-
272719736c
easier saving
John Alanbrook
2023-10-05 22:30:17 +0000
-
03f209ddef
proper proto chaining in ur construction
John Alanbrook
2023-10-05 18:33:43 +0000
-
8c69dfd71f
font caret underlining; repl line editing
John Alanbrook
2023-10-05 13:02:12 +0000
-
5578b0f7e4
ur reworking; mum improvements
John Alanbrook
2023-10-04 22:57:37 +0000
-
e02054bd10
Mum gui init
John Alanbrook
2023-10-04 13:18:09 +0000
-
2b402d7a2d
removed nuke; restored quickjs due to mem leaks
John Alanbrook
2023-10-03 22:16:38 +0000
-
f5c7b0433d
proper saving of object list
John Alanbrook
2023-10-02 22:03:01 +0000
-
ac91e0742a
level object saving; transform and physics objects
John Alanbrook
2023-10-02 12:58:17 +0000
-
39ab236d66
repl improvements to object selection
John Alanbrook
2023-09-29 18:16:59 +0000
-
0168e81ffe
unify grabbing controls
John Alanbrook
2023-09-29 13:27:34 +0000
-
70e4105e1b
bucket renamed to edge2d and saves now; proper input blocking with reversed()
John Alanbrook
2023-09-27 22:40:04 +0000
-
98ba229c9c
correct polygon2d saving and editing
John Alanbrook
2023-09-27 17:36:32 +0000
-
7984c90140
remove ur from components
John Alanbrook
2023-09-27 14:37:20 +0000
-
1143b9b3dc
circle and sprites work with saves
John Alanbrook
2023-09-26 22:07:51 +0000
-
fe21b84785
Ur saving, ur subtyping
John Alanbrook
2023-09-26 18:34:02 +0000
-
db8e59a8eb
improved UR loading
John Alanbrook
2023-09-26 13:37:19 +0000
-
9a1f1408a6
Simplify reparenting; fix deleting objects and copying objects
John Alanbrook
2023-09-25 21:34:48 +0000
-
58d4132f4d
add c64 font
John Alanbrook
2023-09-25 17:29:49 +0000
-
3c43a1fad8
D3D11 build for windows; gif making works everywhere & gif names are now dates
John Alanbrook
2023-09-25 17:29:04 +0000
-
d52b15e1be
aseprite importer
John Alanbrook
2023-09-25 13:21:02 +0000
-
0256f4cd15
add gif for animations; unique anim types
John Alanbrook
2023-09-24 16:26:44 +0000
-
174a9ed586
Fix Object.merge; add many color palettes, normalize color fns
John Alanbrook
2023-09-23 17:35:02 +0000
-
721abd6a8f
Add color maps
John Alanbrook
2023-09-22 14:44:58 +0000
-
a8eb444991
add object merging
John Alanbrook
2023-09-22 00:51:38 +0000
-
14d743e704
added colors; repl works
John Alanbrook
2023-09-21 17:50:39 +0000
-
47dc6aa1fe
flip, scale, angle works for subobject movement
John Alanbrook
2023-09-21 13:38:23 +0000
-
81875c3436
objects now correctly register components and subobjects
John Alanbrook
2023-09-20 22:58:18 +0000
-
f6d491b142
tojson for ur and entity separation
John Alanbrook
2023-09-20 18:33:11 +0000
-
31331af57d
merge made functions into original prototype
John Alanbrook
2023-09-20 13:11:14 +0000
-
266ad65ba7
Removed more Javascript "features"; simplified ur with closures
John Alanbrook
2023-09-19 22:37:54 +0000
-
a57aaeb5d5
Windows now compiles with directx; separated out ur and entity methods
John Alanbrook
2023-09-19 17:35:12 +0000
-
45a1b2dfb3
Add config.c for all implementations of headers
John Alanbrook
2023-09-19 13:36:39 +0000
-
24a3ee20c6
Add simple macos window cmds; add moon.gif app icon; add editor mode for low power editing
John Alanbrook
2023-09-19 06:10:00 +0000
-
27aaa8e05d
Metal rendering works; high dpi rendering works; fix sokol_gfx_ext to work with metal without SDL
John Alanbrook
2023-09-19 02:55:37 +0000
-
