John Alanbrook
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1b1d080528
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Compilation targets of WIN, WEB, and LINUX; ftw to nftw for emscripten [2deca9ddb9]
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2023-08-31 22:23:24 +00:00 |
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John Alanbrook
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a58da54994
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Remove engine file; add icon support; add QOI and QOA support
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2023-08-31 18:00:33 +00:00 |
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John Alanbrook
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53ceb9bbf7
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Merge sokol app; fix basic input
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2023-08-31 08:10:30 +00:00 |
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John Alanbrook
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6e4e529541
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Clean up window and input, integrate sokol [2deca9ddb9]
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2023-08-31 07:05:06 +00:00 |
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John Alanbrook
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f5f5c16f56
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flac, mp3, wav playing
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2023-08-30 23:22:32 +00:00 |
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John Alanbrook
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6dbfb2afd3
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corrected level fn registering; initial move to sokol_audio w/ 32bit float sound [57d84de51f509035]
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2023-08-29 22:11:36 +00:00 |
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John Alanbrook
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9dc04f6ce7
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Rework Register and Player objects to remove some global functions
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2023-08-28 22:00:53 +00:00 |
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John Alanbrook
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aad89926d9
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Remove vec.h; add editor start, step, pause controls
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2023-08-28 02:57:19 +00:00 |
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John Alanbrook
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2a79182cac
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Component, text editor, debug controls; editor modes; input blocking; cmdline docstring output to markdown [8d85349744c4d40a]
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2023-08-25 06:30:39 +00:00 |
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John Alanbrook
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6ad4fd3ee8
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Editor and debug controls more uniform, with docstrings [8d85349744c4d40a]
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2023-08-24 21:22:52 +00:00 |
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John Alanbrook
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f94c62c5c0
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Fix grid draw, circle draw, most editor drawing
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2023-08-23 22:18:34 +00:00 |
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John Alanbrook
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54e247433f
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nuklear input fixed
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2023-08-23 04:19:09 +00:00 |
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John Alanbrook
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77895c7a45
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start sokol integration.
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2023-08-23 03:44:09 +00:00 |
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John Alanbrook
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f17c746162
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d
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2023-08-18 01:13:17 +00:00 |
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John Alanbrook
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e6e4d7ae20
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up
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2023-07-03 04:05:21 +00:00 |
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John Alanbrook
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c81c0f22f2
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upstairs
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2023-06-28 16:35:41 +00:00 |
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John Alanbrook
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16f7a28c23
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removed edtior
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2023-05-30 16:39:22 +00:00 |
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John Alanbrook
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9cb53b04af
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stability
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2023-05-29 15:47:30 +00:00 |
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John Alanbrook
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591f48c703
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physics fixes
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2023-05-27 15:13:20 +00:00 |
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John Alanbrook
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a8f7f20d6e
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rendering
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2023-05-27 12:01:17 +00:00 |
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John Alanbrook
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9045f435a0
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imroved circle shaders
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2023-05-25 01:45:50 +00:00 |
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John Alanbrook
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c16a0332a5
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render update
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2023-05-22 05:08:08 +00:00 |
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John Alanbrook
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e0f3985b00
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shaders
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2023-05-12 18:22:05 +00:00 |
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John Alanbrook
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ae0f41539b
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sokol sprite render
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2023-05-04 22:07:00 +00:00 |
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John Alanbrook
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1408c05103
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sokol
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2023-05-04 05:03:36 +00:00 |
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John Alanbrook
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bbbfb97b60
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clz
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2023-05-03 18:50:37 +00:00 |
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John Alanbrook
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8ca1ab4384
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editor fixes
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2023-04-28 17:49:18 +00:00 |
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John Alanbrook
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dc1fda6611
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Add gamepad support
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2023-04-25 19:59:26 +00:00 |
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John Alanbrook
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9b1cead91e
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Fix free C string bugs in ffi
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2023-04-25 16:55:33 +00:00 |
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John Alanbrook
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a39aee66f5
