John Alanbrook
|
33d450189c
|
Physics callbacks called without registering
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2024-04-06 19:41:14 -05:00 |
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John Alanbrook
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403771d7f8
|
many fixes to editor
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2024-04-04 17:28:11 -05:00 |
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John Alanbrook
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32268fc25d
|
editor fix
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2024-04-03 17:17:32 -05:00 |
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John Alanbrook
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033b7c5109
|
Add guid; tags; physics point checking
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2024-04-03 00:44:08 -05:00 |
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John Alanbrook
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3f73a808d8
|
Fix animations from not deleting gameobjects
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2024-04-02 07:41:46 -05:00 |
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John Alanbrook
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32333c32ad
|
make more like misty
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2024-04-01 17:58:29 -05:00 |
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John Alanbrook
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59ad64bbba
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Replace tinycdb with miniz; remove unnecessary files; use sokol_main
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2024-03-28 17:40:14 -05:00 |
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John Alanbrook
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fe3250752d
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Make render path simpler
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2024-03-27 15:00:59 -05:00 |
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John Alanbrook
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204aa19c50
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Add phys2d raycasting
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2024-03-26 18:31:20 -05:00 |
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John Alanbrook
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c3aa598300
|
Move jsffi defines to header
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2024-03-26 14:57:35 -05:00 |
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John Alanbrook
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fa5398474b
|
Add steam quickjs
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2024-03-26 13:05:25 -05:00 |
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John Alanbrook
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459ef00330
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Fix sprite animation crash; move text/image to render
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2024-03-26 07:53:36 -05:00 |
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John Alanbrook
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3023a12184
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Add system command; correct makefile
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2024-03-24 12:44:35 -05:00 |
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John Alanbrook
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ecb2882e7e
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fix makefile; add ios
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2024-03-23 09:56:38 -05:00 |
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John Alanbrook
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845fc5d4b8
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Clean up render; fix delay kills
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2024-03-22 09:02:10 -05:00 |
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John Alanbrook
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1540da8392
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Move texture caching/handling to javascript
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2024-03-21 21:07:24 -05:00 |
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John Alanbrook
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f5d610cbed
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'use' now how to load extra programs; cached
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2024-03-21 11:33:36 -05:00 |
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John Alanbrook
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51f3b5abeb
|
removed ffi stop [memleak]
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2024-03-20 17:12:36 -05:00 |
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John Alanbrook
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5a52afc2fd
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simplify camera
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2024-03-20 16:48:03 -05:00 |
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John Alanbrook
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d3db5ca61e
|
unseparated body from gameobject; now 'entity'
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2024-03-20 16:07:23 -05:00 |
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John Alanbrook
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23afa7b266
