John Alanbrook
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32268fc25d
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editor fix
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2024-04-03 17:17:32 -05:00 |
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John Alanbrook
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033b7c5109
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Add guid; tags; physics point checking
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2024-04-03 00:44:08 -05:00 |
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John Alanbrook
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3f73a808d8
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Fix animations from not deleting gameobjects
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2024-04-02 07:41:46 -05:00 |
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John Alanbrook
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32333c32ad
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make more like misty
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2024-04-01 17:58:29 -05:00 |
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John Alanbrook
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59ad64bbba
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Replace tinycdb with miniz; remove unnecessary files; use sokol_main
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2024-03-28 17:40:14 -05:00 |
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John Alanbrook
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fe3250752d
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Make render path simpler
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2024-03-27 15:00:59 -05:00 |
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John Alanbrook
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204aa19c50
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Add phys2d raycasting
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2024-03-26 18:31:20 -05:00 |
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John Alanbrook
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c3aa598300
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Move jsffi defines to header
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2024-03-26 14:57:35 -05:00 |
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John Alanbrook
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fa5398474b
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Add steam quickjs
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2024-03-26 13:05:25 -05:00 |
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John Alanbrook
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459ef00330
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Fix sprite animation crash; move text/image to render
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2024-03-26 07:53:36 -05:00 |
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John Alanbrook
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3023a12184
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Add system command; correct makefile
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2024-03-24 12:44:35 -05:00 |
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John Alanbrook
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ecb2882e7e
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fix makefile; add ios
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2024-03-23 09:56:38 -05:00 |
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John Alanbrook
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845fc5d4b8
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Clean up render; fix delay kills
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2024-03-22 09:02:10 -05:00 |
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John Alanbrook
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1540da8392
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Move texture caching/handling to javascript
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2024-03-21 21:07:24 -05:00 |
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John Alanbrook
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f5d610cbed
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'use' now how to load extra programs; cached
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2024-03-21 11:33:36 -05:00 |
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John Alanbrook
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51f3b5abeb
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removed ffi stop [memleak]
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2024-03-20 17:12:36 -05:00 |
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John Alanbrook
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5a52afc2fd
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simplify camera
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2024-03-20 16:48:03 -05:00 |
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John Alanbrook
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d3db5ca61e
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unseparated body from gameobject; now 'entity'
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2024-03-20 16:07:23 -05:00 |
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John Alanbrook
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23afa7b266
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macro compression
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2024-03-20 14:32:35 -05:00 |
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John Alanbrook
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7e6fc1ffbe
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Moved all component ffi into global objects
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2024-03-20 09:04:28 -05:00 |
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John Alanbrook
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046b7c6f44
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Made debug object consistent
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2024-03-19 23:01:31 -05:00 |
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John Alanbrook
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18c07e9f82
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actor delays; fix sound playing
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2024-03-19 17:00:49 -05:00 |
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John Alanbrook
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62a34c1e7c
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Remove generic cmd from jsffi
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2024-03-19 14:39:19 -05:00 |
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John Alanbrook
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9730f8defb
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--amend
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2024-03-19 09:06:28 -05:00 |
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John Alanbrook
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261b373a75
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refactor jsffi
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2024-03-18 12:38:32 -05:00 |
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John Alanbrook
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088dd4d4fd
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Move main process into javascript
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2024-03-15 13:04:56 -05:00 |
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John Alanbrook
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32b0cc7377
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quickjs log to its own file; cleanup script.c
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2024-03-15 10:51:04 -05:00 |
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John Alanbrook
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bad225b965
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add dump option for qjs, clean up makefile
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2024-03-14 16:48:05 -05:00 |
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John Alanbrook
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188fe7526c
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Move console and time to c; consoleout and colors
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2024-03-14 14:10:06 -05:00 |
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John Alanbrook
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f0876825f1
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Significantly improved logging
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2024-03-14 09:34:42 -05:00 |
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John Alanbrook
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962fed0022
