Commit graph

41 commits

Author SHA1 Message Date
John Alanbrook 962fed0022 Push window functions into C 2024-03-13 16:30:55 -05:00
John Alanbrook 74a59a1e35 Clean up quitting before sokol app is initiated 2024-03-11 15:11:39 -05:00
John Alanbrook f948dac73f font setting 2024-03-02 08:59:50 +00:00
John Alanbrook 606dfbea93 bug fixing 2023-12-22 13:14:44 +00:00
John Alanbrook a03143463e spline fixes 2023-12-20 23:20:29 +00:00
John Alanbrook 71d5ae7619 Update sokol 2023-11-01 20:33:22 +00:00
John Alanbrook 92ccb72c04 Add update and physics timings; add instance reversion on save urtype 2023-10-30 22:41:32 +00:00
John Alanbrook 0fcc2286fa instance saving 2023-10-26 16:48:02 +00:00
John Alanbrook 264a365a1a Reconfigure logging; add markdown output for input controls and important api 2023-10-23 13:08:11 +00:00
John Alanbrook b87cd41e70 Add console object; add intuitive object view; console clear; add play hooks 2023-10-17 17:22:06 +00:00
John Alanbrook 567691edce Bug fixes for input, cleanup on engine exit 2023-10-16 14:40:43 +00:00
John Alanbrook 8229c94a5b fix debug draw shapes 2023-10-12 22:05:49 +00:00
John Alanbrook 661d29a01c level saving 2023-10-09 23:10:10 +00:00
John Alanbrook 2b402d7a2d removed nuke; restored quickjs due to mem leaks 2023-10-03 22:16:38 +00:00
John Alanbrook fe21b84785 Ur saving, ur subtyping 2023-09-26 18:34:02 +00:00
John Alanbrook 9a1f1408a6 Simplify reparenting; fix deleting objects and copying objects 2023-09-25 21:34:48 +00:00
John Alanbrook 3c43a1fad8 D3D11 build for windows; gif making works everywhere & gif names are now dates 2023-09-25 17:29:04 +00:00
John Alanbrook d52b15e1be aseprite importer 2023-09-25 13:21:02 +00:00
John Alanbrook 681fb27ae4 Removed global scope static variables; ad-hoc way so timers can function in app or timescaled mode 2023-09-13 12:31:00 +00:00
John Alanbrook 35c0337837 proper CPU timing; ur type extensions 2023-09-11 07:46:12 +00:00
John Alanbrook cc879746e3 Add ur prototype idea 2023-09-08 06:26:48 +00:00
John Alanbrook a4111b01a5 Prototype duplication fixes; split out engine.js into multiple components 2023-09-07 21:46:35 +00:00
John Alanbrook 467f7b29ea Makefile fix to easily make linux, windows, web; DBG flag set correctly 2023-09-03 17:50:02 +00:00
John Alanbrook 3e0dc30645 fix log windows bug; remove unneeded third party files 2023-09-02 11:53:52 +00:00
John Alanbrook 591f48c703 physics fixes 2023-05-27 15:13:20 +00:00
John Alanbrook 8172620214 debug draw fix 2023-05-26 02:55:55 +00:00
John Alanbrook 9045f435a0 imroved circle shaders 2023-05-25 01:45:50 +00:00
John Alanbrook ae0f41539b sokol sprite render 2023-05-04 22:07:00 +00:00
John Alanbrook bbbfb97b60 clz 2023-05-03 18:50:37 +00:00
John Alanbrook 0bf7d419e0 fix compiler warnings 2023-04-29 01:55:24 +00:00
John Alanbrook 8ca1ab4384 editor fixes 2023-04-28 17:49:18 +00:00
John Alanbrook a39aee66f5 stack trace on error and critical logs; set logging level 2023-04-24 22:22:18 +00:00
John Alanbrook 6d69566857 Bug fixing 2023-03-17 15:25:35 +00:00
John Alanbrook 7e1eaaae64 Mouse position & selection; warning fixes 2023-02-02 23:52:15 +00:00
John Alanbrook fcf6f76949 logging compataibility with emacs 2023-01-31 23:41:09 +00:00
John Alanbrook 06b8bba27f Converted to 'nuke' commands 2022-12-23 19:48:29 +00:00
John Alanbrook df907aec2b Add 2d physics hooks 2022-12-20 14:16:26 +00:00
John Alanbrook 9bdb7ce9cb Embedded console into REPL 2022-12-19 18:16:51 +00:00
John Alanbrook fa8dfaf8e8 Proper logging using scheme; implemented most MRB FFI in scheme 2022-12-15 23:30:22 +00:00
John Alanbrook 0b64d0872b Fixed many incompatible pointer warnings; add tcc specific debugging flags to makefile 2022-12-14 19:01:42 +00:00
John Alanbrook 60bf5ca7bc Moved source file locations for easier compiling; cleaned up Makefile; cleaned up opengl code 2022-12-13 18:32:36 +00:00
Renamed from source/engine/log.c (Browse further)