prosperon/source/engine
2022-11-24 16:58:36 +00:00
..
glad Large refactor - IMGUI to Nuklear 2022-06-21 17:48:19 +00:00
KHR Large refactor - IMGUI to Nuklear 2022-06-21 17:48:19 +00:00
thirdparty Add portaudio and glfw for static linking 2022-11-03 21:58:03 +00:00
2dphysics.c Rename structs to more sane things 2022-11-19 23:13:57 +00:00
2dphysics.h Rename structs to more sane things 2022-11-19 23:13:57 +00:00
3dphysics.c Removed executables from files 2022-08-14 19:48:13 +00:00
3dphysics.h Removed executables from files 2022-08-14 19:48:13 +00:00
3pfollow.c Add portaudio and glfw for static linking 2022-11-03 21:58:03 +00:00
3pfollow.h Add portaudio and glfw for static linking 2022-11-03 21:58:03 +00:00
camera.c Removed executables from files 2022-08-14 19:48:13 +00:00
camera.h Removed executables from files 2022-08-14 19:48:13 +00:00
config.h Removed executables from files 2022-08-14 19:48:13 +00:00
datastream.c Rename structs to more sane things 2022-11-19 23:13:57 +00:00
datastream.h Rename structs to more sane things 2022-11-19 23:13:57 +00:00
debug.c Removed executables from files 2022-08-14 19:48:13 +00:00
debug.h Removed executables from files 2022-08-14 19:48:13 +00:00
debugdraw.c Rename structs to more sane things 2022-11-19 23:13:57 +00:00
debugdraw.h Removed executables from files 2022-08-14 19:48:13 +00:00
dr_flac.h Audio and video works 2022-07-03 05:43:42 +00:00
dr_mp3.h Audio and video works 2022-07-03 05:43:42 +00:00
dr_wav.h Audio and video works 2022-07-03 05:43:42 +00:00
dsp.c Use YughLog instead of printf; add sprites on load 2022-11-18 18:03:07 +00:00
dsp.h Ruby embedded 2022-08-01 18:32:58 +00:00
ed_project.c Editor project 2022-08-14 19:46:10 +00:00
ed_project.h Editor project 2022-08-14 19:46:10 +00:00
editor.c fixes 2022-11-20 20:37:17 +00:00
editor.h Rename structs to more sane things 2022-11-19 23:13:57 +00:00
editorstate.c Use YughLog instead of printf; add sprites on load 2022-11-18 18:03:07 +00:00
editorstate.h Removed executables from files 2022-08-14 19:48:13 +00:00
engine.c Use CC for general compiling; get rid of more printfs; display opengl version on load 2022-11-23 23:29:50 +00:00
engine.h Removed executables from files 2022-08-14 19:48:13 +00:00
font.c Rename structs to more sane things 2022-11-19 23:13:57 +00:00
font.h Rename structs to more sane things 2022-11-19 23:13:57 +00:00
gameobject.c Rename structs to more sane things 2022-11-19 23:13:57 +00:00
gameobject.h Rename structs to more sane things 2022-11-19 23:13:57 +00:00
iir.c MIDI music and soundfonts work 2022-07-10 18:04:24 +00:00
iir.h Compiles 2022-07-10 02:46:23 +00:00
input.c Replaced vec.h with stb_ds.h arrays 2022-08-26 14:19:17 +00:00
input.h Removed executables from files 2022-08-14 19:48:13 +00:00
level.c Rename structs to more sane things 2022-11-19 23:13:57 +00:00
level.h Removed executables from files 2022-08-14 19:48:13 +00:00
light.c Rename structs to more sane things 2022-11-19 23:13:57 +00:00
light.h Rename structs to more sane things 2022-11-19 23:13:57 +00:00
log.c Add versioning to logs; add backtrace on crash; add automatic logging to a logfile every run 2022-11-24 07:54:17 +00:00
log.h Add versioning to logs; add backtrace on crash; add automatic logging to a logfile every run 2022-11-24 07:54:17 +00:00
mathc.c Removed executables from files 2022-08-14 19:48:13 +00:00
