Use CC for general compiling; get rid of more printfs; display opengl version on load
This commit is contained in:
parent
29c001e7df
commit
a0f016a011
2
.gitignore
vendored
2
.gitignore
vendored
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@ -1,6 +1,8 @@
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.git/
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bin/
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build/
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*.o
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*.a
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engine
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tags
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Jenkinsfile
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47
Makefile
47
Makefile
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@ -11,7 +11,7 @@ UNAME_P != uname -m
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CCACHE = ccache
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CC = $(CCACHE) clang
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CC = $(CCACHE) cc
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ifeq ($(DEBUG), 1)
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DEFFALGS += -DDEBUG
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@ -44,15 +44,15 @@ define findindir
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endef
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# All other sources
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edirs != find ./source/engine -type d -name include
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edirs != find ./source -type d -name include
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edirs += ./source/engine
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ehead != $(call findindir,./source/engine,*.h)
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eobjects != $(call make_objs, ./source/engine)
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eobjects != $(call rm,$(eobjects),sqlite pl_mpeg_extract_frames pl_mpeg_player yugine nuklear)
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edirs += ./source/engine/thirdparty/Chipmunk2D/include ./source/engine/thirdparty/enet/include ./source/engine/thirdparty/Nuklear
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includeflag != $(call prefix,$(edirs) $(eddirs),-I)
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COMPINCLUDE = $(edirs) $(eddirs)
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includeflag != $(call prefix,$(edirs),-I)
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COMPINCLUDE = $(edirs)
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WARNING_FLAGS = -Wno-everything #-Wno-incompatible-function-pointer-types -Wall -Wwrite-strings -Wunsupported -Wall -Wextra -Wwrite-strings -Wno-unused-parameter -Wno-unused-function -Wno-missing-braces -Wno-incompatible-function-pointer-types -Wno-gnu-statement-expression -Wno-complex-component-init -pedantic
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@ -63,22 +63,22 @@ LIBPATH = -L./bin -L/usr/local/lib
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ALLFILES != find source/ -name '*.[ch]' -type f
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ifeq ($(UNAME), Windows_NT)
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LINKER_FLAGS = -static -DSDL_MAIN_HANDLED
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LINKER_FLAGS = -DSDL_MAIN_HANDLED
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ELIBS = engine editor mingw32 SDL2main SDL2 m dinput8 dxguid dxerr8 user32 gdi32 winmm imm32 ole32 oleaut32 shell32 version uuid setupapi opengl32 stdc++ winpthread
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ELIBS += SDL2_mixer FLAC vorbis vorbisenc vorbisfile mpg123 out123 syn123 opus opusurl opusfile ogg ssp shlwapi
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CLIBS = glew32
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EXT = .exe
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else
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LINKER_FLAGS = -g
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ELIBS = engine glfw3 pthread yughc mruby portaudio m
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CLIBS = asound jack c
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ELIBS = engine glfw3 pthread yughc mruby portaudio asound c m dl
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CLIBS =
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EXT =
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endif
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CLIBS != $(call prefix, $(CLIBS), -l)
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ELIBS != $(call prefix, $(ELIBS), -l)
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LELIBS = -Wl,-Bdynamic $(ELIBS) -Wl,-Bdynamic $(CLIBS)
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LELIBS = $(ELIBS)
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objects = $(eobjects)
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DEPENDS = $(objects:.o=.d)
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@ -91,22 +91,23 @@ INCLUDE = $(BIN)include
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LINK = $(LIBPATH) $(LINKER_FLAGS) $(LELIBS)
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engine: $(yuginec:.%.c=$(objprefix)%.o) $(ENGINE) tags $(BIN)libportaudio.a $(BIN)libglfw3.a
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@echo Linking engine
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$(CC) $< $(LINK) -o $@
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.PHONY: yugine
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yugine: $(yuginec:.%.c=$(objprefix)%.o) $(ENGINE) $(BIN)libportaudio.a $(BIN)libglfw3.a
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@echo Linking yugine
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$(CC) $< $(LINK) -o yugine
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@echo Finished build
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bs: engine
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cp engine brainstorm
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install: yugine
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cp yugine ~/.local/bin
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pin: engine
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cp -rf source/shaders pinball
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cp -rf assets/fonts pinball
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cp -f assets/scripts/* pinball/scripts
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cp engine pinball
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pal: engine
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cp engine paladin
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pin: yugine
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cp yugine pinball
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mkdir -p pinball/fonts pinball/scripts pinball/shaders
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cp -f assets/fonts/* pinball/fonts
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cp -f source/scripts/* pinball/scripts
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cp -rf source/shaders/* pinball/shaders
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$(ENGINE): $(eobjects)
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@echo Making library engine.a
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@ -138,10 +139,6 @@ $(objprefix)/%.o:%.c
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@echo Making C object $@
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@$(CC) $(COMPILER_FLAGS)
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tags: $(ALLFILES)
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@echo Making tags
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@ctags -x -R source > tags
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clean:
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@echo Cleaning project
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@find $(BIN) -type f -delete
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@ -1,62 +0,0 @@
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class Method
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def source(n=5)
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loc = source_location
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puts `sed -n "#{loc[1]},#{loc[1]+n}p;#{loc[1]+6}q" #{loc[0]}`
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end
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end
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class Music
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def initialize(mpath = "")
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load(mpath);
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end
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def load(mpath)
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#@music = load(path);
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end
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def play
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end
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end
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class Sound
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def initialize(path = "")
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load(path);
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end
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def load(path)
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#@sound =
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end
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def play
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end
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end
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def checknewer
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$maketimes ||= {}
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file = caller[0].split(":")[0]
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if $maketimes[file].nil?
