John Alanbrook
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de74b42be2
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Add 'use' functionality; remove most global vars
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2024-02-27 16:09:15 +00:00 |
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John Alanbrook
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4351b4bf20
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Update what's in global scope
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2024-02-25 23:31:48 +00:00 |
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John Alanbrook
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5f33ac53b7
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clean up docs
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2024-02-20 02:31:26 +00:00 |
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John Alanbrook
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e5d67431b6
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add website base
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2024-02-09 07:49:52 +00:00 |
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John Alanbrook
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ffb7631a6b
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js
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2024-01-14 16:24:31 +00:00 |
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John Alanbrook
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5bdf311da9
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initial physics constraints
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2023-12-28 23:38:17 +00:00 |
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John Alanbrook
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beee0c50f3
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fixes
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2023-12-27 16:34:14 +00:00 |
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John Alanbrook
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1b4a36f398
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fix play crash
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2023-12-27 13:04:18 +00:00 |
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John Alanbrook
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2880badc98
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scale
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2023-12-26 21:39:46 +00:00 |
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John Alanbrook
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2f086947b9
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scaling
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2023-12-24 15:14:46 +00:00 |
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John Alanbrook
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a03143463e
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spline fixes
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2023-12-20 23:20:29 +00:00 |
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John Alanbrook
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55d5133414
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line rendering
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2023-12-19 23:28:45 +00:00 |
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John Alanbrook
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a1aff79d5c
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bug fixes; remove texture anims
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2023-12-18 23:12:05 +00:00 |
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John Alanbrook
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444fb98125
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bezier spline controls
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2023-12-18 12:45:27 +00:00 |
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John Alanbrook
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5ad3219379
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time
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2023-12-10 04:09:15 +00:00 |
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John Alanbrook
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03fb016fbc
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actor delay
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2023-11-29 23:31:41 +00:00 |
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John Alanbrook
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b9db31c84e
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nodes,gameobjects cleanup
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2023-11-29 18:40:13 +00:00 |
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John Alanbrook
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44febe1c6d
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audio reworked
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2023-11-27 20:29:55 +00:00 |
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John Alanbrook
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d047ceb07b
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events
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2023-11-22 09:51:43 +00:00 |
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John Alanbrook
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cccd472f12
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Tween and delay fixes now entity lifetime; spline symmetry
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2023-11-17 21:16:13 +00:00 |
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John Alanbrook
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563bacdb9c
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flip replaced with mirroring'
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2023-11-15 22:42:39 +00:00 |
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John Alanbrook
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8bef401be4
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fix timer freeing; add window resolution compensation on play; device testing
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2023-11-08 07:39:10 +00:00 |
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John Alanbrook
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1a6dbfaa88
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Add vector swizzling; custom velocity function; per object gravity disabling; max velocities
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2023-11-06 13:05:27 +00:00 |
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John Alanbrook
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ecd31eeafa
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Add enabling and disabling colliders; fix bug related to it
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2023-10-31 13:31:56 +00:00 |
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John Alanbrook
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0fcc2286fa
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instance saving
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2023-10-26 16:48:02 +00:00 |
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John Alanbrook
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29698dbca5
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add config startup files; add object.dig; editor gui additions; improved translating
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2023-10-18 22:20:23 +00:00 |
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John Alanbrook
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b87cd41e70
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Add console object; add intuitive object view; console clear; add play hooks
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2023-10-17 17:22:06 +00:00 |
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John Alanbrook
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567691edce
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Bug fixes for input, cleanup on engine exit
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2023-10-16 14:40:43 +00:00 |
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John Alanbrook
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8f455476f1
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Start and restart play mode
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2023-10-11 22:22:41 +00:00 |
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John Alanbrook
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cff5483325
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proper saving
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2023-10-10 22:37:58 +00:00 |
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John Alanbrook
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661d29a01c
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level saving
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2023-10-09 23:10:10 +00:00 |
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John Alanbrook
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5db00e9019
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repl tab completion; rgb text coloring
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2023-10-09 18:03:12 +00:00 |
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John Alanbrook
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272719736c
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easier saving
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2023-10-05 22:30:17 +00:00 |
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John Alanbrook
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03f209ddef
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proper proto chaining in ur construction
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2023-10-05 18:33:43 +00:00 |
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John Alanbrook
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8c69dfd71f
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font caret underlining; repl line editing
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2023-10-05 13:02:12 +00:00 |
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John Alanbrook
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5578b0f7e4
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ur reworking; mum improvements
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2023-10-04 22:57:37 +00:00 |
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John Alanbrook
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e02054bd10
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Mum gui init
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2023-10-04 13:18:09 +00:00 |
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John Alanbrook
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f5c7b0433d
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proper saving of object list
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2023-10-02 22:03:01 +00:00 |
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John Alanbrook
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ac91e0742a
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level object saving; transform and physics objects
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2023-10-02 12:58:17 +00:00 |
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John Alanbrook
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39ab236d66
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repl improvements to object selection
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2023-09-29 18:16:59 +00:00 |
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John Alanbrook
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70e4105e1b
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bucket renamed to edge2d and saves now; proper input blocking with reversed()
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2023-09-27 22:40:04 +00:00 |
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John Alanbrook
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98ba229c9c
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correct polygon2d saving and editing
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2023-09-27 17:36:32 +00:00 |
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John Alanbrook
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7984c90140
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remove ur from components
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2023-09-27 14:37:20 +00:00 |
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John Alanbrook
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1143b9b3dc
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circle and sprites work with saves
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2023-09-26 22:07:51 +00:00 |
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John Alanbrook
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fe21b84785
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Ur saving, ur subtyping
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2023-09-26 18:34:02 +00:00 |
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John Alanbrook
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9a1f1408a6
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Simplify reparenting; fix deleting objects and copying objects
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2023-09-25 21:34:48 +00:00 |
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John Alanbrook
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0256f4cd15
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add gif for animations; unique anim types
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2023-09-24 16:26:44 +00:00 |
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John Alanbrook
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174a9ed586
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Fix Object.merge; add many color palettes, normalize color fns
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2023-09-23 17:35:02 +00:00 |
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John Alanbrook
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721abd6a8f
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Add color maps
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2023-09-22 14:44:58 +00:00 |
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John Alanbrook
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a8eb444991
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add object merging
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2023-09-22 00:51:38 +00:00 |
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John Alanbrook
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14d743e704
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added colors; repl works
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2023-09-21 17:50:39 +00:00 |
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John Alanbrook
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81875c3436
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objects now correctly register components and subobjects
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2023-09-20 22:58:18 +00:00 |
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John Alanbrook
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f6d491b142
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tojson for ur and entity separation
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2023-09-20 18:33:11 +00:00 |
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John Alanbrook
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266ad65ba7
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Removed more Javascript "features"; simplified ur with closures
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2023-09-19 22:37:54 +00:00 |
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John Alanbrook
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a57aaeb5d5
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Windows now compiles with directx; separated out ur and entity methods
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2023-09-19 17:35:12 +00:00 |
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John Alanbrook
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60d078321c
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Fix Linux and Windows build issues; texture looks in CDBs first
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2023-09-18 15:45:51 +00:00 |
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John Alanbrook
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c9c05d931d
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JSO compiler; packer; update CDB to 0.80; assets now packed into binary
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2023-09-18 12:36:07 +00:00 |
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