John Alanbrook
|
606dfbea93
|
bug fixing
|
2023-12-22 13:14:44 +00:00 |
|
John Alanbrook
|
2ae45a5bb8
|
many bug fixes; const correctness; restrict; memory leaks fixed
|
2023-12-21 23:21:01 +00:00 |
|
John Alanbrook
|
a03143463e
|
spline fixes
|
2023-12-20 23:20:29 +00:00 |
|
John Alanbrook
|
a8ee53ec33
|
drag n drop editor images
|
2023-12-20 15:19:04 +00:00 |
|
John Alanbrook
|
a1aff79d5c
|
bug fixes; remove texture anims
|
2023-12-18 23:12:05 +00:00 |
|
John Alanbrook
|
2083fb6e9e
|
Fix rotate, scale, move
|
2023-12-12 14:46:27 +00:00 |
|
John Alanbrook
|
9fb36f5df3
|
spline
|
2023-12-11 14:36:45 +00:00 |
|
John Alanbrook
|
cb0fa34743
|
catmull-rom spline custom
|
2023-12-04 19:38:37 +00:00 |
|
John Alanbrook
|
6b28e60e3a
|
scene graph
|
2023-11-30 16:47:59 +00:00 |
|
John Alanbrook
|
03fb016fbc
|
actor delay
|
2023-11-29 23:31:41 +00:00 |
|
John Alanbrook
|
1d491e694a
|
Fix race condition for sound ending
|
2023-11-27 23:04:04 +00:00 |
|
John Alanbrook
|
44febe1c6d
|
audio reworked
|
2023-11-27 20:29:55 +00:00 |
|
John Alanbrook
|
6193bceb74
|
music stop; sprite alpha blending; sprite sorting; change to anim
|
2023-11-21 07:07:50 +00:00 |
|
John Alanbrook
|
051d8653fb
|
svg support; reworking of sounds; steam integration and building
|
2023-11-20 21:57:23 +00:00 |
|
John Alanbrook
|
ec8b3c97c4
|
start steam integration; bug fixes
|
2023-11-20 13:49:14 +00:00 |
|
John Alanbrook
|
8bef401be4
|
fix timer freeing; add window resolution compensation on play; device testing
|
2023-11-08 07:39:10 +00:00 |
|
John Alanbrook
|
5ee444465e
|
cgltf glb texture pulling
|
2023-11-04 03:01:30 +00:00 |
|
John Alanbrook
|
05a596746e
|
sprite color mixing; make timers and tweens workable
|
2023-10-31 17:38:23 +00:00 |
|
John Alanbrook
|
92ccb72c04
|
Add update and physics timings; add instance reversion on save urtype
|
2023-10-30 22:41:32 +00:00 |
|
John Alanbrook
|
264a365a1a
|
Reconfigure logging; add markdown output for input controls and important api
|
2023-10-23 13:08:11 +00:00 |
|
John Alanbrook
|
567691edce
|
Bug fixes for input, cleanup on engine exit
|
2023-10-16 14:40:43 +00:00 |
|
John Alanbrook
|
9701cd2b4a
|
Mum padding and text wrap; save as works
|
2023-10-06 17:38:49 +00:00 |
|
John Alanbrook
|
2b402d7a2d
|
removed nuke; restored quickjs due to mem leaks
|
2023-10-03 22:16:38 +00:00 |
|
John Alanbrook
|
266ad65ba7
|
Removed more Javascript "features"; simplified ur with closures
|
2023-09-19 22:37:54 +00:00 |
|
John Alanbrook
|
a57aaeb5d5
|
Windows now compiles with directx; separated out ur and entity methods
|
2023-09-19 17:35:12 +00:00 |
|
John Alanbrook
|
24a3ee20c6
|
Add simple macos window cmds; add moon.gif app icon; add editor mode for low power editing
|
2023-09-19 06:10:00 +00:00 |
|
John Alanbrook
|
27aaa8e05d
|
Metal rendering works; high dpi rendering works; fix sokol_gfx_ext to work with metal without SDL
|
2023-09-19 02:55:37 +00:00 |
|
John Alanbrook
|
03c9f0c93d
|