03c9f0c93d
Fix web build; make all file searching fns look through slurp/the CDBs first
John Alanbrook
2023-09-18 17:35:40 +0000
-
60d078321c
Fix Linux and Windows build issues; texture looks in CDBs first
John Alanbrook
2023-09-18 15:45:51 +0000
-
c9c05d931d
JSO compiler; packer; update CDB to 0.80; assets now packed into binary
John Alanbrook
2023-09-18 12:36:07 +0000
-
97483d4ce5
Add touchpad controls to editor; move dup to entity after spawned
John Alanbrook
2023-09-16 03:40:19 +0000
-
d15c4ec6d1
Fix rendering regressions; update image and screen pixel pulling
John Alanbrook
2023-09-15 17:31:31 +0000
-
d86133a317
Compiles on MacOS; use sokol shader converter for shader x-compilation; update sokol
John Alanbrook
2023-09-15 08:37:07 +0000
-
e392f65485
Vastly simplified entity stringifying and diffing
John Alanbrook
2023-09-14 22:37:04 +0000
-
772c12af0e
Editor rotation, scale, grabbing fixed and simplified
John Alanbrook
2023-09-14 17:49:29 +0000
-
513a9ac618
Fix gui texture rendering; add input post callback; editor bugs
John Alanbrook
2023-09-13 21:49:22 +0000
-
681fb27ae4
Removed global scope static variables; ad-hoc way so timers can function in app or timescaled mode
John Alanbrook
2023-09-13 12:31:00 +0000
-
94c2a3c143
JS globbing; remove glob b/c windows; pregame script hooks
John Alanbrook
2023-09-13 06:08:32 +0000
-
009609458b
Add compile flags to remove bits of engine; sokol_gfx_ext works on windows; remove glad/gl
John Alanbrook
2023-09-13 04:32:14 +0000
-
e6ef147c40
Editor camera zoom and pan; fix mouse input signals; tex editor to own file; fix grid drawing
John Alanbrook
2023-09-12 22:19:46 +0000
-
ef95b233e2
gif creation time limit; stretch or scale option
John Alanbrook
2023-09-12 17:45:54 +0000
-
0763783284
Gif making controllable from script
John Alanbrook
2023-09-12 12:56:40 +0000
-
1ac0c7693d
GPU gif creation
John Alanbrook
2023-09-12 05:02:57 +0000
-
b9316dbbe6
Editor mouse works; remove level.js
John Alanbrook
2023-09-11 22:09:21 +0000
-
6b73624c12
Extremely slow gif rendering
John Alanbrook
2023-09-11 20:07:36 +0000
-
35c0337837
proper CPU timing; ur type extensions
John Alanbrook
2023-09-11 07:46:12 +0000
-
b5b7f3f0e2
Merge levels and entities
John Alanbrook
2023-09-08 17:35:06 +0000
-
cc879746e3
Add ur prototype idea
John Alanbrook
2023-09-08 06:26:48 +0000
-
a4111b01a5
Prototype duplication fixes; split out engine.js into multiple components
John Alanbrook
2023-09-07 21:46:35 +0000
-
acecf2fde9
Fix grid drawing; add energy efficient editing; add input down detection
John Alanbrook
2023-09-06 22:48:08 +0000
-
e78e673576
Quicjs optimizes similar to engine; objects lerp from their prototype
John Alanbrook
2023-09-06 17:17:16 +0000
-
7ddf807efd
Command line arguments, err messages, help; remove Proxy functions from JS
John Alanbrook
2023-09-05 22:09:25 +0000
-
4d577dadb7
Constrained nuklear.h to nuke.c
John Alanbrook
2023-09-05 14:38:52 +0000
-
075b9950e0
Replace SQLite3 with TinyCDB; javascript compile output
John Alanbrook
2023-09-05 15:44:52 +0000
-
a9468d0e95
Remove unneeded ES6 from QuickJS
John Alanbrook
2023-09-05 02:35:05 +0000
-
40974a5261
Makefile simplification
John Alanbrook
2023-09-04 21:27:30 +0000
-
008458c7f1
Add Sqlite packing; merge render and openglrender; remove ftw from web builds
