John Alanbrook
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6dbfb2afd3
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corrected level fn registering; initial move to sokol_audio w/ 32bit float sound [57d84de51f509035]
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2023-08-29 22:11:36 +00:00 |
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John Alanbrook
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a3c6292eb2
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Add script compile; level load eval environments
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2023-08-29 14:41:40 +00:00 |
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John Alanbrook
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9dc04f6ce7
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Rework Register and Player objects to remove some global functions
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2023-08-28 22:00:53 +00:00 |
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John Alanbrook
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aad89926d9
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Remove vec.h; add editor start, step, pause controls
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2023-08-28 02:57:19 +00:00 |
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John Alanbrook
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2a79182cac
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Component, text editor, debug controls; editor modes; input blocking; cmdline docstring output to markdown [8d85349744c4d40a]
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2023-08-25 06:30:39 +00:00 |
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John Alanbrook
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6ad4fd3ee8
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Editor and debug controls more uniform, with docstrings [8d85349744c4d40a]
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2023-08-24 21:22:52 +00:00 |
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John Alanbrook
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f94c62c5c0
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Fix grid draw, circle draw, most editor drawing
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2023-08-23 22:18:34 +00:00 |
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John Alanbrook
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09765f5336
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merge sokol
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2023-08-23 04:34:36 +00:00 |
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John Alanbrook
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54e247433f
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nuklear input fixed
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2023-08-23 04:19:09 +00:00 |
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John Alanbrook
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77895c7a45
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start sokol integration.
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2023-08-23 03:44:09 +00:00 |
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John Alanbrook
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3f2ae7ff82
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Nuklear renders in GUI pass
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2023-08-22 22:15:39 +00:00 |
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John Alanbrook
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f17c746162
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d
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2023-08-18 01:13:17 +00:00 |
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John Alanbrook
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eab7cd0976
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d
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2023-08-17 01:17:18 +00:00 |
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John Alanbrook
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e6e4d7ae20
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up
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2023-07-03 04:05:21 +00:00 |
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John Alanbrook
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c81c0f22f2
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upstairs
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2023-06-28 16:35:41 +00:00 |
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John Alanbrook
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09b1d46986
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pinball
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2023-06-08 22:27:37 +00:00 |
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John Alanbrook
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6c0e850180
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increase draw buffers
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2023-06-07 13:41:09 +00:00 |
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John Alanbrook
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6a1a06be76
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texture scrolling
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2023-06-06 20:49:55 +00:00 |
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John Alanbrook
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c56d8637cc
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tweens
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2023-06-05 22:19:43 +00:00 |
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John Alanbrook
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ea6c8417aa
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text after debug
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2023-06-05 17:50:19 +00:00 |
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John Alanbrook
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5a6a27772e
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9 slice
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2023-06-05 15:32:45 +00:00 |
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John Alanbrook
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17fcbd26e7
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gui
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2023-06-01 20:58:56 +00:00 |
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John Alanbrook
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33a56e4dc5
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down
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2023-05-31 22:33:04 +00:00 |
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John Alanbrook
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5d7b7880ef
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upstairs
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2023-05-31 19:52:30 +00:00 |
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John Alanbrook
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aa08815e7c
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sprite gui render
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2023-05-31 17:09:02 +00:00 |
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John Alanbrook
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ba7fd6560e
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text positioning
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2023-05-30 20:41:02 +00:00 |
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John Alanbrook
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5f3bbbc582
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font bb
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2023-05-30 18:07:18 +00:00 |
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John Alanbrook
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16f7a28c23
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removed edtior
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2023-05-30 16:39:22 +00:00 |
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John Alanbrook
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9cb53b04af
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stability
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2023-05-29 15:47:30 +00:00 |
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John Alanbrook
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591f48c703
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physics fixes
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2023-05-27 15:13:20 +00:00 |
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John Alanbrook
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a8f7f20d6e
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rendering
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2023-05-27 12:01:17 +00:00 |
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John Alanbrook
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8172620214
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debug draw fix
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2023-05-26 02:55:55 +00:00 |
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John Alanbrook
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9045f435a0
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imroved circle shaders
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2023-05-25 01:45:50 +00:00 |
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John Alanbrook
