrook
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2f086947b9
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scaling
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2023-12-24 15:14:46 +00:00 |
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John Alanbrook
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ccfd233207
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crash fixes; path rebasing for drag 'n' drop
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2023-12-22 17:50:03 +00:00 |
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John Alanbrook
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606dfbea93
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bug fixing
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2023-12-22 13:14:44 +00:00 |
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John Alanbrook
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2ae45a5bb8
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many bug fixes; const correctness; restrict; memory leaks fixed
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2023-12-21 23:21:01 +00:00 |
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John Alanbrook
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e84d3b60af
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spline fixes
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2023-12-21 16:49:44 +00:00 |
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John Alanbrook
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a03143463e
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spline fixes
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2023-12-20 23:20:29 +00:00 |
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John Alanbrook
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a8ee53ec33
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drag n drop editor images
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2023-12-20 15:19:04 +00:00 |
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John Alanbrook
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55d5133414
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line rendering
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2023-12-19 23:28:45 +00:00 |
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John Alanbrook
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dacad57577
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fix camera, spline
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2023-12-19 21:34:36 +00:00 |
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John Alanbrook
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a1aff79d5c
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bug fixes; remove texture anims
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2023-12-18 23:12:05 +00:00 |
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John Alanbrook
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444fb98125
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bezier spline controls
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2023-12-18 12:45:27 +00:00 |
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John Alanbrook
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b732d12bed
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rendering simplified
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2023-12-15 18:45:09 +00:00 |
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John Alanbrook
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56c8542797
|
spline editing
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2023-12-14 01:53:09 +00:00 |
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John Alanbrook
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e06d12213f
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add spline component controls
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2023-12-13 14:06:24 +00:00 |
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John Alanbrook
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903ffbc607
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fix spline segfault
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2023-12-13 01:35:34 +00:00 |
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John Alanbrook
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2083fb6e9e
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Fix rotate, scale, move
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2023-12-12 14:46:27 +00:00 |
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John Alanbrook
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d9f6dd5e56
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fix compilation bugs; add bignum
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2023-12-11 22:59:59 +00:00 |
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John Alanbrook
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9fb36f5df3
|
spline
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2023-12-11 14:36:45 +00:00 |
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John Alanbrook
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5ad3219379
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time
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2023-12-10 04:09:15 +00:00 |
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John Alanbrook
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cb0fa34743
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catmull-rom spline custom
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2023-12-04 19:38:37 +00:00 |
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John Alanbrook
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de8c8c9168
|
transforms
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2023-11-30 22:24:26 +00:00 |
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John Alanbrook
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6b28e60e3a
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scene graph
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2023-11-30 16:47:59 +00:00 |
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John Alanbrook
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03fb016fbc
|
actor delay
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2023-11-29 23:31:41 +00:00 |
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John Alanbrook
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b9db31c84e
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nodes,gameobjects cleanup
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2023-11-29 18:40:13 +00:00 |
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John Alanbrook
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7e7514f5d7
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dsp node js objects
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2023-11-29 13:32:32 +00:00 |
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John Alanbrook
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f47b6ece21
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node free; pitch shift; time scale
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2023-11-29 04:48:32 +00:00 |
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John Alanbrook
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e092599816
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freelist
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2023-11-28 23:17:40 +00:00 |
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John Alanbrook
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1d491e694a
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Fix race condition for sound ending
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2023-11-27 23:04:04 +00:00 |
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John Alanbrook
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44febe1c6d
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audio reworked
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2023-11-27 20:29:55 +00:00 |
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John Alanbrook
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d047ceb07b
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events
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2023-11-22 09:51:43 +00:00 |
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John Alanbrook
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811d8bb708
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gameobject 3d transform
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2023-11-21 23:05:06 +00:00 |
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John Alanbrook
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6193bceb74
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music stop; sprite alpha blending; sprite sorting; change to anim
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2023-11-21 07:07:50 +00:00 |
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John Alanbrook
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051d8653fb
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svg support; reworking of sounds; steam integration and building
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2023-11-20 21:57:23 +00:00 |
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John Alanbrook
