Commit graph

485 commits

Author SHA1 Message Date
John Alanbrook 145d5391a0 nota quickjs 2024-01-16 13:29:27 +00:00
John Alanbrook bf57e33629 nota and kim 2024-01-15 18:29:21 +00:00
John Alanbrook 03b7b77b5a update quickjs; nota, kim 2024-01-14 18:56:52 +00:00
John Alanbrook ffb7631a6b js 2024-01-14 16:24:31 +00:00
John Alanbrook eb4abb9f8d particle params 2024-01-04 15:46:28 +00:00
John Alanbrook 6e4b7e63f2 particles and warp zones 2024-01-04 14:14:37 +00:00
John Alanbrook 913c74db96 fix collisions 2024-01-03 23:19:13 +00:00
John Alanbrook da5b7154d7 tests; new callbacks 2024-01-03 20:26:42 +00:00
John Alanbrook 7dfd8e6f9a parallel particles 2024-01-03 18:29:27 +00:00
John Alanbrook 4a4711e38f particle fix 2024-01-03 14:38:17 +00:00
John Alanbrook dbf4b668bb simplex, particles 2024-01-02 13:55:22 +00:00
John Alanbrook 1d776855be particle component 2024-01-01 23:30:42 +00:00
John Alanbrook 2983e9f3c6 tween functions 2024-01-01 13:44:43 +00:00
John Alanbrook 6aa44042d7 particles, sprite animation 2023-12-30 01:08:53 +00:00
John Alanbrook 5bdf311da9 initial physics constraints 2023-12-28 23:38:17 +00:00
John Alanbrook c4b2b23941 add tween; fix collision js ref bug 2023-12-28 13:57:22 +00:00
John Alanbrook 5df1670538 tiling sprites; line drawing 2023-12-27 20:16:43 +00:00
John Alanbrook beee0c50f3 fixes 2023-12-27 16:34:14 +00:00
John Alanbrook 1b4a36f398 fix play crash 2023-12-27 13:04:18 +00:00
John Alanbrook 2880badc98 scale 2023-12-26 21:39:46 +00:00
John Alanbrook 885a2fd190 scale 2023-12-24 17:50:01 +00:00
John Alanbrook 2f086947b9 scaling 2023-12-24 15:14:46 +00:00
John Alanbrook ccfd233207 crash fixes; path rebasing for drag 'n' drop 2023-12-22 17:50:03 +00:00
John Alanbrook 606dfbea93 bug fixing 2023-12-22 13:14:44 +00:00
John Alanbrook 2ae45a5bb8 many bug fixes; const correctness; restrict; memory leaks fixed 2023-12-21 23:21:01 +00:00
John Alanbrook e84d3b60af spline fixes 2023-12-21 16:49:44 +00:00
John Alanbrook a03143463e spline fixes 2023-12-20 23:20:29 +00:00
John Alanbrook a8ee53ec33 drag n drop editor images 2023-12-20 15:19:04 +00:00
John Alanbrook 55d5133414 line rendering 2023-12-19 23:28:45 +00:00
John Alanbrook dacad57577 fix camera, spline 2023-12-19 21:34:36 +00:00
John Alanbrook a1aff79d5c bug fixes; remove texture anims 2023-12-18 23:12:05 +00:00
John Alanbrook 444fb98125 bezier spline controls 2023-12-18 12:45:27 +00:00
John Alanbrook b732d12bed rendering simplified 2023-12-15 18:45:09 +00:00
John Alanbrook 56c8542797 spline editing 2023-12-14 01:53:09 +00:00
John Alanbrook e06d12213f add spline component controls 2023-12-13 14:06:24 +00:00
John Alanbrook 903ffbc607 fix spline segfault 2023-12-13 01:35:34 +00:00
John Alanbrook 2083fb6e9e Fix rotate, scale, move 2023-12-12 14:46:27 +00:00
John Alanbrook d9f6dd5e56 fix compilation bugs; add bignum 2023-12-11 22:59:59 +00:00
John Alanbrook 9fb36f5df3 spline 2023-12-11 14:36:45 +00:00
John Alanbrook 5ad3219379 time 2023-12-10 04:09:15 +00:00
John Alanbrook cb0fa34743 catmull-rom spline custom 2023-12-04 19:38:37 +00:00
John Alanbrook de8c8c9168 transforms 2023-11-30 22:24:26 +00:00
John Alanbrook 6b28e60e3a scene graph 2023-11-30 16:47:59 +00:00
John Alanbrook 03fb016fbc actor delay 2023-11-29 23:31:41 +00:00
John Alanbrook b9db31c84e nodes,gameobjects cleanup 2023-11-29 18:40:13 +00:00
John Alanbrook 7e7514f5d7 dsp node js objects 2023-11-29 13:32:32 +00:00
John Alanbrook f47b6ece21 node free; pitch shift; time scale 2023-11-29 04:48:32 +00:00
John Alanbrook e092599816 freelist 2023-11-28 23:17:40 +00:00
John Alanbrook 1d491e694a Fix race condition for sound ending 2023-11-27 23:04:04 +00:00
John Alanbrook 44febe1c6d audio reworked 2023-11-27 20:29:55 +00:00
John Alanbrook d047ceb07b events 2023-11-22 09:51:43 +00:00
John Alanbrook 811d8bb708 gameobject 3d transform 2023-11-21 23:05:06 +00:00
John Alanbrook 6193bceb74 music stop; sprite alpha blending; sprite sorting; change to anim 2023-11-21 07:07:50 +00:00
John Alanbrook 051d8653fb svg support; reworking of sounds; steam integration and building 2023-11-20 21:57:23 +00:00
John Alanbrook ec8b3c97c4 start steam integration; bug fixes 2023-11-20 13:49:14 +00:00