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stack trace on error and critical logs; set logging level
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2023-04-24 22:22:18 +00:00 |
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John Alanbrook
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2ab0f33d3f
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Add all files needed for engine into main branch
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2023-04-22 21:44:26 +00:00 |
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John Alanbrook
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1e8d76961d
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Add quickjs to tree
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2023-04-22 19:07:37 +00:00 |
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John Alanbrook
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879ab0fc05
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Compiles and working
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2023-04-19 20:16:35 +00:00 |
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John Alanbrook
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27d15f1e81
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Before SED
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2023-04-18 19:49:17 +00:00 |
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John Alanbrook
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4358e34aa7
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work changes
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2023-04-10 14:53:01 +00:00 |
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John Alanbrook
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5ca3629406
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audio change
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2023-03-24 19:01:01 +00:00 |
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John Alanbrook
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6d69566857
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Bug fixing
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2023-03-17 15:25:35 +00:00 |
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John Alanbrook
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3018a1a188
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Many fixes
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2023-03-10 19:13:48 +00:00 |
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John Alanbrook
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0832441c91
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Nuke trees
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2023-03-01 20:42:44 +00:00 |
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John Alanbrook
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f5e73b96d3
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Fixed object deletion during physics calcs
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2023-02-28 23:03:28 +00:00 |
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John Alanbrook
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f05e0e59f0
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Fix windows build
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2023-02-28 15:40:53 +00:00 |
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John Alanbrook
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8e0c4948a6
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Add Nuke radio buttons; fixed edge memory leak
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2023-02-23 23:03:58 +00:00 |
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John Alanbrook
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4d7d665a5e
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Removed saving and loading on play/pause
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2023-02-06 23:21:00 +00:00 |
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John Alanbrook
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32ccc02a93
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editor scaling and rotation
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2023-02-05 04:53:54 +00:00 |
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John Alanbrook
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229e86a56a
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lll
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2023-02-04 04:18:19 +00:00 |
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John Alanbrook
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7e1eaaae64
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Mouse position & selection; warning fixes
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2023-02-02 23:52:15 +00:00 |
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John Alanbrook
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63eb212dcd
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Extended timer functions
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2023-01-19 16:44:29 +00:00 |
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John Alanbrook
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d2cbc61164
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Properly kill gameobjects, sprites, physics shapes
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2023-01-13 14:05:36 +00:00 |
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John Alanbrook
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bdde403a66
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javascript
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2023-01-10 20:02:24 +00:00 |
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John Alanbrook
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8e8af65125
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duktape
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2023-01-10 13:13:00 +00:00 |
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John Alanbrook
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e24eef6c8f
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Add gameobject flipping; prefabs autoload
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2023-01-05 21:34:15 +00:00 |
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John Alanbrook
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1521593269
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S7 header config & prototyping support
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2023-01-05 00:09:42 +00:00 |
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John Alanbrook
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7ce8cd22ad
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component rework
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2023-01-03 15:06:36 +00:00 |
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John Alanbrook
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09036d075d
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SEXP asset files
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2023-01-02 23:43:07 +00:00 |
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John Alanbrook
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90c830a0e3
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Add JSON; Reorganize textures
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2023-01-02 13:55:26 +00:00 |
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John Alanbrook
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0bdfa9e814
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Text rendering culling
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2022-12-29 10:26:21 +00:00 |
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John Alanbrook
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76273e1c54
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Packed font rendering
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2022-12-28 22:50:54 +00:00 |
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John Alanbrook
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329e10f2d6
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Added timer and animations
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2022-12-27 23:54:39 +00:00 |
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John Alanbrook
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06b8bba27f
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Converted to 'nuke' commands
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2022-12-23 19:48:29 +00:00 |
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John Alanbrook
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8729892939