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c16a0332a5
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render update
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2023-05-22 05:08:08 +00:00 |
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John Alanbrook
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49271b4a5d
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video rendering
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2023-05-19 14:55:57 +00:00 |
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John Alanbrook
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630d823591
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dashed lines
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2023-05-16 18:31:19 +00:00 |
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John Alanbrook
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d662d9e2fa
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efficient opengl rendering
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2023-05-16 06:31:13 +00:00 |
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John Alanbrook
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0b6566ff8b
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line rendering
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2023-05-14 03:01:53 +00:00 |
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John Alanbrook
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9a325543ae
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par and mipmaps
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2023-05-13 03:21:11 +00:00 |
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John Alanbrook
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e0f3985b00
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shaders
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2023-05-12 18:22:05 +00:00 |
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John Alanbrook
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eb3e576521
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instanced text
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2023-05-08 00:47:49 +00:00 |
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John Alanbrook
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7fc02062c0
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text rendering woiks
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2023-05-07 16:11:33 +00:00 |
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John Alanbrook
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8552d6a1df
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ok'
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2023-05-07 02:16:10 +00:00 |
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John Alanbrook
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0f8a466354
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wk
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2023-05-05 03:39:23 +00:00 |
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John Alanbrook
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ae0f41539b
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sokol sprite render
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2023-05-04 22:07:00 +00:00 |
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John Alanbrook
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1408c05103
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sokol
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2023-05-04 05:03:36 +00:00 |
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John Alanbrook
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bbbfb97b60
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clz
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2023-05-03 18:50:37 +00:00 |
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John Alanbrook
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d3cb9278a9
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work
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2023-05-02 01:58:10 +00:00 |
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John Alanbrook
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0bf7d419e0
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fix compiler warnings
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2023-04-29 01:55:24 +00:00 |
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John Alanbrook
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8ca1ab4384
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editor fixes
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2023-04-28 17:49:18 +00:00 |
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John Alanbrook
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02707a9ada
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Add action mapping
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2023-04-25 21:59:12 +00:00 |
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John Alanbrook
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dc1fda6611
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Add gamepad support
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2023-04-25 19:59:26 +00:00 |
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John Alanbrook
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9b1cead91e
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Fix free C string bugs in ffi
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2023-04-25 16:55:33 +00:00 |
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John Alanbrook
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a39aee66f5
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stack trace on error and critical logs; set logging level
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2023-04-24 22:22:18 +00:00 |
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John Alanbrook
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2ab0f33d3f
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Add all files needed for engine into main branch
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2023-04-22 21:44:26 +00:00 |
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John Alanbrook
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1e8d76961d
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Add quickjs to tree
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2023-04-22 19:07:37 +00:00 |
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John Alanbrook
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653e80cae8
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Using TCC again; add clang-format
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2023-04-21 21:57:30 +00:00 |
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John Alanbrook
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1f3a0091bb
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fixed quickjs memory leaks
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2023-04-19 21:58:17 +00:00 |
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John Alanbrook
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879ab0fc05
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Compiles and working
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2023-04-19 20:16:35 +00:00 |
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John Alanbrook
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86211aecb8
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compiles
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2023-04-18 22:58:44 +00:00 |
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John Alanbrook
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27d15f1e81
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Before SED
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2023-04-18 19:49:17 +00:00 |
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John Alanbrook
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4358e34aa7
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work changes
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2023-04-10 14:53:01 +00:00 |
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John Alanbrook
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b4c2625371
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font fix
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2023-04-07 17:52:35 +00:00 |
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John Alanbrook
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5ca3629406
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audio change
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2023-03-24 19:01:01 +00:00 |
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John Alanbrook
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a170d88ccc
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Add point inflation functions
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2023-03-20 01:33:05 +00:00 |
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John Alanbrook
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6d69566857
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Bug fixing
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2023-03-17 15:25:35 +00:00 |
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John Alanbrook
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35a00c96ee
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Nuke fixes
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2023-03-13 14:27:32 +00:00 |