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Push window functions into C
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2024-03-13 16:30:55 -05:00 |
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John Alanbrook
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bb24fd2bc0
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Sprites are now defined in C; gameobject getsets
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2024-03-13 03:51:44 -05:00 |
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John Alanbrook
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3e8bbdbeb2
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Add touch events, clipboard, virtual keyboard
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2024-03-12 10:02:02 -05:00 |
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John Alanbrook
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4843981527
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Move input handling to script only
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2024-03-11 22:23:02 -05:00 |
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John Alanbrook
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7d1f19bbf5
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Fixup makefile for docker builds
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2024-03-09 18:22:06 -06:00 |
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John Alanbrook
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4ba14ddd91
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Separate the ideas of game dimensions and window dimensions
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2024-03-05 00:11:34 -06:00 |
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John Alanbrook
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6b3cea4ca5
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utilize sokol_fetch for game.cdb fetching on load
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2024-03-04 11:15:55 -06:00 |
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John Alanbrook
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83f5019f3e
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Recusrive mkdir; delete files; path replacers
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2024-03-03 05:34:41 +00:00 |
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John Alanbrook
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f948dac73f
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font setting
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2024-03-02 08:59:50 +00:00 |
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John Alanbrook
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0054c7ab2e
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cdb command line options; packing and playing game; add stb_vorbis
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2024-03-02 06:00:35 +00:00 |
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John Alanbrook
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1e9b5f6341
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create new entities in editor
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2024-03-01 17:45:06 +00:00 |
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John Alanbrook
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1e432346ff
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changed make to spawn; unified actor system for entities
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2024-02-29 19:54:33 +00:00 |
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John Alanbrook
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de74b42be2
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Add 'use' functionality; remove most global vars
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2024-02-27 16:09:15 +00:00 |
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John Alanbrook
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4351b4bf20
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Update what's in global scope
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2024-02-25 23:31:48 +00:00 |
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John Alanbrook
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9c8fe27ce4
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Command line overhaul
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2024-02-23 22:05:30 +00:00 |
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John Alanbrook
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e5d67431b6
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add website base
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2024-02-09 07:49:52 +00:00 |
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John Alanbrook
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7706aa8462
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enumerable C abased js
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2024-02-01 16:11:09 +00:00 |
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John Alanbrook
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262cd50e1a
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nota leaks fixed
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2024-01-31 08:42:15 +00:00 |
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John Alanbrook
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46b86a8e92
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nota
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2024-01-23 16:56:34 +00:00 |
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John Alanbrook
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dde71d6c02
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nota array and object serialization
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2024-01-17 01:04:52 +00:00 |
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John Alanbrook
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f330082b8b
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nota floating point
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2024-01-16 18:49:16 +00:00 |
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John Alanbrook
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145d5391a0
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nota quickjs
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2024-01-16 13:29:27 +00:00 |
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John Alanbrook
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03b7b77b5a
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update quickjs; nota, kim
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2024-01-14 18:56:52 +00:00 |
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John Alanbrook
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ffb7631a6b
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js
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2024-01-14 16:24:31 +00:00 |
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John Alanbrook
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eb4abb9f8d
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particle params
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2024-01-04 15:46:28 +00:00 |
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John Alanbrook
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6e4b7e63f2
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particles and warp zones
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2024-01-04 14:14:37 +00:00 |
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John Alanbrook
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913c74db96
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fix collisions
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2024-01-03 23:19:13 +00:00 |
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John Alanbrook
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da5b7154d7
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tests; new callbacks
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2024-01-03 20:26:42 +00:00 |
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John Alanbrook
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1d776855be
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particle component
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2024-01-01 23:30:42 +00:00 |
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John Alanbrook
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2983e9f3c6
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tween functions
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2024-01-01 13:44:43 +00:00 |
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John Alanbrook
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6aa44042d7
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particles, sprite animation
