John Alanbrook
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21464c44fb
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Support fat macos binaries; rudimentary support for ios
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2023-11-11 15:56:57 +00:00 |
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John Alanbrook
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8c3e8aa539
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timers fixed
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2023-11-07 18:45:52 +00:00 |
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John Alanbrook
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a854764636
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Fix char2d; add camera reset in editor; default entity physics is static
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2023-11-02 22:25:00 +00:00 |
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John Alanbrook
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71d5ae7619
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Update sokol
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2023-11-01 20:33:22 +00:00 |
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John Alanbrook
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0fcc2286fa
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instance saving
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2023-10-26 16:48:02 +00:00 |
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John Alanbrook
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264a365a1a
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Reconfigure logging; add markdown output for input controls and important api
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2023-10-23 13:08:11 +00:00 |
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John Alanbrook
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567691edce
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Bug fixes for input, cleanup on engine exit
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2023-10-16 14:40:43 +00:00 |
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John Alanbrook
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3c43a1fad8
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D3D11 build for windows; gif making works everywhere & gif names are now dates
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2023-09-25 17:29:04 +00:00 |
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John Alanbrook
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d52b15e1be
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aseprite importer
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2023-09-25 13:21:02 +00:00 |
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John Alanbrook
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a57aaeb5d5
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Windows now compiles with directx; separated out ur and entity methods
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2023-09-19 17:35:12 +00:00 |
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John Alanbrook
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24a3ee20c6
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Add simple macos window cmds; add moon.gif app icon; add editor mode for low power editing
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2023-09-19 06:10:00 +00:00 |
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John Alanbrook
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27aaa8e05d
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Metal rendering works; high dpi rendering works; fix sokol_gfx_ext to work with metal without SDL
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2023-09-19 02:55:37 +00:00 |
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John Alanbrook
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03c9f0c93d
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Fix web build; make all file searching fns look through slurp/the CDBs first
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2023-09-18 17:35:40 +00:00 |
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John Alanbrook
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60d078321c
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Fix Linux and Windows build issues; texture looks in CDBs first
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2023-09-18 15:45:51 +00:00 |
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John Alanbrook
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c9c05d931d
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JSO compiler; packer; update CDB to 0.80; assets now packed into binary
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2023-09-18 12:36:07 +00:00 |
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John Alanbrook
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d15c4ec6d1
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Fix rendering regressions; update image and screen pixel pulling
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2023-09-15 17:31:31 +00:00 |
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John Alanbrook
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d86133a317
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Compiles on MacOS; use sokol shader converter for shader x-compilation; update sokol
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2023-09-15 08:37:07 +00:00 |
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John Alanbrook
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009609458b
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Add compile flags to remove bits of engine; sokol_gfx_ext works on windows; remove glad/gl
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2023-09-13 04:32:14 +00:00 |
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John Alanbrook
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35c0337837
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proper CPU timing; ur type extensions
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2023-09-11 07:46:12 +00:00 |
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John Alanbrook
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acecf2fde9
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Fix grid drawing; add energy efficient editing; add input down detection
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2023-09-06 22:48:08 +00:00 |
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John Alanbrook
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e78e673576
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Quicjs optimizes similar to engine; objects lerp from their prototype
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2023-09-06 17:17:16 +00:00 |
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John Alanbrook
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4d577dadb7
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Constrained nuklear.h to nuke.c
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2023-09-05 14:38:52 +00:00 |
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John Alanbrook
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075b9950e0
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Replace SQLite3 with TinyCDB; javascript compile output
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2023-09-05 15:44:52 +00:00 |
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John Alanbrook
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a9468d0e95
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Remove unneeded ES6 from QuickJS
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2023-09-05 02:35:05 +00:00 |
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John Alanbrook
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40974a5261
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Makefile simplification
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2023-09-04 21:27:30 +00:00 |
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John Alanbrook
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008458c7f1
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Add Sqlite packing; merge render and openglrender; remove ftw from web builds
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2023-09-04 14:48:44 +00:00 |
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John Alanbrook
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f41f547f63
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Clang warning fixes; remove unneeded nuklear files; remove assumed window size
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2023-09-04 06:20:55 +00:00 |
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John Alanbrook
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467f7b29ea
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Makefile fix to easily make linux, windows, web; DBG flag set correctly
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2023-09-03 17:50:02 +00:00 |
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John Alanbrook
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3e0dc30645
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fix log windows bug; remove unneeded third party files
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2023-09-02 11:53:52 +00:00 |
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John Alanbrook
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1b1d080528
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Compilation targets of WIN, WEB, and LINUX; ftw to nftw for emscripten [2deca9ddb9]
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2023-08-31 22:23:24 +00:00 |
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John Alanbrook
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53ceb9bbf7
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Merge sokol app; fix basic input
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2023-08-31 08:10:30 +00:00 |
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John Alanbrook
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6e4e529541
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Clean up window and input, integrate sokol [2deca9ddb9]
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2023-08-31 07:05:06 +00:00 |
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John Alanbrook
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f5f5c16f56
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flac, mp3, wav playing
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2023-08-30 23:22:32 +00:00 |
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John Alanbrook
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6dbfb2afd3
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corrected level fn registering; initial move to sokol_audio w/ 32bit float sound [57d84de51f509035]
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2023-08-29 22:11:36 +00:00 |
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John Alanbrook
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aad89926d9
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Remove vec.h; add editor start, step, pause controls
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2023-08-28 02:57:19 +00:00 |
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John Alanbrook
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09765f5336
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merge sokol
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2023-08-23 04:34:36 +00:00 |
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John Alanbrook
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172af950e8
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Input and scripting documentation; level todos
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2023-08-22 12:29:53 +00:00 |
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John Alanbrook
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c8ba538f5b
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d
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2023-08-14 22:20:30 +00:00 |
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John Alanbrook
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17fcbd26e7
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gui
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2023-06-01 20:58:56 +00:00 |
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John Alanbrook
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aa08815e7c
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sprite gui render
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2023-05-31 17:09:02 +00:00 |
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John Alanbrook
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16f7a28c23
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removed edtior
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2023-05-30 16:39:22 +00:00 |
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John Alanbrook
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591f48c703
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physics fixes
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2023-05-27 15:13:20 +00:00 |
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John Alanbrook
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9045f435a0
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imroved circle shaders
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2023-05-25 01:45:50 +00:00 |
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John Alanbrook
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ae0f41539b
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sokol sprite render
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2023-05-04 22:07:00 +00:00 |
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John Alanbrook
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bbbfb97b60
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clz
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2023-05-03 18:50:37 +00:00 |
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John Alanbrook
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bea5b326cf
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fixes
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2023-04-29 15:07:58 +00:00 |
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John Alanbrook
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0bf7d419e0
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fix compiler warnings
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2023-04-29 01:55:24 +00:00 |
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John Alanbrook
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dc1fda6611
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Add gamepad support
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2023-04-25 19:59:26 +00:00 |
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John Alanbrook
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9b1cead91e
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Fix free C string bugs in ffi
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2023-04-25 16:55:33 +00:00 |
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John Alanbrook
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2ab0f33d3f
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Add all files needed for engine into main branch
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2023-04-22 21:44:26 +00:00 |
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