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$maketimes[file] = `stat --printf '%Y' #{file}`
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return
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end
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newtime = `stat --printf '%Y' #{file}`
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if newtime > $maketimes[file]
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load(file)
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end
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end
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def set_renderms(val)
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settings_cmd(0, val);
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end
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def set_updatems(val)
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settings_cmd(1, val);
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end
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def set_physms(val)
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settings_cmd(2, val);
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end
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@ -50,7 +50,8 @@ void engine_init()
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glfwSetErrorCallback(error_callback);
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/* Initialize GLFW */
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if (!glfwInit()) {
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printf("Could not init GLFW\n");
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YughError("Could not init GLFW. Exiting.");
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exit(1);
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}
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@ -1,6 +1,7 @@
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#ifndef RENDER_H
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#define RENDER_H
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#define GLFW_INCLUDE_NONE
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#include <glad/gl.h>
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#include <GLFW/glfw3.h>
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@ -1,5 +1,4 @@
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#include "timer.h"
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#include <GLFW/glfw3.h>
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#include <stdlib.h>
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#include <stb_ds.h>;
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@ -100,4 +99,4 @@ void arrwalk(void *arr, void (*fn)(void *data))
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{
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for (int i = 0; i < arrlen(arr); i++)
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fn(&arr[i]);
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}
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}
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@ -89,7 +89,12 @@ struct window *MakeSDLWindow(const char *name, int width, int height, uint32_t f
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}
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glfwMakeContextCurrent(w.window);
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gladLoadGL(glfwGetProcAddress);
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int version = gladLoadGL(glfwGetProcAddress);
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if (!version) {
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YughError("Failed to initialize OpenGL context.");
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exit(1);
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}
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YughInfo("Loaded OpenGL %d.%d", GLAD_VERSION_MAJOR(version), GLAD_VERSION_MINOR(version));
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glfwSwapInterval(1);
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// Set callbacks
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@ -1,28 +1,62 @@
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class Component
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class Method
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def source(n=5)
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loc = source_location
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puts `sed -n "#{loc[1]},#{loc[1]+n}p;#{loc[1]+6}q" #{loc[0]}`
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end
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end
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class Sprite
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class Music
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def initialize(mpath = "")
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load(mpath);
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end
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def load(mpath)
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#@music = load(path);
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end
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def play
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end
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end
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class CircleCollider2D
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class Sound
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def initialize(path = "")
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load(path);
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end
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def load(path)
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#@sound =
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end
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def play
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end
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end
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class Segment2D
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def checknewer
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$maketimes ||= {}
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file = caller[0].split(":")[0]
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if $maketimes[file].nil?
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$maketimes[file] = `stat --printf '%Y' #{file}`
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return
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end
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newtime = `stat --printf '%Y' #{file}`
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if newtime > $maketimes[file]
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load(file)
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end
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end
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class Box2D
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def set_renderms(val)
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settings_cmd(0, val);
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end
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class Polygon2D
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def set_updatems(val)
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settings_cmd(1, val);
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end
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class Edge2D
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def set_physms(val)
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settings_cmd(2, val);
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end
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