John Alanbrook cccd472f12 Tween and delay fixes now entity lifetime; spline symmetry 2023-11-17 21:16:13 +00:00
John Alanbrook e712d06244 Fix separation trigger; fix timers; add geometry creation; fix transform errors 2023-11-16 15:27:04 +00:00
John Alanbrook 563bacdb9c flip replaced with mirroring' 2023-11-15 22:42:39 +00:00
John Alanbrook f6161d04b0 transform work 2023-11-14 15:20:09 +00:00
John Alanbrook 51438a5328 update docs 2023-11-12 02:01:42 +00:00
John Alanbrook 21464c44fb Support fat macos binaries; rudimentary support for ios 2023-11-11 15:56:57 +00:00
John Alanbrook 8265eb658f Initial add of proper transforms 2023-11-09 22:44:33 +00:00
John Alanbrook 8bef401be4 fix timer freeing; add window resolution compensation on play; device testing 2023-11-08 07:39:10 +00:00
John Alanbrook 83851ef272 collision layers 2023-11-07 23:24:26 +00:00
John Alanbrook 8c3e8aa539 timers fixed 2023-11-07 18:45:52 +00:00
John Alanbrook 166857a6df add no_tex and unlit shader 2023-11-07 14:27:44 +00:00
John Alanbrook 1a6dbfaa88 Add vector swizzling; custom velocity function; per object gravity disabling; max velocities 2023-11-06 13:05:27 +00:00
John Alanbrook 5ee444465e cgltf glb texture pulling 2023-11-04 03:01:30 +00:00
John Alanbrook 366a20e7ed 3d rendering 2023-11-03 13:31:06 +00:00
John Alanbrook 71d5ae7619 Update sokol 2023-11-01 20:33:22 +00:00
John Alanbrook 05a596746e sprite color mixing; make timers and tweens workable 2023-10-31 17:38:23 +00:00
John Alanbrook ecd31eeafa Add enabling and disabling colliders; fix bug related to it 2023-10-31 13:31:56 +00:00
John Alanbrook 92ccb72c04 Add update and physics timings; add instance reversion on save urtype 2023-10-30 22:41:32 +00:00
John Alanbrook 6eefa95546 spline editing works; hollow, etc; add M-g for move all points 2023-10-29 21:39:45 +00:00
John Alanbrook 0fcc2286fa instance saving 2023-10-26 16:48:02 +00:00
John Alanbrook 264a365a1a Reconfigure logging; add markdown output for input controls and important api 2023-10-23 13:08:11 +00:00
John Alanbrook b87cd41e70 Add console object; add intuitive object view; console clear; add play hooks 2023-10-17 17:22:06 +00:00
John Alanbrook 567691edce Bug fixes for input, cleanup on engine exit 2023-10-16 14:40:43 +00:00
John Alanbrook 8229c94a5b fix debug draw shapes 2023-10-12 22:05:49 +00:00
John Alanbrook 8f455476f1 Start and restart play mode 2023-10-11 22:22:41 +00:00
John Alanbrook cff5483325 proper saving 2023-10-10 22:37:58 +00:00
John Alanbrook 661d29a01c level saving 2023-10-09 23:10:10 +00:00
John Alanbrook 5db00e9019 repl tab completion; rgb text coloring 2023-10-09 18:03:12 +00:00
John Alanbrook 9701cd2b4a Mum padding and text wrap; save as works 2023-10-06 17:38:49 +00:00
John Alanbrook 272719736c easier saving 2023-10-05 22:30:17 +00:00
John Alanbrook 03f209ddef proper proto chaining in ur construction 2023-10-05 18:33:43 +00:00
John Alanbrook 8c69dfd71f font caret underlining; repl line editing 2023-10-05 13:02:12 +00:00
John Alanbrook 5578b0f7e4 ur reworking; mum improvements 2023-10-04 22:57:37 +00:00
John Alanbrook e02054bd10 Mum gui init 2023-10-04 13:18:09 +00:00
John Alanbrook 2b402d7a2d removed nuke; restored quickjs due to mem leaks 2023-10-03 22:16:38 +00:00
John Alanbrook ac91e0742a level object saving; transform and physics objects 2023-10-02 12:58:17 +00:00
John Alanbrook 0168e81ffe unify grabbing controls 2023-09-29 13:27:34 +00:00
John Alanbrook 70e4105e1b bucket renamed to edge2d and saves now; proper input blocking with reversed() 2023-09-27 22:40:04 +00:00
John Alanbrook 98ba229c9c correct polygon2d saving and editing 2023-09-27 17:36:32 +00:00
John Alanbrook 7984c90140 remove ur from components 2023-09-27 14:37:20 +00:00
John Alanbrook 1143b9b3dc circle and sprites work with saves 2023-09-26 22:07:51 +00:00
John Alanbrook fe21b84785 Ur saving, ur subtyping 2023-09-26 18:34:02 +00:00
John Alanbrook db8e59a8eb improved UR loading 2023-09-26 13:37:19 +00:00
John Alanbrook 9a1f1408a6 Simplify reparenting; fix deleting objects and copying objects 2023-09-25 21:34:48 +00:00
John Alanbrook 3c43a1fad8 D3D11 build for windows; gif making works everywhere & gif names are now dates 2023-09-25 17:29:04 +00:00