Fix web build; make all file searching fns look through slurp/the CDBs first
|
2023-09-18 17:35:40 +00:00 |
|
John Alanbrook
|
60d078321c
|
Fix Linux and Windows build issues; texture looks in CDBs first
|
2023-09-18 15:45:51 +00:00 |
|
John Alanbrook
|
c9c05d931d
|
JSO compiler; packer; update CDB to 0.80; assets now packed into binary
|
2023-09-18 12:36:07 +00:00 |
|
John Alanbrook
|
97483d4ce5
|
Add touchpad controls to editor; move dup to entity after spawned
|
2023-09-16 03:40:19 +00:00 |
|
John Alanbrook
|
d86133a317
|
Compiles on MacOS; use sokol shader converter for shader x-compilation; update sokol
|
2023-09-15 08:37:07 +00:00 |
|
John Alanbrook
|
681fb27ae4
|
Removed global scope static variables; ad-hoc way so timers can function in app or timescaled mode
|
2023-09-13 12:31:00 +00:00 |
|
John Alanbrook
|
94c2a3c143
|
JS globbing; remove glob b/c windows; pregame script hooks
|
2023-09-13 06:08:32 +00:00 |
|
John Alanbrook
|
009609458b
|
Add compile flags to remove bits of engine; sokol_gfx_ext works on windows; remove glad/gl
|
2023-09-13 04:32:14 +00:00 |
|
John Alanbrook
|
e6ef147c40
|
Editor camera zoom and pan; fix mouse input signals; tex editor to own file; fix grid drawing
|
2023-09-12 22:19:46 +00:00 |
|
John Alanbrook
|
1ac0c7693d
|
GPU gif creation
|
2023-09-12 05:02:57 +00:00 |
|
John Alanbrook
|
b9316dbbe6
|
Editor mouse works; remove level.js
|
2023-09-11 22:09:21 +00:00 |
|
John Alanbrook
|
6b73624c12
|
Extremely slow gif rendering
|
2023-09-11 20:07:36 +00:00 |
|
John Alanbrook
|
acecf2fde9
|
Fix grid drawing; add energy efficient editing; add input down detection
|
2023-09-06 22:48:08 +00:00 |
|
John Alanbrook
|
e78e673576
|
Quicjs optimizes similar to engine; objects lerp from their prototype
|
2023-09-06 17:17:16 +00:00 |
|
John Alanbrook
|
7ddf807efd
|
Command line arguments, err messages, help; remove Proxy functions from JS
|
2023-09-05 22:09:25 +00:00 |
|
John Alanbrook
|
4d577dadb7
|
Constrained nuklear.h to nuke.c
|
2023-09-05 14:38:52 +00:00 |
|
John Alanbrook
|
075b9950e0
|
Replace SQLite3 with TinyCDB; javascript compile output
|
2023-09-05 15:44:52 +00:00 |
|
John Alanbrook
|
008458c7f1
|
Add Sqlite packing; merge render and openglrender; remove ftw from web builds
|
2023-09-04 14:48:44 +00:00 |
|
John Alanbrook
|
f41f547f63
|
Clang warning fixes; remove unneeded nuklear files; remove assumed window size
|
2023-09-04 06:20:55 +00:00 |
|
John Alanbrook
|
467f7b29ea
|
Makefile fix to easily make linux, windows, web; DBG flag set correctly
|
2023-09-03 17:50:02 +00:00 |
|
John Alanbrook
|
3e0dc30645
|
fix log windows bug; remove unneeded third party files
|
2023-09-02 11:53:52 +00:00 |
|
John Alanbrook
|
1b1d080528
|
Compilation targets of WIN, WEB, and LINUX; ftw to nftw for emscripten [2deca9ddb9]
|
2023-08-31 22:23:24 +00:00 |
|
John Alanbrook
|
a58da54994
|
Remove engine file; add icon support; add QOI and QOA support
|
2023-08-31 18:00:33 +00:00 |
|