Commit graph

21 commits

Author SHA1 Message Date
John Alanbrook 90c830a0e3 Add JSON; Reorganize textures 2023-01-02 13:55:26 +00:00
John Alanbrook eadf3524ba UV and ST 2022-12-30 19:31:06 +00:00
John Alanbrook 804c2de617 Cleaned up sprite render; use UVs 2022-12-29 17:27:41 +00:00
John Alanbrook 76273e1c54 Packed font rendering 2022-12-28 22:50:54 +00:00
John Alanbrook 147cf1b05d Draw sprite to GUI 2022-12-24 19:18:06 +00:00
John Alanbrook 6227754925 Added stringifying escape & F keys; add sound, sys FFI; unconflict time.h and timer.h 2022-12-16 17:54:05 +00:00
John Alanbrook 39bacf9508 fixes 2022-11-20 20:37:17 +00:00
John Alanbrook 5386e19e17 Improved log; fixed texture loading and hash table 2022-11-17 22:48:20 +00:00
John Alanbrook ca0419ab46 ? 2022-09-07 15:34:45 +00:00
John Alanbrook c56e2841b6 ?? 2022-08-26 16:38:35 +00:00
John Alanbrook ff4168d279 Improved texture handling 2022-08-25 20:48:15 +00:00
John Alanbrook 3040dc1f7f Add asset saving 2022-08-24 17:24:21 +00:00
John Alanbrook 0a76259a92 Texture animations in editor 2022-08-22 13:55:54 +00:00
John Alanbrook cec6d092f7 Removed executables from files 2022-08-14 19:48:13 +00:00
John Alanbrook 9f2419a0bc SDL for audio conversion 2022-07-05 20:12:48 +00:00
John Alanbrook e96d7fb701 Background properly renders 2022-06-30 21:38:51 +00:00
John Alanbrook 9c5767436d Add easy log macros; add vec_init; windows managed by vec now 2022-06-27 19:12:26 +00:00
John Alanbrook 87df6921e8 Turned on warnings and fixed 2022-02-06 16:14:57 +00:00
John Alanbrook a45862c454 Executable 2022-01-25 15:22:03 +00:00
John Alanbrook a7378e1d17 Organized files 2022-01-19 22:43:21 +00:00
John Alanbrook 3dcaf6df81 Initial commit 2021-12-01 03:29:18 +00:00