John Alanbrook
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9045f435a0
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imroved circle shaders
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2023-05-25 01:45:50 +00:00 |
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John Alanbrook
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0b6566ff8b
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line rendering
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2023-05-14 03:01:53 +00:00 |
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John Alanbrook
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9a325543ae
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par and mipmaps
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2023-05-13 03:21:11 +00:00 |
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John Alanbrook
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e0f3985b00
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shaders
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2023-05-12 18:22:05 +00:00 |
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John Alanbrook
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ae0f41539b
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sokol sprite render
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2023-05-04 22:07:00 +00:00 |
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John Alanbrook
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d3cb9278a9
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work
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2023-05-02 01:58:10 +00:00 |
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John Alanbrook
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0bf7d419e0
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fix compiler warnings
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2023-04-29 01:55:24 +00:00 |
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John Alanbrook
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8ca1ab4384
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editor fixes
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2023-04-28 17:49:18 +00:00 |
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John Alanbrook
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a39aee66f5
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stack trace on error and critical logs; set logging level
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2023-04-24 22:22:18 +00:00 |
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John Alanbrook
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2ab0f33d3f
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Add all files needed for engine into main branch
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2023-04-22 21:44:26 +00:00 |
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John Alanbrook
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879ab0fc05
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Compiles and working
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2023-04-19 20:16:35 +00:00 |
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John Alanbrook
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5ca3629406
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audio change
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2023-03-24 19:01:01 +00:00 |
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John Alanbrook
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f05e0e59f0
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Fix windows build
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2023-02-28 15:40:53 +00:00 |
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John Alanbrook
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fceb68a910
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line
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2023-02-13 14:30:35 +00:00 |
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John Alanbrook
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99e9807552
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spline and edge commands
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2023-02-08 21:30:12 +00:00 |
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John Alanbrook
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7e1eaaae64
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Mouse position & selection; warning fixes
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2023-02-02 23:52:15 +00:00 |
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John Alanbrook
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63eb212dcd
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Extended timer functions
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2023-01-19 16:44:29 +00:00 |
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John Alanbrook
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695c102ce3
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2D sprite animations; timers
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2023-01-18 23:15:36 +00:00 |
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John Alanbrook
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600426be8f
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2d animation restructure
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2023-01-18 20:43:07 +00:00 |
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John Alanbrook
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01256542b6
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Animations in; working poorly
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2023-01-16 08:16:39 +00:00 |
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John Alanbrook
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2731d01bc1
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Music and sound
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2023-01-15 15:53:50 +00:00 |
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John Alanbrook
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b8f67a8f9e
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Logging and much better debugging info
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2023-01-14 04:08:39 +00:00 |
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John Alanbrook
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e24eef6c8f
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Add gameobject flipping; prefabs autoload
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2023-01-05 21:34:15 +00:00 |
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John Alanbrook
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90c830a0e3
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Add JSON; Reorganize textures
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2023-01-02 13:55:26 +00:00 |
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John Alanbrook
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eadf3524ba
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UV and ST
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2022-12-30 19:31:06 +00:00 |
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John Alanbrook
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804c2de617
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Cleaned up sprite render; use UVs
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2022-12-29 17:27:41 +00:00 |
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John Alanbrook
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76273e1c54
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Packed font rendering
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2022-12-28 22:50:54 +00:00 |
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John Alanbrook
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147cf1b05d
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Draw sprite to GUI
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2022-12-24 19:18:06 +00:00 |
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John Alanbrook
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6227754925
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Added stringifying escape & F keys; add sound, sys FFI; unconflict time.h and timer.h
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2022-12-16 17:54:05 +00:00 |
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John Alanbrook
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39bacf9508
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fixes
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2022-11-20 20:37:17 +00:00 |
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John Alanbrook
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5386e19e17
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Improved log; fixed texture loading and hash table
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2022-11-17 22:48:20 +00:00 |
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John Alanbrook
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ca0419ab46
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?
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2022-09-07 15:34:45 +00:00 |
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John Alanbrook
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c56e2841b6
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??
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2022-08-26 16:38:35 +00:00 |
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John Alanbrook
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ff4168d279
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Improved texture handling
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2022-08-25 20:48:15 +00:00 |
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John Alanbrook
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3040dc1f7f
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Add asset saving
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2022-08-24 17:24:21 +00:00 |
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John Alanbrook
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0a76259a92
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Texture animations in editor
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2022-08-22 13:55:54 +00:00 |
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John Alanbrook
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cec6d092f7
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Removed executables from files
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2022-08-14 19:48:13 +00:00 |
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John Alanbrook
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9f2419a0bc
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SDL for audio conversion
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2022-07-05 20:12:48 +00:00 |
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John Alanbrook
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e96d7fb701
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Background properly renders
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2022-06-30 21:38:51 +00:00 |
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John Alanbrook
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9c5767436d
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Add easy log macros; add vec_init; windows managed by vec now
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2022-06-27 19:12:26 +00:00 |
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John Alanbrook
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87df6921e8
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Turned on warnings and fixed
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2022-02-06 16:14:57 +00:00 |
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John Alanbrook
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a45862c454
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Executable
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2022-01-25 15:22:03 +00:00 |
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John Alanbrook
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a7378e1d17
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Organized files
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2022-01-19 22:43:21 +00:00 |
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John Alanbrook
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3dcaf6df81
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Initial commit
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2021-12-01 03:29:18 +00:00 |
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