Commit graph

122 commits

Author SHA1 Message Date
John Alanbrook 8172620214 debug draw fix 2023-05-26 02:55:55 +00:00
John Alanbrook 9045f435a0 imroved circle shaders 2023-05-25 01:45:50 +00:00
John Alanbrook d662d9e2fa efficient opengl rendering 2023-05-16 06:31:13 +00:00
John Alanbrook e0f3985b00 shaders 2023-05-12 18:22:05 +00:00
John Alanbrook d3cb9278a9 work 2023-05-02 01:58:10 +00:00
John Alanbrook 0bf7d419e0 fix compiler warnings 2023-04-29 01:55:24 +00:00
John Alanbrook 9b1cead91e Fix free C string bugs in ffi 2023-04-25 16:55:33 +00:00
John Alanbrook 653e80cae8 Using TCC again; add clang-format 2023-04-21 21:57:30 +00:00
John Alanbrook 879ab0fc05 Compiles and working 2023-04-19 20:16:35 +00:00
John Alanbrook 27d15f1e81 Before SED 2023-04-18 19:49:17 +00:00
John Alanbrook a170d88ccc Add point inflation functions 2023-03-20 01:33:05 +00:00
John Alanbrook 6d69566857 Bug fixing 2023-03-17 15:25:35 +00:00
John Alanbrook 35a00c96ee Nuke fixes 2023-03-13 14:27:32 +00:00
John Alanbrook 3018a1a188 Many fixes 2023-03-10 19:13:48 +00:00
John Alanbrook 0832441c91 Nuke trees 2023-03-01 20:42:44 +00:00
John Alanbrook f5e73b96d3 Fixed object deletion during physics calcs 2023-02-28 23:03:28 +00:00
John Alanbrook f05e0e59f0 Fix windows build 2023-02-28 15:40:53 +00:00
John Alanbrook b6788e25b1 polygon MOI 2023-02-27 14:50:36 +00:00
John Alanbrook a3428f0d36 Add MOI calculations for gameobject sync 2023-02-24 18:11:36 +00:00
John Alanbrook 8e0c4948a6 Add Nuke radio buttons; fixed edge memory leak 2023-02-23 23:03:58 +00:00
John Alanbrook d1c87b38ac Grid rendering 2023-02-20 22:28:07 +00:00
John Alanbrook 49a17e0d59 add position calculations 2d 2023-02-20 17:10:03 +00:00
John Alanbrook c3b1988fb7 Clean up collider point transformations 2023-02-19 17:16:35 +00:00
John Alanbrook b4734bba37 Polygon 2d colliders 2023-02-18 04:32:23 +00:00
John Alanbrook a401dbb9d4 Gameobject level sensor setting 2023-02-17 19:15:56 +00:00
John Alanbrook afa9f963ef Shape specific collision handling 2023-02-17 07:16:52 +00:00
John Alanbrook e3100e0221 line inflation 2023-02-15 23:54:05 +00:00
John Alanbrook 99e9807552 spline and edge commands 2023-02-08 21:30:12 +00:00
John Alanbrook cdff383a7a refined controls 2023-02-06 22:41:47 +00:00
John Alanbrook f4d08bcacb box selection 2023-02-05 23:42:36 +00:00
John Alanbrook bea49b5e64 level saving and loading 2023-02-03 19:41:53 +00:00
John Alanbrook 7e1eaaae64 Mouse position & selection; warning fixes 2023-02-02 23:52:15 +00:00
John Alanbrook 38da3627e7 splines 2023-01-27 18:06:16 +00:00
John Alanbrook 68850b558a Physics edges 2023-01-26 03:32:58 +00:00
John Alanbrook 9303fb63cf prefab syncing 2023-01-20 00:30:23 +00:00
John Alanbrook 5ecab600e0 nuke GUI bindings 2023-01-19 22:43:29 +00:00
John Alanbrook 4eeb16ec48 Nuklear bindings 2023-01-19 19:06:32 +00:00