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ec8b3c97c4
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start steam integration; bug fixes
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2023-11-20 13:49:14 +00:00 |
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John Alanbrook
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cccd472f12
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Tween and delay fixes now entity lifetime; spline symmetry
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2023-11-17 21:16:13 +00:00 |
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John Alanbrook
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e712d06244
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Fix separation trigger; fix timers; add geometry creation; fix transform errors
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2023-11-16 15:27:04 +00:00 |
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John Alanbrook
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563bacdb9c
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flip replaced with mirroring'
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2023-11-15 22:42:39 +00:00 |
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John Alanbrook
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f6161d04b0
|
transform work
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2023-11-14 15:20:09 +00:00 |
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John Alanbrook
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51438a5328
|
update docs
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2023-11-12 02:01:42 +00:00 |
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John Alanbrook
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21464c44fb
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Support fat macos binaries; rudimentary support for ios
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2023-11-11 15:56:57 +00:00 |
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John Alanbrook
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8265eb658f
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Initial add of proper transforms
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2023-11-09 22:44:33 +00:00 |
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John Alanbrook
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8bef401be4
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fix timer freeing; add window resolution compensation on play; device testing
|
2023-11-08 07:39:10 +00:00 |
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John Alanbrook
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83851ef272
|
collision layers
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2023-11-07 23:24:26 +00:00 |
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John Alanbrook
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8c3e8aa539
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timers fixed
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2023-11-07 18:45:52 +00:00 |
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John Alanbrook
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166857a6df
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add no_tex and unlit shader
|
2023-11-07 14:27:44 +00:00 |
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John Alanbrook
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1a6dbfaa88
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Add vector swizzling; custom velocity function; per object gravity disabling; max velocities
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2023-11-06 13:05:27 +00:00 |
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John Alanbrook
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5ee444465e
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cgltf glb texture pulling
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2023-11-04 03:01:30 +00:00 |
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John Alanbrook
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366a20e7ed
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3d rendering
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2023-11-03 13:31:06 +00:00 |
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John Alanbrook
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71d5ae7619
|
Update sokol
|
2023-11-01 20:33:22 +00:00 |
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John Alanbrook
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05a596746e
|
sprite color mixing; make timers and tweens workable
|
2023-10-31 17:38:23 +00:00 |
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John Alanbrook
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ecd31eeafa
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Add enabling and disabling colliders; fix bug related to it
|
2023-10-31 13:31:56 +00:00 |
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John Alanbrook
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92ccb72c04
|
Add update and physics timings; add instance reversion on save urtype
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2023-10-30 22:41:32 +00:00 |
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John Alanbrook
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6eefa95546
|
spline editing works; hollow, etc; add M-g for move all points
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2023-10-29 21:39:45 +00:00 |
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John Alanbrook
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0fcc2286fa
|
instance saving
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2023-10-26 16:48:02 +00:00 |
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John Alanbrook
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264a365a1a
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Reconfigure logging; add markdown output for input controls and important api
|
2023-10-23 13:08:11 +00:00 |
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John Alanbrook
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b87cd41e70
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Add console object; add intuitive object view; console clear; add play hooks
|
2023-10-17 17:22:06 +00:00 |
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John Alanbrook
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567691edce
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Bug fixes for input, cleanup on engine exit
|
2023-10-16 14:40:43 +00:00 |
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John Alanbrook
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8229c94a5b
|
fix debug draw shapes
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2023-10-12 22:05:49 +00:00 |
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John Alanbrook
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8f455476f1
|
Start and restart play mode
|
2023-10-11 22:22:41 +00:00 |
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John Alanbrook
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cff5483325
|
proper saving
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2023-10-10 22:37:58 +00:00 |
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John Alanbrook
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661d29a01c
|
level saving
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2023-10-09 23:10:10 +00:00 |
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John Alanbrook
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5db00e9019
|
repl tab completion; rgb text coloring
|
2023-10-09 18:03:12 +00:00 |
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John Alanbrook
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9701cd2b4a
|
Mum padding and text wrap; save as works
|
2023-10-06 17:38:49 +00:00 |
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John Alanbrook
|
272719736c
|
easier saving
|
2023-10-05 22:30:17 +00:00 |
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John Alanbrook
|
03f209ddef
|
proper proto chaining in ur construction
|
2023-10-05 18:33:43 +00:00 |
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John Alanbrook
|
8c69dfd71f
|
font caret underlining; repl line editing
|
2023-10-05 13:02:12 +00:00 |
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John Alanbrook
|
5578b0f7e4
|
ur reworking; mum improvements
|
2023-10-04 22:57:37 +00:00 |
|
John Alanbrook
|
e02054bd10
|
Mum gui init
|
2023-10-04 13:18:09 +00:00 |
|
John Alanbrook
|
2b402d7a2d
|
removed nuke; restored quickjs due to mem leaks
|
2023-10-03 22:16:38 +00:00 |
|
John Alanbrook
|
ac91e0742a
|
level object saving; transform and physics objects
|
2023-10-02 12:58:17 +00:00 |
|
John Alanbrook
|
0168e81ffe
|
unify grabbing controls
|
2023-09-29 13:27:34 +00:00 |
|
John Alanbrook
|
70e4105e1b
|
bucket renamed to edge2d and saves now; proper input blocking with reversed()
|
2023-09-27 22:40:04 +00:00 |
|
John Alanbrook
|
98ba229c9c
|
correct polygon2d saving and editing
|
2023-09-27 17:36:32 +00:00 |
|
John Alanbrook
|
7984c90140
|
remove ur from components
|
2023-09-27 14:37:20 +00:00 |
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John Alanbrook
|
1143b9b3dc
|
circle and sprites work with saves
|
2023-09-26 22:07:51 +00:00 |
|