Commit graph

718 commits

Author SHA1 Message Date
John Alanbrook 3010ce17e5 Added stringifying escape & F keys; add sound, sys FFI; unconflict time.h and timer.h 2022-12-16 19:37:40 +00:00
John Alanbrook 44d503ae22 Added stringifying escape & F keys; add sound, sys FFI; unconflict time.h and timer.h 2022-12-16 19:29:50 +00:00
John Alanbrook 6227754925 Added stringifying escape & F keys; add sound, sys FFI; unconflict time.h and timer.h 2022-12-16 17:54:05 +00:00
John Alanbrook bfddf39a38 Mkfile 2022-12-16 15:07:21 +00:00
John Alanbrook fa8dfaf8e8 Proper logging using scheme; implemented most MRB FFI in scheme 2022-12-15 23:30:22 +00:00
John Alanbrook 688d816bce Fixed many incompatible pointer warnings; add tcc specific debugging flags to makefile 2022-12-15 23:30:17 +00:00
John Alanbrook 0b64d0872b Fixed many incompatible pointer warnings; add tcc specific debugging flags to makefile 2022-12-14 19:01:42 +00:00
John Alanbrook 60bf5ca7bc Moved source file locations for easier compiling; cleaned up Makefile; cleaned up opengl code 2022-12-13 18:32:36 +00:00
John Alanbrook 18eefd4937 Using S7; edit Makefile for debug, windows compilation 2022-12-12 16:48:21 +00:00
John Alanbrook e5e5716665 Using S7; edit Makefile for debug, windows compilation 2022-12-12 07:35:42 +00:00
John Alanbrook 998cb11218 Add newlines to the end of files without them; enable warnings on compile 2022-11-25 13:12:31 +00:00
John Alanbrook ac0ad8efc2 Massively improved Makefile, with DBG and release options; engine outputs engine version to root directory of game on startup 2022-11-24 16:58:36 +00:00
John Alanbrook 5946a08a79 Add versioning to logs; add backtrace on crash; add automatic logging to a logfile every run 2022-11-24 07:54:17 +00:00
John Alanbrook 012f1cc1fc Removed game subprojects; Makefile now uses pkg-config for dependencies 2022-11-24 04:44:42 +00:00
John Alanbrook 91de53dee3 Clean up unnecessary files. 2022-11-24 04:14:09 +00:00
John Alanbrook a0f016a011 Use CC for general compiling; get rid of more printfs; display opengl version on load 2022-11-23 23:29:50 +00:00
John Alanbrook 29c001e7df Add script subfolder in pinball 2022-11-20 21:50:14 +00:00
John Alanbrook cefa2310f7 Specify gitignore 2022-11-20 21:17:24 +00:00
John Alanbrook 44e55712ab Removed shaders from pinball 2022-11-20 21:14:22 +00:00
John Alanbrook 39bacf9508 fixes 2022-11-20 20:37:17 +00:00
John Alanbrook 4224594ee4 Rename structs to more sane things 2022-11-19 23:13:57 +00:00
John Alanbrook 3641c246d4 Use YughLog instead of printf; add sprites on load 2022-11-18 18:03:07 +00:00
John Alanbrook 5386e19e17 Improved log; fixed texture loading and hash table 2022-11-17 22:48:20 +00:00
John Alanbrook 36277d5c7b Add portaudio and glfw for static linking 2022-11-03 21:58:03 +00:00
John Alanbrook 9be9512e85 Removed arrlen and arrwalk, which do not work 2022-10-24 20:19:48 +00:00
John Alanbrook e53cab8604 (no comment) 2022-10-23 22:10:53 +00:00
John Alanbrook ca0419ab46 ? 2022-09-07 15:34:45 +00:00
John Alanbrook 81986d6bad Not sure 2022-08-29 03:34:33 +00:00
John Alanbrook c56e2841b6 ?? 2022-08-26 16:38:35 +00:00
John Alanbrook 02d4396010 Replaced vec.h with stb_ds.h arrays 2022-08-26 14:19:17 +00:00
John Alanbrook ff4168d279 Improved texture handling 2022-08-25 20:48:15 +00:00
John Alanbrook 3040dc1f7f Add asset saving 2022-08-24 17:24:21 +00:00
John Alanbrook dc82da6982 ? 2022-08-24 13:12:04 +00:00
John Alanbrook 0a76259a92 Texture animations in editor 2022-08-22 13:55:54 +00:00
John Alanbrook dda8f1cc24 Asset viewer 2022-08-19 16:25:08 +00:00
John Alanbrook 37ef9affb2 ?? 2022-08-18 13:50:03 +00:00
John Alanbrook 5823947fb4 engine 2022-08-17 05:01:51 +00:00
John Alanbrook 7aef7afc90 Fix seg faults when loading gameobjects 2022-08-16 04:46:06 +00:00
John Alanbrook 4f0a59f581 Editor works again 2022-08-15 21:38:21 +00:00
John Alanbrook 638e57e660 Add paladin game; fix NK bool 2022-08-14 23:10:29 +00:00
John Alanbrook 24ee74150a Add config script load and engine load 2022-08-14 21:01:29 +00:00
John Alanbrook cec6d092f7 Removed executables from files 2022-08-14 19:48:13 +00:00
John Alanbrook 7e9efc174a Editor project 2022-08-14 19:46:10 +00:00
John Alanbrook 28c69ff62f pinballx 2022-08-14 19:19:36 +00:00
John Alanbrook b0d2757f70 Ruby 2022-08-12 19:03:56 +00:00
John Alanbrook 406b2b491f Brainstorm is now fully in ruby 2022-08-07 06:43:45 +00:00
John Alanbrook 5b9369a197 REFACTOR!! 2022-08-06 20:39:29 +00:00
John Alanbrook e745acad3e Project cleanup
Standard shaders and fonts now belong to the source directory
2022-08-05 21:16:04 +00:00
John Alanbrook 9b0901eaf8 Put nuklear into its own ffi 2022-08-05 19:23:39 +00:00
John Alanbrook a296b77c45 GUI to ruby 2022-08-04 01:49:56 +00:00