Ruby embedded
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760765d350
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15
Makefile
15
Makefile
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@ -12,7 +12,8 @@ UNAME_P != uname -m
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CCACHE = #ccache
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#CC specifies which compiler we're using
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CC = $(CCACHE) tcc -DSDL_DISABLE_IMMINTRIN_H
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CC = $(CCACHE) clang -DSDL_DISABLE_IMMINTRIN_H
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CLINK = clang
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MUSL = /usr/local/musl/include
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@ -96,8 +97,8 @@ ifeq ($(UNAME), Windows_NT)
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CLIBS = glew32
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EXT = .exe
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else
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LINKER_FLAGS = -g /usr/lib64/pipewire-0.3/jack/libjack.so.0 #/usr/local/lib/tcc/bcheck.o /usr/local/lib/tcc/bt-exe.o /usr/local/lib/tcc/bt-log.o
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ELIBS = m c engine editor glfw3 portaudio rt asound pthread SDL2 yughc
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LINKER_FLAGS = -g /usr/lib64/pipewire-0.3/jack/libjack.so.0
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ELIBS = m c engine editor glfw3 portaudio rt asound pthread SDL2 yughc mruby
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CLIBS =
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EXT =
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endif
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@ -122,12 +123,12 @@ LINK = $(LIBPATH) $(LINKER_FLAGS) $(LELIBS) -o $@
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engine: tags $(yuginec:.%.c=$(objprefix)%.o) $(ENGINE)
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@echo Linking engine
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@$(CC) $@ $(LINK)
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@$(CLINK) $@ $(LINK)
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@echo Finished build
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editor: tags $(yuginec:.%.c=$(objprefix)%.o) $(EDITOR) $(ENGINE)
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@echo Linking editor
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@$(CC) $^ $(LINK)
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@$(CLINK) $^ $(LINK)
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@echo Finished build
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$(ENGINE): $(eobjects) bin/libglfw3.a
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@ -142,12 +143,12 @@ $(EDITOR): $(edobjects)
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xbrainstorm: $(bsobjects) $(ENGINE) $(EDITOR)
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@echo Making brainstorm
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$(CC) $^ $(LINK)
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$(CLINK) $^ $(LINK)
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@mv xbrainstorm brainstorm/brainstorm$(EXT)
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pinball: tags $(ENGINE) $(pinobjects)
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@echo Making pinball
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@$(CC) $(pinobjects) $(LINK) -o $@
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@$(CLINK) $(pinobjects) $(LINK) -o $@
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@mv pinball paladin/pinball
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bin/libglfw3.a:
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@ -8,6 +8,8 @@
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#include "circbuf.h"
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struct dsp_iir;
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void dsp_rectify(short *in, short *out, int n);
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@ -1,59 +1,34 @@
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#include "script.h"
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#include "gameobject.h"
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#include "stdio.h"
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#include "mruby.h"
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#include "mruby/compile.h"
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/*#include <s7.h>
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static mrb_state *mrb;
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s7_scheme *s7 = NULL;
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s7_pointer s7square(s7_scheme * sc, s7_pointer args)
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{
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if (s7_is_integer(s7_car(args)))
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return (s7_make_integer
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(sc, s7_integer(s7_car(args)) * s7_integer(s7_car(args))));
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return (s7_wrong_type_arg_error
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(sc, "square", 1, s7_car(args), "an integer"));
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int fib(int n) {
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if (n < 2) return n;
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return fib(n-1) + fib(n-2);
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}
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s7_pointer s7move(s7_scheme * sc, s7_pointer args)
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{
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if (s7_is_number(s7_car(args)) && s7_is_number(s7_cadr(args))) {
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gameobject_move(updateGO, s7_real(s7_car(args)),
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s7_real(s7_cadr(args)));
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return args;
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}
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return args;
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mrb_value mrb_fib(mrb_state *mrb, mrb_value self) {
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int n;
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mrb_get_args(mrb, "i", &n);
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return mrb_fixnum_value(fib(n));
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}
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s7_pointer s7rotate(s7_scheme * sc, s7_pointer args)
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{
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if (s7_is_number(s7_car(args))) {
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gameobject_rotate(updateGO, s7_real(s7_car(args)));
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return (s7_make_real(sc, cpBodyGetAngle(updateGO->body)));
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}
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return (s7_wrong_type_arg_error
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(sc, "rotate", 1, s7_car(args), "a number"));
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}
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*/
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void script_init()
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{
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/*
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s7 = s7_init();
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s7_define_function(s7, "square", s7square, 1, 0, 0,
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"(square int) squares int");
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s7_define_function(s7, "move", s7move, 1, 0, 0,
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"(move (xs ys)) moves at xs and ys pixels per second");
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s7_define_function(s7, "rotate", s7rotate, 1, 0, 0,
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"(rotate ms) rotates at ms meters per second");
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*/
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void script_init() {
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mrb = mrb_open();
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mrb_define_method(mrb, mrb->object_class, "fib", mrb_fib, MRB_ARGS_REQ(1));
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}
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void script_run(const char *script)
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{
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//s7_eval_c_string(s7, script);
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void script_run(const char *script) {
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mrb_load_string(mrb, script);
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}
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void script_dofile(const char *file) {
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FILE *mrbf = fopen(file, "r");
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mrb_load_file(mrb, mrbf);
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fclose(mrbf);
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}
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@ -1,10 +1,8 @@
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#ifndef SCRIPT_H
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#define SCRIPT_H
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struct s7_scheme;
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extern struct s7_scheme *s7;
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void script_init();
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void script_run(const char *script);
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void script_dofile(const char *file);
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#endif
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