prosperon/source/engine
2023-08-29 14:41:40 +00:00
..
3d Component, text editor, debug controls; editor modes; input blocking; cmdline docstring output to markdown [8d85349744c4d40a] 2023-08-25 06:30:39 +00:00
debug Editor and debug controls more uniform, with docstrings [8d85349744c4d40a] 2023-08-24 21:22:52 +00:00
glad shaders 2023-05-12 18:22:05 +00:00
sound removed edtior 2023-05-30 16:39:22 +00:00
thirdparty par and mipmaps 2023-05-13 03:21:11 +00:00
2dphysics.c stability 2023-05-29 15:47:30 +00:00
2dphysics.h physics fixes 2023-05-27 15:13:20 +00:00
anim.c shaders 2023-05-12 18:22:05 +00:00
anim.h shaders 2023-05-12 18:22:05 +00:00
camera.c imroved circle shaders 2023-05-25 01:45:50 +00:00
camera.h imroved circle shaders 2023-05-25 01:45:50 +00:00
config.h shaders 2023-05-12 18:22:05 +00:00
datastream.c removed edtior 2023-05-30 16:39:22 +00:00
datastream.h video rendering 2023-05-19 14:55:57 +00:00
engine.c removed edtior 2023-05-30 16:39:22 +00:00
engine.h Add JSON; Reorganize textures 2023-01-02 13:55:26 +00:00
ffi.c Add script compile; level load eval environments 2023-08-29 14:41:40 +00:00
ffi.h efficient opengl rendering 2023-05-16 06:31:13 +00:00
font.c upstairs 2023-06-28 16:35:41 +00:00
font.h upstairs 2023-06-28 16:35:41 +00:00
gameobject.c merge sokol 2023-08-23 04:34:36 +00:00
gameobject.h rendering 2023-05-27 12:01:17 +00:00
HandmadeMath.h upstairs 2023-05-31 19:52:30 +00:00
input.c Component, text editor, debug controls; editor modes; input blocking; cmdline docstring output to markdown [8d85349744c4d40a] 2023-08-25 06:30:39 +00:00
input.h shaders 2023-05-12 18:22:05 +00:00
level.c shaders 2023-05-12 18:22:05 +00:00
level.h shaders 2023-05-12 18:22:05 +00:00
miniaudio.h audio change 2023-03-24 19:01:01 +00:00
nuke.c nuklear input fixed 2023-08-23 04:19:09 +00:00
nuke.h merge sokol 2023-08-23 04:34:36 +00:00
openglrender.c Component, text editor, debug controls; editor modes; input blocking; cmdline docstring output to markdown [8d85349744c4d40a] 2023-08-25 06:30:39 +00:00
openglrender.h imroved circle shaders 2023-05-25 01:45:50 +00:00
parson.c shaders 2023-05-12 18:22:05 +00:00
parson.h shaders 2023-05-12 18:22:05 +00:00
particle.c shaders 2023-05-12 18:22:05 +00:00
particle.h Packed font rendering 2022-12-28 22:50:54 +00:00
render.h font bb 2023-05-30 18:07:18 +00:00
resources.c Remove vec.h; add editor start, step, pause controls 2023-08-28 02:57:19 +00:00
resources.h Remove vec.h; add editor start, step, pause controls 2023-08-28 02:57:19 +00:00
s7.c duktape 2023-01-10 13:13:00 +00:00
s7.h duktape 2023-01-10 13:13:00 +00:00
script.c Add script compile; level load eval environments 2023-08-29 14:41:40 +00:00
script.h Add script compile; level load eval environments 2023-08-29 14:41:40 +00:00
shader.c imroved circle shaders 2023-05-25 01:45:50 +00:00
shader.h imroved circle shaders 2023-05-25 01:45:50 +00:00
sound.c removed edtior 2023-05-30 16:39:22 +00:00
sound.h audio change 2023-03-24 19:01:01 +00:00
sprite.c increase draw buffers 2023-06-07 13:41:09 +00:00
sprite.h texture scrolling 2023-06-06 20:49:55 +00:00
texture.c Remove vec.h; add editor start, step, pause controls 2023-08-28 02:57:19 +00:00
texture.h texture scrolling 2023-06-06 20:49:55 +00:00
timer.c stability 2023-05-29 15:47:30 +00:00
timer.h Bug fixing 2023-03-17 15:25:35 +00:00
tinyphysicsengine.h dashed lines 2023-05-16 18:31:19 +00:00
tinyspline.c shaders 2023-05-12 18:22:05 +00:00
tinyspline.h splines 2023-01-27 18:06:16 +00:00
tml.h Sound font reader TSf 2022-07-05 20:24:12 +00:00
transform.c imroved circle shaders 2023-05-25 01:45:50 +00:00
transform.h imroved circle shaders 2023-05-25 01:45:50 +00:00
tsf.h Sound font reader TSf 2022-07-05 20:24:12 +00:00
window.c texture scrolling 2023-06-06 20:49:55 +00:00
window.h Draw sprite to GUI 2022-12-24 19:18:06 +00:00
yugine.c Rework Register and Player objects to remove some global functions 2023-08-28 22:00:53 +00:00
yugine.h upstairs 2023-06-28 16:35:41 +00:00