prosperon/source/engine
2023-04-21 21:57:30 +00:00
..
3d Compiles and working 2023-04-19 20:16:35 +00:00
debug audio change 2023-03-24 19:01:01 +00:00
editor line inflation 2023-02-15 23:54:05 +00:00
glad Large refactor - IMGUI to Nuklear 2022-06-21 17:48:19 +00:00
KHR Large refactor - IMGUI to Nuklear 2022-06-21 17:48:19 +00:00
sound font fix 2023-04-07 17:52:35 +00:00
thirdparty Fix windows build 2023-02-28 15:40:53 +00:00
2dphysics.c Using TCC again; add clang-format 2023-04-21 21:57:30 +00:00
2dphysics.h Add point inflation functions 2023-03-20 01:33:05 +00:00
anim.c Mouse position & selection; warning fixes 2023-02-02 23:52:15 +00:00
anim.h Added timer and animations 2022-12-27 23:54:39 +00:00
camera.c Removed executables from files 2022-08-14 19:48:13 +00:00
camera.h Moved source file locations for easier compiling; cleaned up Makefile; cleaned up opengl code 2022-12-13 18:32:36 +00:00
config.h Using TCC again; add clang-format 2023-04-21 21:57:30 +00:00
datastream.c Fixed anim2d bug; fixed sound bug; free oneshots now 2023-01-16 19:20:07 +00:00
datastream.h Rename structs to more sane things 2022-11-19 23:13:57 +00:00
engine.c Fixed object deletion during physics calcs 2023-02-28 23:03:28 +00:00
engine.h Add JSON; Reorganize textures 2023-01-02 13:55:26 +00:00
ffi.c Using TCC again; add clang-format 2023-04-21 21:57:30 +00:00
ffi.h Compiles and working 2023-04-19 20:16:35 +00:00
font.c font fix 2023-04-07 17:52:35 +00:00
font.h font fix 2023-04-07 17:52:35 +00:00
gameobject.c Using TCC again; add clang-format 2023-04-21 21:57:30 +00:00
gameobject.h Bug fixing 2023-03-17 15:25:35 +00:00
input.c Compiles and working 2023-04-19 20:16:35 +00:00
input.h Compiles and working 2023-04-19 20:16:35 +00:00
level.c Fixed object deletion during physics calcs 2023-02-28 23:03:28 +00:00
level.h Removed executables from files 2022-08-14 19:48:13 +00:00
mathc.c Removed executables from files 2022-08-14 19:48:13 +00:00
mathc.h Removed executables from files 2022-08-14 19:48:13 +00:00
miniaudio.h audio change 2023-03-24 19:01:01 +00:00
nuke.c Bug fixing 2023-03-17 15:25:35 +00:00
nuke.h Bug fixing 2023-03-17 15:25:35 +00:00
openglrender.c Bug fixing 2023-03-17 15:25:35 +00:00
openglrender.h Grid rendering 2023-02-20 22:28:07 +00:00
parson.c REFACTOR!! 2022-08-06 20:39:29 +00:00
parson.h REFACTOR!! 2022-08-06 20:39:29 +00:00
particle.c Mouse position & selection; warning fixes 2023-02-02 23:52:15 +00:00
particle.h Packed font rendering 2022-12-28 22:50:54 +00:00
render.h Use CC for general compiling; get rid of more printfs; display opengl version on load 2022-11-23 23:29:50 +00:00
resources.c line inflation 2023-02-15 23:54:05 +00:00
resources.h Improved texture handling 2022-08-25 20:48:15 +00:00
script.c fixed quickjs memory leaks 2023-04-19 21:58:17 +00:00
script.h Compiles and working 2023-04-19 20:16:35 +00:00
shader.c scheme 2023-01-03 23:13:31 +00:00
shader.h Rename structs to more sane things 2022-11-19 23:13:57 +00:00
sound.c Compiles and working 2023-04-19 20:16:35 +00:00
sound.h audio change 2023-03-24 19:01:01 +00:00
sprite.c timer deaths 2023-03-06 04:05:22 +00:00
sprite.h timer deaths 2023-03-06 04:05:22 +00:00
texture.c Compiles and working 2023-04-19 20:16:35 +00:00
texture.h audio change 2023-03-24 19:01:01 +00:00
timer.c Bug fixing 2023-03-17 15:25:35 +00:00
timer.h Bug fixing 2023-03-17 15:25:35 +00:00
tinyspline.c Bitcrusher 2022-07-12 20:43:02 +00:00
tinyspline.h splines 2023-01-27 18:06:16 +00:00
tml.h Sound font reader TSf 2022-07-05 20:24:12 +00:00
transform.c Converted to 'nuke' commands 2022-12-23 19:48:29 +00:00
transform.h Add camera 2022-12-22 22:58:06 +00:00
tsf.h Sound font reader TSf 2022-07-05 20:24:12 +00:00
window.c audio change 2023-03-24 19:01:01 +00:00
window.h Draw sprite to GUI 2022-12-24 19:18:06 +00:00
yugine.c Compiles and working 2023-04-19 20:16:35 +00:00
yugine.h Many fixes 2023-03-10 19:13:48 +00:00