prosperon/scripts
2023-10-02 12:58:17 +00:00
..
base.js level object saving; transform and physics objects 2023-10-02 12:58:17 +00:00
components.js level object saving; transform and physics objects 2023-10-02 12:58:17 +00:00
debug.js correct polygon2d saving and editing 2023-09-27 17:36:32 +00:00
diff.js objects now correctly register components and subobjects 2023-09-20 22:58:18 +00:00
editor.js level object saving; transform and physics objects 2023-10-02 12:58:17 +00:00
engine.js level object saving; transform and physics objects 2023-10-02 12:58:17 +00:00
entity.js level object saving; transform and physics objects 2023-10-02 12:58:17 +00:00
gui.js unify grabbing controls 2023-09-29 13:27:34 +00:00
input.js bucket renamed to edge2d and saves now; proper input blocking with reversed() 2023-09-27 22:40:04 +00:00
nogame.js JSO compiler; packer; update CDB to 0.80; assets now packed into binary 2023-09-18 12:36:07 +00:00
physics.js JSO compiler; packer; update CDB to 0.80; assets now packed into binary 2023-09-18 12:36:07 +00:00
play.js JSO compiler; packer; update CDB to 0.80; assets now packed into binary 2023-09-18 12:36:07 +00:00
sound.js JSO compiler; packer; update CDB to 0.80; assets now packed into binary 2023-09-18 12:36:07 +00:00
std.js bucket renamed to edge2d and saves now; proper input blocking with reversed() 2023-09-27 22:40:04 +00:00
textedit.js unify grabbing controls 2023-09-29 13:27:34 +00:00