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@ -45,6 +45,7 @@ void sprite_io(struct mSprite *sprite, FILE *f, int read)
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fgets(path,100, f);
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fread(sprite, sizeof(*sprite), 1, f);
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sprite_loadtex(sprite, path);
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printf("Tex was %s.\n", path);
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} else {
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fputs(tex_get_path(sprite->tex), f);
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fwrite(sprite, sizeof(*sprite), 1, f);
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@ -53,6 +53,10 @@ struct Texture *texture_loadfromfile(const char *path)
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{
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struct Texture *new = texture_pullfromfile(path);
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if (new == NULL) {
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YughInfo("Texture not loaded!", 0);
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}
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glGenTextures(1, &new->id);
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tex_gpu_load(new);
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