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2023-12-30 01:08:53 +00:00 |
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John Alanbrook
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5bdf311da9
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initial physics constraints
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2023-12-28 23:38:17 +00:00 |
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John Alanbrook
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5df1670538
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tiling sprites; line drawing
|
2023-12-27 20:16:43 +00:00 |
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John Alanbrook
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2880badc98
|
scale
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2023-12-26 21:39:46 +00:00 |
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John Alanbrook
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2f086947b9
|
scaling
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2023-12-24 15:14:46 +00:00 |
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John Alanbrook
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ccfd233207
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crash fixes; path rebasing for drag 'n' drop
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2023-12-22 17:50:03 +00:00 |
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John Alanbrook
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606dfbea93
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bug fixing
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2023-12-22 13:14:44 +00:00 |
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John Alanbrook
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2ae45a5bb8
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many bug fixes; const correctness; restrict; memory leaks fixed
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2023-12-21 23:21:01 +00:00 |
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John Alanbrook
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e84d3b60af
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spline fixes
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2023-12-21 16:49:44 +00:00 |
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John Alanbrook
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a03143463e
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spline fixes
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2023-12-20 23:20:29 +00:00 |
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John Alanbrook
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55d5133414
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line rendering
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2023-12-19 23:28:45 +00:00 |
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John Alanbrook
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dacad57577
|
fix camera, spline
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2023-12-19 21:34:36 +00:00 |
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John Alanbrook
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a1aff79d5c
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bug fixes; remove texture anims
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2023-12-18 23:12:05 +00:00 |
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John Alanbrook
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444fb98125
|
bezier spline controls
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2023-12-18 12:45:27 +00:00 |
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John Alanbrook
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56c8542797
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spline editing
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2023-12-14 01:53:09 +00:00 |
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John Alanbrook
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903ffbc607
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fix spline segfault
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2023-12-13 01:35:34 +00:00 |
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John Alanbrook
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2083fb6e9e
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Fix rotate, scale, move
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2023-12-12 14:46:27 +00:00 |
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John Alanbrook
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d9f6dd5e56
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fix compilation bugs; add bignum
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2023-12-11 22:59:59 +00:00 |
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John Alanbrook
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9fb36f5df3
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spline
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2023-12-11 14:36:45 +00:00 |
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John Alanbrook
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5ad3219379
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time
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2023-12-10 04:09:15 +00:00 |
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John Alanbrook
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cb0fa34743
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catmull-rom spline custom
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2023-12-04 19:38:37 +00:00 |
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John Alanbrook
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6b28e60e3a
|
scene graph
|
2023-11-30 16:47:59 +00:00 |
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John Alanbrook
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03fb016fbc
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actor delay
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2023-11-29 23:31:41 +00:00 |
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John Alanbrook
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b9db31c84e
|
nodes,gameobjects cleanup
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2023-11-29 18:40:13 +00:00 |
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John Alanbrook
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7e7514f5d7
|
dsp node js objects
|
2023-11-29 13:32:32 +00:00 |
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John Alanbrook
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f47b6ece21
|
node free; pitch shift; time scale
|
2023-11-29 04:48:32 +00:00 |
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John Alanbrook
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1d491e694a
|
Fix race condition for sound ending
|
2023-11-27 23:04:04 +00:00 |
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John Alanbrook
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44febe1c6d
|
audio reworked
|
2023-11-27 20:29:55 +00:00 |
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John Alanbrook
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d047ceb07b
|
events
|
2023-11-22 09:51:43 +00:00 |
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John Alanbrook
|
6193bceb74
|
music stop; sprite alpha blending; sprite sorting; change to anim
|
2023-11-21 07:07:50 +00:00 |
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John Alanbrook
|
051d8653fb
|
svg support; reworking of sounds; steam integration and building
|
2023-11-20 21:57:23 +00:00 |
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John Alanbrook
|
ec8b3c97c4
|
start steam integration; bug fixes
|
2023-11-20 13:49:14 +00:00 |
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John Alanbrook
|
cccd472f12
|
Tween and delay fixes now entity lifetime; spline symmetry
|
2023-11-17 21:16:13 +00:00 |
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John Alanbrook
|
e712d06244
|
Fix separation trigger; fix timers; add geometry creation; fix transform errors
|
2023-11-16 15:27:04 +00:00 |
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John Alanbrook
|
563bacdb9c
|
flip replaced with mirroring'
|
2023-11-15 22:42:39 +00:00 |
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John Alanbrook
|
f6161d04b0
|
transform work
|
2023-11-14 15:20:09 +00:00 |
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John Alanbrook
|
21464c44fb
|
Support fat macos binaries; rudimentary support for ios
|
2023-11-11 15:56:57 +00:00 |
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John Alanbrook
|
83851ef272
|
collision layers
|
2023-11-07 23:24:26 +00:00 |
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John Alanbrook
|
8c3e8aa539
|
timers fixed
|
2023-11-07 18:45:52 +00:00 |
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John Alanbrook
|
1a6dbfaa88
|
Add vector swizzling; custom velocity function; per object gravity disabling; max velocities
|
2023-11-06 13:05:27 +00:00 |
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