|
macro compression
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2024-03-20 14:32:35 -05:00 |
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John Alanbrook
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7e6fc1ffbe
|
Moved all component ffi into global objects
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2024-03-20 09:04:28 -05:00 |
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John Alanbrook
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046b7c6f44
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Made debug object consistent
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2024-03-19 23:01:31 -05:00 |
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John Alanbrook
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18c07e9f82
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actor delays; fix sound playing
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2024-03-19 17:00:49 -05:00 |
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John Alanbrook
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62a34c1e7c
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Remove generic cmd from jsffi
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2024-03-19 14:39:19 -05:00 |
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John Alanbrook
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9730f8defb
|
--amend
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2024-03-19 09:06:28 -05:00 |
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John Alanbrook
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261b373a75
|
refactor jsffi
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2024-03-18 12:38:32 -05:00 |
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John Alanbrook
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088dd4d4fd
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Move main process into javascript
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2024-03-15 13:04:56 -05:00 |
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John Alanbrook
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32b0cc7377
|
quickjs log to its own file; cleanup script.c
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2024-03-15 10:51:04 -05:00 |
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John Alanbrook
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bad225b965
|
add dump option for qjs, clean up makefile
|
2024-03-14 16:48:05 -05:00 |
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John Alanbrook
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188fe7526c
|
Move console and time to c; consoleout and colors
|
2024-03-14 14:10:06 -05:00 |
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John Alanbrook
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f0876825f1
|
Significantly improved logging
|
2024-03-14 09:34:42 -05:00 |
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John Alanbrook
|
962fed0022
|
Push window functions into C
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2024-03-13 16:30:55 -05:00 |
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John Alanbrook
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bb24fd2bc0
|
Sprites are now defined in C; gameobject getsets
|
2024-03-13 03:51:44 -05:00 |
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John Alanbrook
|
3e8bbdbeb2
|
Add touch events, clipboard, virtual keyboard
|
2024-03-12 10:02:02 -05:00 |
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John Alanbrook
|
4843981527
|
Move input handling to script only
|
2024-03-11 22:23:02 -05:00 |
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John Alanbrook
|
7d1f19bbf5
|
Fixup makefile for docker builds
|
2024-03-09 18:22:06 -06:00 |
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John Alanbrook
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4ba14ddd91
|
Separate the ideas of game dimensions and window dimensions
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2024-03-05 00:11:34 -06:00 |
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John Alanbrook
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6b3cea4ca5
|
utilize sokol_fetch for game.cdb fetching on load
|
2024-03-04 11:15:55 -06:00 |
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John Alanbrook
|
83f5019f3e
|
Recusrive mkdir; delete files; path replacers
|
2024-03-03 05:34:41 +00:00 |
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John Alanbrook
|
f948dac73f
|
font setting
|
2024-03-02 08:59:50 +00:00 |
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John Alanbrook
|
0054c7ab2e
|
cdb command line options; packing and playing game; add stb_vorbis
|
2024-03-02 06:00:35 +00:00 |
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John Alanbrook
|
1e9b5f6341
|
create new entities in editor
|
2024-03-01 17:45:06 +00:00 |
|
John Alanbrook
|
1e432346ff
|
changed make to spawn; unified actor system for entities
|
2024-02-29 19:54:33 +00:00 |
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John Alanbrook
|
de74b42be2
|
Add 'use' functionality; remove most global vars
|
2024-02-27 16:09:15 +00:00 |
|
John Alanbrook
|
4351b4bf20
|
Update what's in global scope
|
2024-02-25 23:31:48 +00:00 |
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John Alanbrook
|
9c8fe27ce4
|
Command line overhaul
|
2024-02-23 22:05:30 +00:00 |
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John Alanbrook
|
e5d67431b6
|
add website base
