John Alanbrook
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ecd31eeafa
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Add enabling and disabling colliders; fix bug related to it
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2023-10-31 13:31:56 +00:00 |
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John Alanbrook
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92ccb72c04
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Add update and physics timings; add instance reversion on save urtype
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2023-10-30 22:41:32 +00:00 |
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John Alanbrook
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6eefa95546
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spline editing works; hollow, etc; add M-g for move all points
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2023-10-29 21:39:45 +00:00 |
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John Alanbrook
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0fcc2286fa
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instance saving
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2023-10-26 16:48:02 +00:00 |
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John Alanbrook
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264a365a1a
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Reconfigure logging; add markdown output for input controls and important api
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2023-10-23 13:08:11 +00:00 |
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John Alanbrook
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29698dbca5
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add config startup files; add object.dig; editor gui additions; improved translating
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2023-10-18 22:20:23 +00:00 |
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John Alanbrook
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b87cd41e70
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Add console object; add intuitive object view; console clear; add play hooks
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2023-10-17 17:22:06 +00:00 |
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John Alanbrook
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f29981ca77
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fix check dirty; fix input stack for editor
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2023-10-17 00:59:58 +00:00 |
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John Alanbrook
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567691edce
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Bug fixes for input, cleanup on engine exit
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2023-10-16 14:40:43 +00:00 |
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John Alanbrook
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8229c94a5b
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fix debug draw shapes
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2023-10-12 22:05:49 +00:00 |
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John Alanbrook
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8f455476f1
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Start and restart play mode
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2023-10-11 22:22:41 +00:00 |
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John Alanbrook
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cff5483325
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proper saving
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2023-10-10 22:37:58 +00:00 |
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John Alanbrook
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661d29a01c
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level saving
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2023-10-09 23:10:10 +00:00 |
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John Alanbrook
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23782f9fac
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removed dbg warnings from tab completion
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2023-10-09 18:05:48 +00:00 |
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John Alanbrook
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5db00e9019
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repl tab completion; rgb text coloring
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2023-10-09 18:03:12 +00:00 |
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John Alanbrook
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9701cd2b4a
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Mum padding and text wrap; save as works
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2023-10-06 17:38:49 +00:00 |
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John Alanbrook
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272719736c
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easier saving
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2023-10-05 22:30:17 +00:00 |
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John Alanbrook
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03f209ddef
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proper proto chaining in ur construction
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2023-10-05 18:33:43 +00:00 |
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John Alanbrook
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8c69dfd71f
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font caret underlining; repl line editing
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2023-10-05 13:02:12 +00:00 |
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John Alanbrook
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5578b0f7e4
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ur reworking; mum improvements
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2023-10-04 22:57:37 +00:00 |
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John Alanbrook
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e02054bd10
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Mum gui init
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2023-10-04 13:18:09 +00:00 |
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John Alanbrook
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2b402d7a2d
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removed nuke; restored quickjs due to mem leaks
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2023-10-03 22:16:38 +00:00 |
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John Alanbrook
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f5c7b0433d
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proper saving of object list
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2023-10-02 22:03:01 +00:00 |
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John Alanbrook
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ac91e0742a
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level object saving; transform and physics objects
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2023-10-02 12:58:17 +00:00 |
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John Alanbrook
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39ab236d66
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repl improvements to object selection
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2023-09-29 18:16:59 +00:00 |
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John Alanbrook
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0168e81ffe
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unify grabbing controls
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2023-09-29 13:27:34 +00:00 |
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John Alanbrook
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70e4105e1b
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bucket renamed to edge2d and saves now; proper input blocking with reversed()
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2023-09-27 22:40:04 +00:00 |
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John Alanbrook
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98ba229c9c
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correct polygon2d saving and editing
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2023-09-27 17:36:32 +00:00 |
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John Alanbrook
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7984c90140
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remove ur from components
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2023-09-27 14:37:20 +00:00 |
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John Alanbrook
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1143b9b3dc
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circle and sprites work with saves
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2023-09-26 22:07:51 +00:00 |
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John Alanbrook
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fe21b84785
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Ur saving, ur subtyping
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2023-09-26 18:34:02 +00:00 |
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John Alanbrook
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db8e59a8eb
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improved UR loading
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2023-09-26 13:37:19 +00:00 |
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John Alanbrook
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9a1f1408a6
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Simplify reparenting; fix deleting objects and copying objects
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2023-09-25 21:34:48 +00:00 |
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John Alanbrook
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3c43a1fad8
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D3D11 build for windows; gif making works everywhere & gif names are now dates
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2023-09-25 17:29:04 +00:00 |
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John Alanbrook
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d52b15e1be
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aseprite importer
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2023-09-25 13:21:02 +00:00 |
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John Alanbrook
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0256f4cd15
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add gif for animations; unique anim types
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2023-09-24 16:26:44 +00:00 |
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John Alanbrook
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174a9ed586
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Fix Object.merge; add many color palettes, normalize color fns
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2023-09-23 17:35:02 +00:00 |
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John Alanbrook
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721abd6a8f
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Add color maps
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2023-09-22 14:44:58 +00:00 |
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John Alanbrook
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a8eb444991
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add object merging
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2023-09-22 00:51:38 +00:00 |
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John Alanbrook
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14d743e704
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added colors; repl works
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2023-09-21 17:50:39 +00:00 |
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John Alanbrook
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47dc6aa1fe
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flip, scale, angle works for subobject movement
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2023-09-21 13:38:23 +00:00 |
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John Alanbrook
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81875c3436
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objects now correctly register components and subobjects
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2023-09-20 22:58:18 +00:00 |
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John Alanbrook
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f6d491b142
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tojson for ur and entity separation
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2023-09-20 18:33:11 +00:00 |
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John Alanbrook
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31331af57d
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merge made functions into original prototype
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2023-09-20 13:11:14 +00:00 |
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John Alanbrook
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266ad65ba7
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Removed more Javascript "features"; simplified ur with closures
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2023-09-19 22:37:54 +00:00 |
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John Alanbrook
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a57aaeb5d5
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Windows now compiles with directx; separated out ur and entity methods
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2023-09-19 17:35:12 +00:00 |
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John Alanbrook
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24a3ee20c6
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Add simple macos window cmds; add moon.gif app icon; add editor mode for low power editing
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2023-09-19 06:10:00 +00:00 |
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John Alanbrook
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27aaa8e05d
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Metal rendering works; high dpi rendering works; fix sokol_gfx_ext to work with metal without SDL
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2023-09-19 02:55:37 +00:00 |
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John Alanbrook
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03c9f0c93d
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Fix web build; make all file searching fns look through slurp/the CDBs first
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2023-09-18 17:35:40 +00:00 |
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John Alanbrook
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60d078321c
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Fix Linux and Windows build issues; texture looks in CDBs first
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2023-09-18 15:45:51 +00:00 |
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