.. |
3d
|
scheme
|
2023-01-03 23:13:31 +00:00 |
debug
|
line thicknesses
|
2023-02-16 07:56:22 +00:00 |
editor
|
line inflation
|
2023-02-15 23:54:05 +00:00 |
glad
|
Large refactor - IMGUI to Nuklear
|
2022-06-21 17:48:19 +00:00 |
KHR
|
Large refactor - IMGUI to Nuklear
|
2022-06-21 17:48:19 +00:00 |
sound
|
logging compataibility with emacs
|
2023-01-31 23:41:09 +00:00 |
thirdparty
|
Tiny physics engine
|
2023-01-28 04:35:08 +00:00 |
2dphysics.c
|
Shape specific collision handling
|
2023-02-17 07:16:52 +00:00 |
2dphysics.h
|
Shape specific collision handling
|
2023-02-17 07:16:52 +00:00 |
anim.c
|
Mouse position & selection; warning fixes
|
2023-02-02 23:52:15 +00:00 |
anim.h
|
Added timer and animations
|
2022-12-27 23:54:39 +00:00 |
camera.c
|
Removed executables from files
|
2022-08-14 19:48:13 +00:00 |
camera.h
|
Moved source file locations for easier compiling; cleaned up Makefile; cleaned up opengl code
|
2022-12-13 18:32:36 +00:00 |
config.h
|
Add gameobject flipping; prefabs autoload
|
2023-01-05 21:34:15 +00:00 |
datastream.c
|
Fixed anim2d bug; fixed sound bug; free oneshots now
|
2023-01-16 19:20:07 +00:00 |
datastream.h
|
Rename structs to more sane things
|
2022-11-19 23:13:57 +00:00 |
duk_config.h
|
duktape
|
2023-01-10 13:13:00 +00:00 |
duktape.c
|
duktape
|
2023-01-10 13:13:00 +00:00 |
duktape.h
|
duktape
|
2023-01-10 13:13:00 +00:00 |
engine.c
|
Mouse position & selection; warning fixes
|
2023-02-02 23:52:15 +00:00 |
engine.h
|
Add JSON; Reorganize textures
|
2023-01-02 13:55:26 +00:00 |
ffi.c
|
Shape specific collision handling
|
2023-02-17 07:16:52 +00:00 |
ffi.h
|
Mouse position & selection; warning fixes
|
2023-02-02 23:52:15 +00:00 |
font.c
|
lll
|
2023-02-04 04:18:19 +00:00 |
font.h
|
Mouse position & selection; warning fixes
|
2023-02-02 23:52:15 +00:00 |
gameobject.c
|
line inflation
|
2023-02-15 23:54:05 +00:00 |
gameobject.h
|
Shape specific collision handling
|
2023-02-17 07:16:52 +00:00 |
input.c
|
line inflation
|
2023-02-15 23:54:05 +00:00 |
input.h
|
level saving and loading
|
2023-02-03 19:41:53 +00:00 |
level.c
|
Removed registry
|
2023-01-12 23:41:54 +00:00 |
level.h
|
Removed executables from files
|
2022-08-14 19:48:13 +00:00 |
mathc.c
|
Removed executables from files
|
2022-08-14 19:48:13 +00:00 |
mathc.h
|
Removed executables from files
|
2022-08-14 19:48:13 +00:00 |
mus-config.h
|
Using S7; edit Makefile for debug, windows compilation
|
2022-12-12 16:48:21 +00:00 |
nuke.c
|
line inflation
|
2023-02-15 23:54:05 +00:00 |
nuke.h
|
line inflation
|
2023-02-15 23:54:05 +00:00 |
openglrender.c
|
Wireframe display mode
|
2023-02-16 22:13:07 +00:00 |
openglrender.h
|
Wireframe display mode
|
2023-02-16 22:13:07 +00:00 |
parson.c
|
REFACTOR!!
|
2022-08-06 20:39:29 +00:00 |
parson.h
|
REFACTOR!!
|
2022-08-06 20:39:29 +00:00 |
particle.c
|
Mouse position & selection; warning fixes
|
2023-02-02 23:52:15 +00:00 |
particle.h
|
Packed font rendering
|
2022-12-28 22:50:54 +00:00 |
render.h
|
Use CC for general compiling; get rid of more printfs; display opengl version on load
|
2022-11-23 23:29:50 +00:00 |
resources.c
|
line inflation
|
2023-02-15 23:54:05 +00:00 |
resources.h
|
Improved texture handling
|
2022-08-25 20:48:15 +00:00 |
script.c
|
line
|
2023-02-13 14:30:35 +00:00 |
script.h
|
Mouse position & selection; warning fixes
|
2023-02-02 23:52:15 +00:00 |
shader.c
|
scheme
|
2023-01-03 23:13:31 +00:00 |
shader.h
|
Rename structs to more sane things
|
2022-11-19 23:13:57 +00:00 |
sound.c
|
Fixed anim2d bug; fixed sound bug; free oneshots now
|
2023-01-16 19:20:07 +00:00 |
sound.h
|
Fixed anim2d bug; fixed sound bug; free oneshots now
|
2023-01-16 19:20:07 +00:00 |
sprite.c
|
sprite layers
|
2023-02-10 20:31:59 +00:00 |
sprite.h
|
sprite layers
|
2023-02-10 20:31:59 +00:00 |
texture.c
|
line
|
2023-02-13 14:30:35 +00:00 |
texture.h
|
line
|
2023-02-13 14:30:35 +00:00 |
timer.c
|
Extended timer functions
|
2023-01-19 16:44:29 +00:00 |
timer.h
|
Extended timer functions
|
2023-01-19 16:44:29 +00:00 |
tinyspline.c
|
Bitcrusher
|
2022-07-12 20:43:02 +00:00 |
tinyspline.h
|
splines
|
2023-01-27 18:06:16 +00:00 |
tml.h
|
Sound font reader TSf
|
2022-07-05 20:24:12 +00:00 |
transform.c
|
Converted to 'nuke' commands
|
2022-12-23 19:48:29 +00:00 |
transform.h
|
Add camera
|
2022-12-22 22:58:06 +00:00 |
tsf.h
|
Sound font reader TSf
|
2022-07-05 20:24:12 +00:00 |
window.c
|
Nuklear bindings
|
2023-01-19 19:06:32 +00:00 |
window.h
|
Draw sprite to GUI
|
2022-12-24 19:18:06 +00:00 |
yugine.c
|
Removed saving and loading on play/pause
|
2023-02-06 23:21:00 +00:00 |
yugine.h
|
Text rendering culling
|
2022-12-29 10:26:21 +00:00 |