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Add camera
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2022-12-22 22:58:06 +00:00 |
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John Alanbrook
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efaf8736d8
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Add gravity, starting and stopping simulation
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2022-12-22 09:50:40 +00:00 |
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John Alanbrook
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2bcee44677
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Text rendering via script
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2022-12-21 01:34:22 +00:00 |
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John Alanbrook
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df907aec2b
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Add 2d physics hooks
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2022-12-20 14:16:26 +00:00 |
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John Alanbrook
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0f90215b7a
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Improved REPL
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2022-12-19 15:12:34 +00:00 |
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John Alanbrook
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6227754925
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Added stringifying escape & F keys; add sound, sys FFI; unconflict time.h and timer.h
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2022-12-16 17:54:05 +00:00 |
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John Alanbrook
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fa8dfaf8e8
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Proper logging using scheme; implemented most MRB FFI in scheme
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2022-12-15 23:30:22 +00:00 |
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John Alanbrook
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0b64d0872b
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Fixed many incompatible pointer warnings; add tcc specific debugging flags to makefile
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2022-12-14 19:01:42 +00:00 |
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John Alanbrook
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60bf5ca7bc
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Moved source file locations for easier compiling; cleaned up Makefile; cleaned up opengl code
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2022-12-13 18:32:36 +00:00 |
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John Alanbrook
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18eefd4937
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Using S7; edit Makefile for debug, windows compilation
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2022-12-12 16:48:21 +00:00 |
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John Alanbrook
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ac0ad8efc2
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Massively improved Makefile, with DBG and release options; engine outputs engine version to root directory of game on startup
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2022-11-24 16:58:36 +00:00 |
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John Alanbrook
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5946a08a79
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Add versioning to logs; add backtrace on crash; add automatic logging to a logfile every run
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2022-11-24 07:54:17 +00:00 |
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John Alanbrook
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29c001e7df
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Add script subfolder in pinball
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2022-11-20 21:50:14 +00:00 |
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John Alanbrook
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3641c246d4
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Use YughLog instead of printf; add sprites on load
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2022-11-18 18:03:07 +00:00 |
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John Alanbrook
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36277d5c7b
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Add portaudio and glfw for static linking
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2022-11-03 21:58:03 +00:00 |
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John Alanbrook
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0a76259a92
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Texture animations in editor
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2022-08-22 13:55:54 +00:00 |
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John Alanbrook
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4f0a59f581
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Editor works again
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2022-08-15 21:38:21 +00:00 |
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John Alanbrook
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638e57e660
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Add paladin game; fix NK bool
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2022-08-14 23:10:29 +00:00 |
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John Alanbrook
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24ee74150a
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Add config script load and engine load
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2022-08-14 21:01:29 +00:00 |
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John Alanbrook
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cec6d092f7
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Removed executables from files
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2022-08-14 19:48:13 +00:00 |
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John Alanbrook
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28c69ff62f
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pinballx
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2022-08-14 19:19:36 +00:00 |
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John Alanbrook
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b0d2757f70
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Ruby
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2022-08-12 19:03:56 +00:00 |
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John Alanbrook
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406b2b491f
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Brainstorm is now fully in ruby
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2022-08-07 06:43:45 +00:00 |
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John Alanbrook
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5b9369a197
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REFACTOR!!
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2022-08-06 20:39:29 +00:00 |
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John Alanbrook
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87df6921e8
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Turned on warnings and fixed
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2022-02-06 16:14:57 +00:00 |
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John Alanbrook
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76985519f1
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Compiles now
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2022-02-04 17:36:24 +00:00 |
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John Alanbrook
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932863eb09
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Makefile no longer gmake
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2022-02-03 15:16:22 +00:00 |
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John Alanbrook
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a45862c454
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Executable
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2022-01-25 15:22:03 +00:00 |
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John Alanbrook
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a7378e1d17
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Organized files
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2022-01-19 22:43:21 +00:00 |
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