mathc.h Removed executables from files 2022-08-14 19:48:13 +00:00
mesh.c Rename structs to more sane things 2022-11-19 23:13:57 +00:00
mesh.h Rename structs to more sane things 2022-11-19 23:13:57 +00:00
mix.c Remove johnsondict 2022-07-19 20:13:15 +00:00
mix.h Bitcrusher 2022-07-12 20:43:02 +00:00
model.c Rename structs to more sane things 2022-11-19 23:13:57 +00:00
model.h Rename structs to more sane things 2022-11-19 23:13:57 +00:00
mrbffi.c Use YughLog instead of printf; add sprites on load 2022-11-18 18:03:07 +00:00
mrbffi.h (no comment) 2022-08-03 22:00:27 +00:00
music.c Add web 2022-07-28 19:07:20 +00:00
music.h Mono & pan 2022-07-12 04:21:57 +00:00
nuke.c Add portaudio and glfw for static linking 2022-11-03 21:58:03 +00:00
nuke.h Add portaudio and glfw for static linking 2022-11-03 21:58:03 +00:00
openglrender.c Rename structs to more sane things 2022-11-19 23:13:57 +00:00
openglrender.h Rename structs to more sane things 2022-11-19 23:13:57 +00:00
parson.c REFACTOR!! 2022-08-06 20:39:29 +00:00
parson.h REFACTOR!! 2022-08-06 20:39:29 +00:00
registry.c Rename structs to more sane things 2022-11-19 23:13:57 +00:00
registry.h Rename structs to more sane things 2022-11-19 23:13:57 +00:00
render.h Use CC for general compiling; get rid of more printfs; display opengl version on load 2022-11-23 23:29:50 +00:00
resources.c Use YughLog instead of printf; add sprites on load 2022-11-18 18:03:07 +00:00
resources.h Improved texture handling 2022-08-25 20:48:15 +00:00
script.c Add script subfolder in pinball 2022-11-20 21:50:14 +00:00
script.h Add script subfolder in pinball 2022-11-20 21:50:14 +00:00
shader.c Rename structs to more sane things 2022-11-19 23:13:57 +00:00
shader.h Rename structs to more sane things 2022-11-19 23:13:57 +00:00
skybox.c Removed executables from files 2022-08-14 19:48:13 +00:00
skybox.h Rename structs to more sane things 2022-11-19 23:13:57 +00:00
sound.c Add portaudio and glfw for static linking 2022-11-03 21:58:03 +00:00
sound.h fixes 2022-11-20 20:37:17 +00:00
sprite.c Rename structs to more sane things 2022-11-19 23:13:57 +00:00
sprite.h Rename structs to more sane things 2022-11-19 23:13:57 +00:00
static_actor.c Rename structs to more sane things 2022-11-19 23:13:57 +00:00
static_actor.h Rename structs to more sane things 2022-11-19 23:13:57 +00:00
texture.c fixes 2022-11-20 20:37:17 +00:00
texture.h Improved texture handling 2022-08-25 20:48:15 +00:00
timer.c Use CC for general compiling; get rid of more printfs; display opengl version on load 2022-11-23 23:29:50 +00:00
timer.h Replaced vec.h with stb_ds.h arrays 2022-08-26 14:19:17 +00:00
tinyspline.c Bitcrusher 2022-07-12 20:43:02 +00:00
tinyspline.h Bitcrusher 2022-07-12 20:43:02 +00:00
tml.h Sound font reader TSf 2022-07-05 20:24:12 +00:00
transform.c Removed executables from files 2022-08-14 19:48:13 +00:00
transform.h Removed executables from files 2022-08-14 19:48:13 +00:00
tsf.h Sound font reader TSf 2022-07-05 20:24:12 +00:00
window.c Use CC for general compiling; get rid of more printfs; display opengl version on load 2022-11-23 23:29:50 +00:00
window.h Add portaudio and glfw for static linking 2022-11-03 21:58:03 +00:00
yugine.c Massively improved Makefile, with DBG and release options; engine outputs engine version to root directory of game on startup 2022-11-24 16:58:36 +00:00