John Alanbrook 63eb212dcd Extended timer functions 2023-01-19 16:44:29 +00:00
John Alanbrook 600426be8f 2d animation restructure 2023-01-18 20:43:07 +00:00
John Alanbrook 1a1884f61a collider sensor and enabled query; color swapping functions 2023-01-18 16:45:43 +00:00
John Alanbrook 7639b7a781 Shape debug color based on type and enabled 2023-01-18 14:45:42 +00:00
John Alanbrook 6e794848a4 Collider commands 2023-01-17 21:09:14 +00:00
John Alanbrook 16ad36d4ce Sprite and collider enabling 2023-01-17 19:04:08 +00:00
John Alanbrook 5085597eeb Add spacebar input; add shape enabling/disablg and sensors 2023-01-16 23:18:09 +00:00
John Alanbrook 01256542b6 Animations in; working poorly 2023-01-16 08:16:39 +00:00
John Alanbrook 2731d01bc1 Music and sound 2023-01-15 15:53:50 +00:00
John Alanbrook d2cbc61164 Properly kill gameobjects, sprites, physics shapes 2023-01-13 14:05:36 +00:00
John Alanbrook e0b7d6459d Removed registry 2023-01-12 23:41:54 +00:00
John Alanbrook f0ce69f957 Javascript collisions 2023-01-11 22:57:34 +00:00
John Alanbrook 3baec775a8 java 2023-01-10 23:23:11 +00:00
John Alanbrook bdde403a66 javascript 2023-01-10 20:02:24 +00:00
John Alanbrook 740077fae3 scheme 2023-01-03 23:13:31 +00:00
John Alanbrook 7ce8cd22ad component rework 2023-01-03 15:06:36 +00:00
John Alanbrook 76273e1c54 Packed font rendering 2022-12-28 22:50:54 +00:00
John Alanbrook 2df559aa4c Hit params in collider works 2022-12-27 18:52:25 +00:00
John Alanbrook 9a77bb75a8 Vectorization 2022-12-27 02:57:45 +00:00
John Alanbrook 06b8bba27f Converted to 'nuke' commands 2022-12-23 19:48:29 +00:00
John Alanbrook efaf8736d8 Add gravity, starting and stopping simulation 2022-12-22 09:50:40 +00:00
John Alanbrook d81f2f373c Fixed debug circle drawing; add collision detection 2022-12-22 01:24:59 +00:00
John Alanbrook df907aec2b Add 2d physics hooks 2022-12-20 14:16:26 +00:00
John Alanbrook 0b64d0872b Fixed many incompatible pointer warnings; add tcc specific debugging flags to makefile 2022-12-14 19:01:42 +00:00
John Alanbrook 4224594ee4 Rename structs to more sane things 2022-11-19 23:13:57 +00:00
John Alanbrook 3641c246d4 Use YughLog instead of printf; add sprites on load 2022-11-18 18:03:07 +00:00
John Alanbrook 81986d6bad Not sure 2022-08-29 03:34:33 +00:00
John Alanbrook 5823947fb4 engine 2022-08-17 05:01:51 +00:00
John Alanbrook cec6d092f7 Removed executables from files 2022-08-14 19:48:13 +00:00
John Alanbrook b0d2757f70 Ruby 2022-08-12 19:03:56 +00:00
John Alanbrook 87df6921e8 Turned on warnings and fixed 2022-02-06 16:14:57 +00:00
John Alanbrook 76985519f1 Compiles now 2022-02-04 17:36:24 +00:00
John Alanbrook a45862c454 Executable 2022-01-25 15:22:03 +00:00
John Alanbrook 2c88a01cfd Compiling works for Brainstorm 2022-01-21 17:26:22 +00:00
John Alanbrook 3dcaf6df81 Initial commit 2021-12-01 03:29:18 +00:00