prosperon/scripts
2023-09-26 18:34:02 +00:00
..
base.js Ur saving, ur subtyping 2023-09-26 18:34:02 +00:00
components.js improved UR loading 2023-09-26 13:37:19 +00:00
debug.js D3D11 build for windows; gif making works everywhere & gif names are now dates 2023-09-25 17:29:04 +00:00
diff.js objects now correctly register components and subobjects 2023-09-20 22:58:18 +00:00
editor.js Ur saving, ur subtyping 2023-09-26 18:34:02 +00:00
engine.js Simplify reparenting; fix deleting objects and copying objects 2023-09-25 21:34:48 +00:00
entity.js Ur saving, ur subtyping 2023-09-26 18:34:02 +00:00
gui.js Fix Object.merge; add many color palettes, normalize color fns 2023-09-23 17:35:02 +00:00
input.js Add color maps 2023-09-22 14:44:58 +00:00
nogame.js JSO compiler; packer; update CDB to 0.80; assets now packed into binary 2023-09-18 12:36:07 +00:00
physics.js JSO compiler; packer; update CDB to 0.80; assets now packed into binary 2023-09-18 12:36:07 +00:00
play.js JSO compiler; packer; update CDB to 0.80; assets now packed into binary 2023-09-18 12:36:07 +00:00
sound.js JSO compiler; packer; update CDB to 0.80; assets now packed into binary 2023-09-18 12:36:07 +00:00
std.js Fix Linux and Windows build issues; texture looks in CDBs first 2023-09-18 15:45:51 +00:00
textedit.js objects now correctly register components and subobjects 2023-09-20 22:58:18 +00:00