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3d
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Component, text editor, debug controls; editor modes; input blocking; cmdline docstring output to markdown [8d85349744c4d40a]
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2023-08-25 06:30:39 +00:00 |
debug
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Editor and debug controls more uniform, with docstrings [8d85349744c4d40a]
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2023-08-24 21:22:52 +00:00 |
glad
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shaders
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2023-05-12 18:22:05 +00:00 |
sound
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removed edtior
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2023-05-30 16:39:22 +00:00 |
thirdparty
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par and mipmaps
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2023-05-13 03:21:11 +00:00 |
2dphysics.c
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stability
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2023-05-29 15:47:30 +00:00 |
2dphysics.h
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physics fixes
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2023-05-27 15:13:20 +00:00 |
anim.c
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shaders
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2023-05-12 18:22:05 +00:00 |
anim.h
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shaders
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2023-05-12 18:22:05 +00:00 |
camera.c
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imroved circle shaders
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2023-05-25 01:45:50 +00:00 |
camera.h
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imroved circle shaders
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2023-05-25 01:45:50 +00:00 |
config.h
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shaders
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2023-05-12 18:22:05 +00:00 |
datastream.c
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removed edtior
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2023-05-30 16:39:22 +00:00 |
datastream.h
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video rendering
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2023-05-19 14:55:57 +00:00 |
engine.c
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removed edtior
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2023-05-30 16:39:22 +00:00 |
engine.h
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Add JSON; Reorganize textures
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2023-01-02 13:55:26 +00:00 |
ffi.c
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Add script compile; level load eval environments
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2023-08-29 14:41:40 +00:00 |
ffi.h
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efficient opengl rendering
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2023-05-16 06:31:13 +00:00 |
font.c
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upstairs
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2023-06-28 16:35:41 +00:00 |
font.h
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upstairs
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2023-06-28 16:35:41 +00:00 |
gameobject.c
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merge sokol
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2023-08-23 04:34:36 +00:00 |
gameobject.h
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rendering
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2023-05-27 12:01:17 +00:00 |
HandmadeMath.h
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upstairs
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2023-05-31 19:52:30 +00:00 |
input.c
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Component, text editor, debug controls; editor modes; input blocking; cmdline docstring output to markdown [8d85349744c4d40a]
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2023-08-25 06:30:39 +00:00 |
input.h
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shaders
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2023-05-12 18:22:05 +00:00 |
level.c
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shaders
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2023-05-12 18:22:05 +00:00 |
level.h
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shaders
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2023-05-12 18:22:05 +00:00 |
miniaudio.h
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audio change
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2023-03-24 19:01:01 +00:00 |
nuke.c
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nuklear input fixed
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2023-08-23 04:19:09 +00:00 |
nuke.h
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merge sokol
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2023-08-23 04:34:36 +00:00 |
openglrender.c
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Component, text editor, debug controls; editor modes; input blocking; cmdline docstring output to markdown [8d85349744c4d40a]
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2023-08-25 06:30:39 +00:00 |
openglrender.h
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imroved circle shaders
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2023-05-25 01:45:50 +00:00 |
parson.c
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shaders
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2023-05-12 18:22:05 +00:00 |
parson.h
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shaders
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2023-05-12 18:22:05 +00:00 |
particle.c
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shaders
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2023-05-12 18:22:05 +00:00 |
particle.h
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Packed font rendering
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2022-12-28 22:50:54 +00:00 |
render.h
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font bb
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2023-05-30 18:07:18 +00:00 |
resources.c
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Remove vec.h; add editor start, step, pause controls
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2023-08-28 02:57:19 +00:00 |
resources.h
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Remove vec.h; add editor start, step, pause controls
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2023-08-28 02:57:19 +00:00 |
s7.c
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duktape
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2023-01-10 13:13:00 +00:00 |
s7.h
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duktape
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2023-01-10 13:13:00 +00:00 |
script.c
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Add script compile; level load eval environments
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2023-08-29 14:41:40 +00:00 |
script.h
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Add script compile; level load eval environments
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2023-08-29 14:41:40 +00:00 |
shader.c
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imroved circle shaders
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2023-05-25 01:45:50 +00:00 |
shader.h
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imroved circle shaders
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2023-05-25 01:45:50 +00:00 |
sound.c
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removed edtior
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2023-05-30 16:39:22 +00:00 |
sound.h
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audio change
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2023-03-24 19:01:01 +00:00 |
sprite.c
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increase draw buffers
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2023-06-07 13:41:09 +00:00 |
sprite.h
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texture scrolling
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2023-06-06 20:49:55 +00:00 |
texture.c
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Remove vec.h; add editor start, step, pause controls
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2023-08-28 02:57:19 +00:00 |
texture.h
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texture scrolling
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2023-06-06 20:49:55 +00:00 |
timer.c
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stability
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2023-05-29 15:47:30 +00:00 |
timer.h
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Bug fixing
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2023-03-17 15:25:35 +00:00 |
tinyphysicsengine.h
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dashed lines
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2023-05-16 18:31:19 +00:00 |
tinyspline.c
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shaders
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2023-05-12 18:22:05 +00:00 |
tinyspline.h
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splines
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2023-01-27 18:06:16 +00:00 |
tml.h
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Sound font reader TSf
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2022-07-05 20:24:12 +00:00 |
transform.c
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imroved circle shaders
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2023-05-25 01:45:50 +00:00 |
transform.h
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imroved circle shaders
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2023-05-25 01:45:50 +00:00 |
tsf.h
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Sound font reader TSf
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2022-07-05 20:24:12 +00:00 |
window.c
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texture scrolling
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2023-06-06 20:49:55 +00:00 |
window.h
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Draw sprite to GUI
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2022-12-24 19:18:06 +00:00 |
yugine.c
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Rework Register and Player objects to remove some global functions
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2023-08-28 22:00:53 +00:00 |
yugine.h
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upstairs
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2023-06-28 16:35:41 +00:00 |