prosperon/Makefile

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Makefile
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PROCS != nproc
MAKEFLAGS = --jobs=$(PROCS)
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UNAME != uname
MAKEDIR != pwd
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# Options
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# DBG --- build with debugging symbols and logging
# Temp to strip long emcc paths to just emcc
CC := $(notdir $(CC))
DBG ?= 1
OPT ?= 0
INFO :=
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LD = $(CC)
ifeq ($(CC), clang)
AR = llvm-ar
endif
ifeq ($(DBG),1)
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CFLAGS += -g
INFO += dbg
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else
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CFLAGS += -DNDEBUG
LDFLAGS += -s
INFO += rel
endif
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ifeq ($(OPT),small)
CFLAGS += -Oz -flto -fno-ident -fno-asynchronous-unwind-tables
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LDFLAGS += -flto
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ifeq ($(CC), emcc)
LDFLAGS += --closure 1
endif
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INFO := $(addsuffix _small,$(INFO))
else
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ifeq ($(OPT), 1)
CFLAGS += -O2 -flto
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LDFLAGS += -flto
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INFO := $(addsuffix _opt,$(INFO))
else
CFLAGS += -O0
endif
endif
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PTYPE != uname -m
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CFLAGS += -DHAVE_CEIL -DHAVE_FLOOR -DHAVE_FMOD -DHAVE_LRINT -DHAVE_LRINTF $(includeflag) -MD $(WARNING_FLAGS) -I. -DCP_USE_DOUBLES=0 -DTINYSPLINE_FLOAT_PRECISION -DVER=\"$(VER)\" -DINFO=\"$(INFO)\"
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PKGCMD = tar --directory $(BIN) --exclude="./*.a" --exclude="./obj" -czf $(DISTDIR)/$(DIST) .
ZIP = .tar.gz
UNZIP = cp $(DISTDIR)/$(DIST) $(DESTDIR) && tar xzf $(DESTDIR)/$(DIST) -C $(DESTDIR) && rm $(DESTDIR)/$(DIST)
ARCH = x64
ifeq ($(OS), Windows_NT)
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LDFLAGS += -mwin32 -static
CFLAGS += -mwin32
LDLIBS += mingw32 kernel32 user32 shell32 dxgi gdi32 ws2_32 ole32 winmm setupapi m
EXT = .exe
PLAT = w64
PKGCMD = cd $(BIN); zip -q -r $(MAKEDIR)/$(DISTDIR)/$(DIST) . -x \*.a ./obj/\*
ZIP = .zip
UNZIP = unzip -o -q $(DISTDIR)/$(DIST) -d $(DESTDIR)
else ifeq ($(CC), emcc)
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LDFLAGS += -sMIN_WEBGL_VERSION=2 -sMAX_WEBGL_VERSION=2 -pthread
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CFLAGS += -pthread
LDLIBS += pthread quickjs GL openal c m dl
CC = emcc
EXT = .html
PLAT = html5
else
UNAME != uname -s
ifeq ($(UNAME), Linux)
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LDFLAGS += -pthread -rdynamic
LDLIBS += GL pthread c m dl X11 Xi Xcursor EGL asound
PLAT = linux-$(ARCH)
endif
ifeq ($(UNAME), Darwin)
ifeq ($(PLATFORM), macosx)
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LDLIBS += Coca QuartzCore OpenGL
PLAT = mac-$(ARCH)
else ifeq ($(PLATFORM), iphoneos)
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LDLIBS += Foundation UIKit OpenGLES GLKit
endif
endif
endif
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BIN = bin/$(CC)/$(INFO)
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OBJDIR = $(BIN)/obj
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# All other sources
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OBJS != find source/engine -type f -name '*.c'
OBJS := $(patsubst %.c, %.o,$(OBJS))
OBJS := $(addprefix $(BIN)/obj/, $(OBJS))
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engineincs != find source/engine -maxdepth 1 -type d
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includeflag != find source -type d -name include
includeflag += $(engineincs) source/engine/thirdparty/Nuklear source/engine/thirdparty/tinycdb-0.78
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includeflag := $(addprefix -I, $(includeflag))
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WARNING_FLAGS = -Wno-incompatible-function-pointer-types -Wno-incompatible-pointer-types #-Wall -Wno-incompatible-function-pointer-types -Wno-unused-function# -pedantic -Wextra -Wwrite-strings -Wno-incompatible-function-pointer-types -Wno-incompatible-pointer-types -Wno-unused-function -Wno-int-conversion
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NAME = yugine$(EXT)
SEM = 0.0.1
COM != fossil describe
VER = $(SEM)-$(COM)
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LDLIBS := $(addprefix -l, $(LDLIBS))
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DEPENDS = $(OBJS:.o=.d)
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-include $(DEPENDS)
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SCRIPTS = $(shell ls source/scripts/*.js)
MYTAG = $(VER)_$(PTYPE)_$(INFO)
DIST = yugine-$(PLAT)-$(COM)$(ZIP)
DISTDIR = ./dist
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.DEFAULT_GOAL := all
all: $(DISTDIR)/$(DIST)
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DESTDIR ?= ~/.bin
install: $(DISTDIR)/$(DIST)
@echo Unpacking $(DIST) in $(DESTDIR)
# @unzip $(DISTDIR)/$(DIST) -d $(DESTDIR)
@$(UNZIP)
$(BIN)/$(NAME): $(BIN)/libengine.a $(BIN)/libquickjs.a
@echo Linking $(NAME)
$(LD) $^ $(LDFLAGS) -L$(BIN) $(LDLIBS) -o $@
@echo Finished build
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$(DISTDIR)/$(DIST): $(BIN)/$(NAME) source/shaders/* $(SCRIPTS) assets/*
@echo Creating distribution $(DIST)
@mkdir -p $(DISTDIR)
@cp -rf assets/* $(BIN)
@cp -rf source/shaders $(BIN)
@cp -r source/scripts $(BIN)
@$(PKGCMD)
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$(BIN)/libengine.a: $(OBJS)
@$(AR) r $@ $^
$(BIN)/libquickjs.a:
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make -C quickjs clean
make -C quickjs libquickjs.a libquickjs.lto.a CC=$(CC)
cp quickjs/libquickjs.* $(BIN)
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$(OBJDIR)/%.o:%.c
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@mkdir -p $(@D)
@echo Making C object $@
@$(CC) $(CFLAGS) -c $< -o $@
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clean:
@echo Cleaning project
@rm -rf bin/*
@rm -f *.gz
@rm -rf dist/*