|
2024-02-09 07:49:52 +00:00 |
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John Alanbrook
|
7706aa8462
|
enumerable C abased js
|
2024-02-01 16:11:09 +00:00 |
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John Alanbrook
|
262cd50e1a
|
nota leaks fixed
|
2024-01-31 08:42:15 +00:00 |
|
John Alanbrook
|
46b86a8e92
|
nota
|
2024-01-23 16:56:34 +00:00 |
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John Alanbrook
|
dde71d6c02
|
nota array and object serialization
|
2024-01-17 01:04:52 +00:00 |
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John Alanbrook
|
f330082b8b
|
nota floating point
|
2024-01-16 18:49:16 +00:00 |
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John Alanbrook
|
145d5391a0
|
nota quickjs
|
2024-01-16 13:29:27 +00:00 |
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John Alanbrook
|
03b7b77b5a
|
update quickjs; nota, kim
|
2024-01-14 18:56:52 +00:00 |
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John Alanbrook
|
ffb7631a6b
|
js
|
2024-01-14 16:24:31 +00:00 |
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John Alanbrook
|
eb4abb9f8d
|
particle params
|
2024-01-04 15:46:28 +00:00 |
|
John Alanbrook
|
6e4b7e63f2
|
particles and warp zones
|
2024-01-04 14:14:37 +00:00 |
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John Alanbrook
|
913c74db96
|
fix collisions
|
2024-01-03 23:19:13 +00:00 |
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John Alanbrook
|
da5b7154d7
|
tests; new callbacks
|
2024-01-03 20:26:42 +00:00 |
|
John Alanbrook
|
1d776855be
|
particle component
|
2024-01-01 23:30:42 +00:00 |
|
John Alanbrook
|
2983e9f3c6
|
tween functions
|
2024-01-01 13:44:43 +00:00 |
|
John Alanbrook
|
6aa44042d7
|
particles, sprite animation
|
2023-12-30 01:08:53 +00:00 |
|
John Alanbrook
|
5bdf311da9
|
initial physics constraints
|
2023-12-28 23:38:17 +00:00 |
|
John Alanbrook
|
5df1670538
|
tiling sprites; line drawing
|
2023-12-27 20:16:43 +00:00 |
|
John Alanbrook
|
2880badc98
|
scale
|
2023-12-26 21:39:46 +00:00 |
|
John Alanbrook
|
2f086947b9
|
scaling
|
2023-12-24 15:14:46 +00:00 |
|
John Alanbrook
|
ccfd233207
|
crash fixes; path rebasing for drag 'n' drop
|
2023-12-22 17:50:03 +00:00 |
|
John Alanbrook
|
606dfbea93
|
bug fixing
|
2023-12-22 13:14:44 +00:00 |
|
John Alanbrook
|
2ae45a5bb8
|
many bug fixes; const correctness; restrict; memory leaks fixed
|
2023-12-21 23:21:01 +00:00 |
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John Alanbrook
|
e84d3b60af
|
spline fixes
|
2023-12-21 16:49:44 +00:00 |
|
John Alanbrook
|
a03143463e
|
spline fixes
|
2023-12-20 23:20:29 +00:00 |
|
John Alanbrook
|
55d5133414
|
line rendering
|
2023-12-19 23:28:45 +00:00 |
|
John Alanbrook
|
dacad57577
|
fix camera, spline
|
2023-12-19 21:34:36 +00:00 |
|
John Alanbrook
|
a1aff79d5c
|
bug fixes; remove texture anims
|
2023-12-18 23:12:05 +00:00 |
|
John Alanbrook
|
444fb98125
|
bezier spline controls
|
2023-12-18 12:45:27 +00:00 |
|
John Alanbrook
|
56c8542797
|
spline editing
|
2023-12-14 01:53:09 +00:00 |
|
John Alanbrook
|
903ffbc607
|
fix spline segfault
|
2023-12-13 01:35:34 +00:00 |
|
John Alanbrook
|
2083fb6e9e
|
Fix rotate, scale, move
|
2023-12-12 14:46:27 +00:00 |
|
John Alanbrook
|
d9f6dd5e56
|
fix compilation bugs; add bignum
|
2023-12-11 22:59:59 +00:00 |
|
John Alanbrook
|
9fb36f5df3
|
spline
|
2023-12-11 14:36:45 +00:00 |
|
John Alanbrook
|
5ad3219379
|
time
|
2023-12-10 04:09:15 +00:00 |
|
John Alanbrook
|
cb0fa34743
|
catmull-rom spline custom
|
2023-12-04 19:38:37 +00:00 |
|
John Alanbrook
|
6b28e60e3a
|
scene graph
|
2023-11-30 16:47:59 +00:00 |
|
John Alanbrook
|
03fb016fbc
|
actor delay
|
2023-11-29 23:31:41 +00:00 |
|
John Alanbrook
|
b9db31c84e
|
nodes,gameobjects cleanup
|
2023-11-29 18:40:13 +00:00 |
|
John Alanbrook
|
7e7514f5d7
|
dsp node js objects
|
2023-11-29 13:32:32 +00:00 |
|
John Alanbrook
|
f47b6ece21
|
node free; pitch shift; time scale
|
2023-11-29 04:48:32 +00:00 |
|
John Alanbrook
|
1d491e694a
|
Fix race condition for sound ending
|
2023-11-27 23:04:04 +00:00 |
|
John Alanbrook
|
44febe1c6d
|
audio reworked
|
2023-11-27 20:29:55 +00:00 |
|
John Alanbrook
|
d047ceb07b
|
events
|
2023-11-22 09:51:43 +00:00 |
|
John Alanbrook
|
6193bceb74
|
music stop; sprite alpha blending; sprite sorting; change to anim
|
2023-11-21 07:07:50 +00:00 |
|
John Alanbrook
|
051d8653fb
|
svg support; reworking of sounds; steam integration and building
|
2023-11-20 21:57:23 +00:00 |
|
John Alanbrook
|
ec8b3c97c4
|
start steam integration; bug fixes
|
2023-11-20 13:49:14 +00:00 |
|
John Alanbrook
|
cccd472f12
|
Tween and delay fixes now entity lifetime; spline symmetry
|
2023-11-17 21:16:13 +00:00 |
|
John Alanbrook
|
e712d06244
|
Fix separation trigger; fix timers; add geometry creation; fix transform errors
|
2023-11-16 15:27:04 +00:00 |
|
John Alanbrook
|
563bacdb9c
|
flip replaced with mirroring'
|
2023-11-15 22:42:39 +00:00 |
|
John Alanbrook
|
f6161d04b0
|
transform work
|
2023-11-14 15:20:09 +00:00 |
|
John Alanbrook
|
21464c44fb
|
Support fat macos binaries; rudimentary support for ios
|
2023-11-11 15:56:57 +00:00 |
|
John Alanbrook
|
83851ef272
|
collision layers
|
2023-11-07 23:24:26 +00:00 |
|
John Alanbrook
|
8c3e8aa539
|
timers fixed
|
2023-11-07 18:45:52 +00:00 |
|
John Alanbrook
|
1a6dbfaa88
|
Add vector swizzling; custom velocity function; per object gravity disabling; max velocities
|
2023-11-06 13:05:27 +00:00 |
|
John Alanbrook
|
5ee444465e
|
cgltf glb texture pulling
|
2023-11-04 03:01:30 +00:00 |
|