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John Alanbrook
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3018a1a188
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Many fixes
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2023-03-10 19:13:48 +00:00 |
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John Alanbrook
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0826197b91
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timer deaths
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2023-03-06 04:05:22 +00:00 |
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John Alanbrook
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ac3ce97b80
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Add color options to draw box
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2023-03-03 19:07:59 +00:00 |
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John Alanbrook
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0832441c91
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Nuke trees
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2023-03-01 20:42:44 +00:00 |
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John Alanbrook
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f5e73b96d3
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Fixed object deletion during physics calcs
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2023-02-28 23:03:28 +00:00 |
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John Alanbrook
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f05e0e59f0
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Fix windows build
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2023-02-28 15:40:53 +00:00 |
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John Alanbrook
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4aa6780a8e
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Add libsamplerate to source tree
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2023-02-28 15:40:46 +00:00 |
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John Alanbrook
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b6788e25b1
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polygon MOI
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2023-02-27 14:50:36 +00:00 |
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John Alanbrook
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4510543aaf
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Text outlining; circle shader radius now in terms of pixels
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2023-02-26 14:03:21 +00:00 |
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John Alanbrook
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b2b54ddce9
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Fixing circle shader
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2023-02-26 17:28:52 +00:00 |
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John Alanbrook
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186c83659c
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boundingbox functions
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2023-02-26 16:24:21 +00:00 |
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John Alanbrook
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a3428f0d36
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Add MOI calculations for gameobject sync
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2023-02-24 18:11:36 +00:00 |
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John Alanbrook
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a613e19ffa
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Sync physics properties
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2023-02-24 20:13:35 +00:00 |
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John Alanbrook
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8e0c4948a6
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Add Nuke radio buttons; fixed edge memory leak
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2023-02-23 23:03:58 +00:00 |
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John Alanbrook
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d1c87b38ac
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Grid rendering
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2023-02-20 22:28:07 +00:00 |
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John Alanbrook
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49a17e0d59
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add position calculations 2d
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2023-02-20 17:10:03 +00:00 |
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John Alanbrook
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c3b1988fb7
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Clean up collider point transformations
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2023-02-19 17:16:35 +00:00 |
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John Alanbrook
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b4734bba37
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Polygon 2d colliders
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2023-02-18 04:32:23 +00:00 |
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John Alanbrook
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a401dbb9d4
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Gameobject level sensor setting
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2023-02-17 19:15:56 +00:00 |
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John Alanbrook
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afa9f963ef
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Shape specific collision handling
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2023-02-17 07:16:52 +00:00 |
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John Alanbrook
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260374c14d
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Wireframe display mode
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2023-02-16 22:13:07 +00:00 |
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John Alanbrook
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7c0f7ef46f
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line thicknesses
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2023-02-16 07:56:22 +00:00 |
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John Alanbrook
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e3100e0221
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line inflation
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2023-02-15 23:54:05 +00:00 |
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John Alanbrook
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570169ff15
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asset viewer ffi
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2023-02-14 03:02:14 +00:00 |
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John Alanbrook
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93393be85b
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text input
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2023-02-13 19:35:01 +00:00 |
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John Alanbrook
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fceb68a910
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line
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2023-02-13 14:30:35 +00:00 |
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John Alanbrook
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8155bddb5e
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sprite layers
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2023-02-10 20:31:59 +00:00 |
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John Alanbrook
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1fcdae17ba
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spline and edge commands
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2023-02-10 20:31:58 +00:00 |
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John Alanbrook
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99e9807552
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spline and edge commands
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2023-02-08 21:30:12 +00:00 |
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John Alanbrook
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4d7d665a5e
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Removed saving and loading on play/pause
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2023-02-06 23:21:00 +00:00 |
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John Alanbrook
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cdff383a7a
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refined controls
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2023-02-06 22:41:47 +00:00 |
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John Alanbrook
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f4d08bcacb
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box selection
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2023-02-05 23:42:36 +00:00 |
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John Alanbrook
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01eb56d42d
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add grid, window ffi commands
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2023-02-05 17:40:59 +00:00 |
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