John Alanbrook
2023-09-04 14:48:44 +0000
-
f41f547f63
Clang warning fixes; remove unneeded nuklear files; remove assumed window size
John Alanbrook
2023-09-04 06:20:55 +0000
-
467f7b29ea
Makefile fix to easily make linux, windows, web; DBG flag set correctly
John Alanbrook
2023-09-03 17:50:02 +0000
-
3e0dc30645
fix log windows bug; remove unneeded third party files
John Alanbrook
2023-09-02 11:53:52 +0000
-
1b1d080528
Compilation targets of WIN, WEB, and LINUX; ftw to nftw for emscripten [2deca9ddb9]
John Alanbrook
2023-08-31 22:23:24 +0000
-
a58da54994
Remove engine file; add icon support; add QOI and QOA support
John Alanbrook
2023-08-31 18:00:33 +0000
-
53ceb9bbf7
Merge sokol app; fix basic input
John Alanbrook
2023-08-31 08:10:30 +0000
-
-
6e4e529541
Clean up window and input, integrate sokol [2deca9ddb9]
John Alanbrook
2023-08-31 07:05:06 +0000
-
f5f5c16f56
flac, mp3, wav playing
John Alanbrook
2023-08-30 23:22:32 +0000
-
6dbfb2afd3
corrected level fn registering; initial move to sokol_audio w/ 32bit float sound [57d84de51f509035]
John Alanbrook
2023-08-29 22:11:36 +0000
-
a3c6292eb2
Add script compile; level load eval environments
John Alanbrook
2023-08-29 14:41:40 +0000
-
9dc04f6ce7
Rework Register and Player objects to remove some global functions
John Alanbrook
2023-08-28 22:00:53 +0000
-
aad89926d9
Remove vec.h; add editor start, step, pause controls
John Alanbrook
2023-08-28 02:57:19 +0000
-
2a79182cac
Component, text editor, debug controls; editor modes; input blocking; cmdline docstring output to markdown [8d85349744c4d40a]
John Alanbrook
2023-08-25 06:30:39 +0000
-
6ad4fd3ee8
Editor and debug controls more uniform, with docstrings [8d85349744c4d40a]
John Alanbrook
2023-08-24 21:22:52 +0000
-
f94c62c5c0
Fix grid draw, circle draw, most editor drawing
John Alanbrook
2023-08-23 22:18:34 +0000
-
09765f5336
merge sokol
John Alanbrook
2023-08-23 04:34:36 +0000
-
-
54e247433f
nuklear input fixed
John Alanbrook
2023-08-23 04:19:09 +0000
-
77895c7a45
start sokol integration.
John Alanbrook
2023-08-23 03:44:09 +0000
-
86f924b55c
Create new branch named "sokolapp"
John Alanbrook
2023-08-22 22:16:15 +0000
-
-
3f2ae7ff82
Nuklear renders in GUI pass
John Alanbrook
2023-08-22 22:15:39 +0000
-
172af950e8
Input and scripting documentation; level todos
John Alanbrook
2023-08-22 12:29:53 +0000
-
521566c5b9
Change adoc to markdown.
John Alanbrook
2023-08-18 05:03:01 +0000
-
82f26f0d8c
added game.md
John Alanbrook
2023-08-18 03:09:05 +0000
-
f17c746162
d
John Alanbrook
2023-08-18 01:13:17 +0000
-
eab7cd0976
d
John Alanbrook
2023-08-17 01:17:18 +0000
-
c8ba538f5b
d
John Alanbrook
2023-08-14 22:20:30 +0000
-
1e8d82ce39
downstairs
John Alanbrook
2023-08-08 21:14:57 +0000
-
e6e4d7ae20
up
John Alanbrook
2023-07-03 04:05:21 +0000
-
c81c0f22f2
upstairs
John Alanbrook
2023-06-28 16:35:41 +0000
-
e549a9445b
nogame
John Alanbrook
2023-06-09 03:51:06 +0000
-
a4b85df08f
break
John Alanbrook
2023-06-09 03:50:52 +0000
-
09b1d46986
pinball
John Alanbrook
2023-06-08 22:27:37 +0000
-
0c6929893b
missiles
John Alanbrook
2023-06-07 22:26:46 +0000
-
4c77c5f472
random ints
John Alanbrook
2023-06-07 17:45:00 +0000
-
6c0e850180
increase draw buffers
John Alanbrook
2023-06-07 13:41:09 +0000
-
6a1a06be76
texture scrolling
John Alanbrook
2023-06-06 20:49:55 +0000