Commit graph

64 commits

Author SHA1 Message Date
John Alanbrook 9fb36f5df3 spline 2023-12-11 14:36:45 +00:00
John Alanbrook cb0fa34743 catmull-rom spline custom 2023-12-04 19:38:37 +00:00
John Alanbrook de8c8c9168 transforms 2023-11-30 22:24:26 +00:00
John Alanbrook 6b28e60e3a scene graph 2023-11-30 16:47:59 +00:00
John Alanbrook 03fb016fbc actor delay 2023-11-29 23:31:41 +00:00
John Alanbrook b9db31c84e nodes,gameobjects cleanup 2023-11-29 18:40:13 +00:00
John Alanbrook 1d491e694a Fix race condition for sound ending 2023-11-27 23:04:04 +00:00
John Alanbrook 44febe1c6d audio reworked 2023-11-27 20:29:55 +00:00
John Alanbrook d047ceb07b events 2023-11-22 09:51:43 +00:00
John Alanbrook 6193bceb74 music stop; sprite alpha blending; sprite sorting; change to anim 2023-11-21 07:07:50 +00:00
John Alanbrook 051d8653fb svg support; reworking of sounds; steam integration and building 2023-11-20 21:57:23 +00:00
John Alanbrook ec8b3c97c4 start steam integration; bug fixes 2023-11-20 13:49:14 +00:00
John Alanbrook cccd472f12 Tween and delay fixes now entity lifetime; spline symmetry 2023-11-17 21:16:13 +00:00
John Alanbrook e712d06244 Fix separation trigger; fix timers; add geometry creation; fix transform errors 2023-11-16 15:27:04 +00:00
John Alanbrook 563bacdb9c flip replaced with mirroring' 2023-11-15 22:42:39 +00:00
John Alanbrook f6161d04b0 transform work 2023-11-14 15:20:09 +00:00
John Alanbrook 51438a5328 update docs 2023-11-12 02:01:42 +00:00
John Alanbrook 8bef401be4 fix timer freeing; add window resolution compensation on play; device testing 2023-11-08 07:39:10 +00:00
John Alanbrook 83851ef272 collision layers 2023-11-07 23:24:26 +00:00
John Alanbrook 8c3e8aa539 timers fixed 2023-11-07 18:45:52 +00:00
John Alanbrook 1a6dbfaa88 Add vector swizzling; custom velocity function; per object gravity disabling; max velocities 2023-11-06 13:05:27 +00:00
John Alanbrook a854764636 Fix char2d; add camera reset in editor; default entity physics is static 2023-11-02 22:25:00 +00:00
John Alanbrook 92ccb72c04 Add update and physics timings; add instance reversion on save urtype 2023-10-30 22:41:32 +00:00
John Alanbrook 6eefa95546 spline editing works; hollow, etc; add M-g for move all points 2023-10-29 21:39:45 +00:00
John Alanbrook 0fcc2286fa instance saving 2023-10-26 16:48:02 +00:00
John Alanbrook 264a365a1a Reconfigure logging; add markdown output for input controls and important api 2023-10-23 13:08:11 +00:00
John Alanbrook 29698dbca5 add config startup files; add object.dig; editor gui additions; improved translating 2023-10-18 22:20:23 +00:00
John Alanbrook b87cd41e70 Add console object; add intuitive object view; console clear; add play hooks 2023-10-17 17:22:06 +00:00
John Alanbrook f29981ca77 fix check dirty; fix input stack for editor 2023-10-17 00:59:58 +00:00
John Alanbrook 567691edce Bug fixes for input, cleanup on engine exit 2023-10-16 14:40:43 +00:00
John Alanbrook 8f455476f1 Start and restart play mode 2023-10-11 22:22:41 +00:00
John Alanbrook cff5483325 proper saving 2023-10-10 22:37:58 +00:00
John Alanbrook 661d29a01c level saving 2023-10-09 23:10:10 +00:00
John Alanbrook 5db00e9019 repl tab completion; rgb text coloring 2023-10-09 18:03:12 +00:00
John Alanbrook 9701cd2b4a Mum padding and text wrap; save as works 2023-10-06 17:38:49 +00:00
John Alanbrook 272719736c easier saving 2023-10-05 22:30:17 +00:00
John Alanbrook 03f209ddef proper proto chaining in ur construction 2023-10-05 18:33:43 +00:00
John Alanbrook 8c69dfd71f font caret underlining; repl line editing 2023-10-05 13:02:12 +00:00
John Alanbrook 5578b0f7e4 ur reworking; mum improvements 2023-10-04 22:57:37 +00:00
John Alanbrook e02054bd10 Mum gui init 2023-10-04 13:18:09 +00:00
John Alanbrook 2b402d7a2d removed nuke; restored quickjs due to mem leaks 2023-10-03 22:16:38 +00:00
John Alanbrook f5c7b0433d proper saving of object list 2023-10-02 22:03:01 +00:00
John Alanbrook ac91e0742a level object saving; transform and physics objects 2023-10-02 12:58:17 +00:00
John Alanbrook 39ab236d66 repl improvements to object selection 2023-09-29 18:16:59 +00:00
John Alanbrook 0168e81ffe unify grabbing controls 2023-09-29 13:27:34 +00:00
John Alanbrook 70e4105e1b bucket renamed to edge2d and saves now; proper input blocking with reversed() 2023-09-27 22:40:04 +00:00
John Alanbrook 98ba229c9c correct polygon2d saving and editing 2023-09-27 17:36:32 +00:00
John Alanbrook 7984c90140 remove ur from components 2023-09-27 14:37:20 +00:00
John Alanbrook 1143b9b3dc circle and sprites work with saves 2023-09-26 22:07:51 +00:00
John Alanbrook fe21b84785 Ur saving, ur subtyping 2023-09-26 18:34:02 +00:00