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3d
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scheme
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2023-01-03 23:13:31 +00:00 |
debug
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Fixing circle shader
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2023-02-26 17:28:52 +00:00 |
editor
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line inflation
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2023-02-15 23:54:05 +00:00 |
glad
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Large refactor - IMGUI to Nuklear
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2022-06-21 17:48:19 +00:00 |
KHR
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Large refactor - IMGUI to Nuklear
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2022-06-21 17:48:19 +00:00 |
sound
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logging compataibility with emacs
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2023-01-31 23:41:09 +00:00 |
thirdparty
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Add libsamplerate to source tree
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2023-02-28 15:40:46 +00:00 |
2dphysics.c
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polygon MOI
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2023-02-27 14:50:36 +00:00 |
2dphysics.h
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Add MOI calculations for gameobject sync
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2023-02-24 18:11:36 +00:00 |
anim.c
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Mouse position & selection; warning fixes
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2023-02-02 23:52:15 +00:00 |
anim.h
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Added timer and animations
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2022-12-27 23:54:39 +00:00 |
camera.c
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Removed executables from files
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2022-08-14 19:48:13 +00:00 |
camera.h
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Moved source file locations for easier compiling; cleaned up Makefile; cleaned up opengl code
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2022-12-13 18:32:36 +00:00 |
config.h
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Add gameobject flipping; prefabs autoload
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2023-01-05 21:34:15 +00:00 |
datastream.c
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Fixed anim2d bug; fixed sound bug; free oneshots now
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2023-01-16 19:20:07 +00:00 |
datastream.h
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Rename structs to more sane things
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2022-11-19 23:13:57 +00:00 |
duk_config.h
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duktape
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2023-01-10 13:13:00 +00:00 |
duktape.c
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duktape
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2023-01-10 13:13:00 +00:00 |
duktape.h
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duktape
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2023-01-10 13:13:00 +00:00 |
engine.c
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Mouse position & selection; warning fixes
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2023-02-02 23:52:15 +00:00 |
engine.h
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Add JSON; Reorganize textures
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2023-01-02 13:55:26 +00:00 |
ffi.c
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boundingbox functions
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2023-02-26 16:24:21 +00:00 |
ffi.h
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Mouse position & selection; warning fixes
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2023-02-02 23:52:15 +00:00 |
font.c
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Text outlining; circle shader radius now in terms of pixels
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2023-02-26 14:03:21 +00:00 |
font.h
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Mouse position & selection; warning fixes
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2023-02-02 23:52:15 +00:00 |
gameobject.c
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polygon MOI
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2023-02-27 14:50:36 +00:00 |
gameobject.h
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Clean up collider point transformations
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2023-02-19 17:16:35 +00:00 |
input.c
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Clean up collider point transformations
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2023-02-19 17:16:35 +00:00 |
input.h
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Clean up collider point transformations
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2023-02-19 17:16:35 +00:00 |
level.c
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Removed registry
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2023-01-12 23:41:54 +00:00 |
level.h
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Removed executables from files
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2022-08-14 19:48:13 +00:00 |
mathc.c
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Removed executables from files
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2022-08-14 19:48:13 +00:00 |
mathc.h
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Removed executables from files
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2022-08-14 19:48:13 +00:00 |
mus-config.h
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Using S7; edit Makefile for debug, windows compilation
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2022-12-12 16:48:21 +00:00 |
nuke.c
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line inflation
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2023-02-15 23:54:05 +00:00 |
nuke.h
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line inflation
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2023-02-15 23:54:05 +00:00 |
openglrender.c
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Fixing circle shader
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2023-02-26 17:28:52 +00:00 |
openglrender.h
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Grid rendering
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2023-02-20 22:28:07 +00:00 |
parson.c
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REFACTOR!!
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2022-08-06 20:39:29 +00:00 |
parson.h
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REFACTOR!!
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2022-08-06 20:39:29 +00:00 |
particle.c
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Mouse position & selection; warning fixes
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2023-02-02 23:52:15 +00:00 |
particle.h
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Packed font rendering
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2022-12-28 22:50:54 +00:00 |
render.h
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Use CC for general compiling; get rid of more printfs; display opengl version on load
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2022-11-23 23:29:50 +00:00 |
resources.c
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line inflation
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2023-02-15 23:54:05 +00:00 |
resources.h
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Improved texture handling
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2022-08-25 20:48:15 +00:00 |
script.c
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Add MOI calculations for gameobject sync
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2023-02-24 18:11:36 +00:00 |
script.h
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Add MOI calculations for gameobject sync
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2023-02-24 18:11:36 +00:00 |
shader.c
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scheme
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2023-01-03 23:13:31 +00:00 |
shader.h
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Rename structs to more sane things
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2022-11-19 23:13:57 +00:00 |
sound.c
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Fixed anim2d bug; fixed sound bug; free oneshots now
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2023-01-16 19:20:07 +00:00 |
sound.h
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Fixed anim2d bug; fixed sound bug; free oneshots now
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2023-01-16 19:20:07 +00:00 |
sprite.c
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Grid rendering
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2023-02-20 22:28:07 +00:00 |
sprite.h
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sprite layers
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2023-02-10 20:31:59 +00:00 |
texture.c
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line
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2023-02-13 14:30:35 +00:00 |
texture.h
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line
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2023-02-13 14:30:35 +00:00 |
timer.c
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Extended timer functions
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2023-01-19 16:44:29 +00:00 |
timer.h
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Extended timer functions
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2023-01-19 16:44:29 +00:00 |
tinyspline.c
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Bitcrusher
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2022-07-12 20:43:02 +00:00 |
tinyspline.h
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splines
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2023-01-27 18:06:16 +00:00 |
tml.h
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Sound font reader TSf
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2022-07-05 20:24:12 +00:00 |
transform.c
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Converted to 'nuke' commands
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2022-12-23 19:48:29 +00:00 |
transform.h
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Add camera
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2022-12-22 22:58:06 +00:00 |
tsf.h
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Sound font reader TSf
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2022-07-05 20:24:12 +00:00 |
window.c
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Nuklear bindings
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2023-01-19 19:06:32 +00:00 |
window.h
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Draw sprite to GUI
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2022-12-24 19:18:06 +00:00 |
yugine.c
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Add Nuke radio buttons; fixed edge memory leak
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2023-02-23 23:03:58 +00:00 |
yugine.h
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Text rendering culling
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2022-12-29 10:26:21 +00:00 |