John Alanbrook
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9045f435a0
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imroved circle shaders
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2023-05-25 01:45:50 +00:00 |
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John Alanbrook
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e0f3985b00
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shaders
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2023-05-12 18:22:05 +00:00 |
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John Alanbrook
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0bf7d419e0
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fix compiler warnings
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2023-04-29 01:55:24 +00:00 |
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John Alanbrook
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8ca1ab4384
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editor fixes
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2023-04-28 17:49:18 +00:00 |
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John Alanbrook
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dc1fda6611
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Add gamepad support
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2023-04-25 19:59:26 +00:00 |
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John Alanbrook
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9b1cead91e
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Fix free C string bugs in ffi
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2023-04-25 16:55:33 +00:00 |
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John Alanbrook
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a39aee66f5
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stack trace on error and critical logs; set logging level
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2023-04-24 22:22:18 +00:00 |
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John Alanbrook
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2ab0f33d3f
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Add all files needed for engine into main branch
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2023-04-22 21:44:26 +00:00 |
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John Alanbrook
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1e8d76961d
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Add quickjs to tree
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2023-04-22 19:07:37 +00:00 |
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John Alanbrook
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1f3a0091bb
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fixed quickjs memory leaks
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2023-04-19 21:58:17 +00:00 |
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John Alanbrook
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879ab0fc05
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Compiles and working
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2023-04-19 20:16:35 +00:00 |
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John Alanbrook
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86211aecb8
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compiles
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2023-04-18 22:58:44 +00:00 |
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John Alanbrook
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27d15f1e81
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Before SED
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2023-04-18 19:49:17 +00:00 |
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John Alanbrook
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6d69566857
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Bug fixing
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2023-03-17 15:25:35 +00:00 |
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John Alanbrook
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f5e73b96d3
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Fixed object deletion during physics calcs
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2023-02-28 23:03:28 +00:00 |
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John Alanbrook
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a3428f0d36
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Add MOI calculations for gameobject sync
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2023-02-24 18:11:36 +00:00 |
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John Alanbrook
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fceb68a910
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line
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2023-02-13 14:30:35 +00:00 |
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John Alanbrook
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7e1eaaae64
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Mouse position & selection; warning fixes
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2023-02-02 23:52:15 +00:00 |
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John Alanbrook
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4eeb16ec48
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Nuklear bindings
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2023-01-19 19:06:32 +00:00 |
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John Alanbrook
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695c102ce3
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2D sprite animations; timers
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2023-01-18 23:15:36 +00:00 |
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John Alanbrook
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b8f67a8f9e
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Logging and much better debugging info
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2023-01-14 04:08:39 +00:00 |
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John Alanbrook
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d6797a7f24
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File reloading start
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2023-01-13 19:07:44 +00:00 |
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John Alanbrook
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f0ce69f957
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Javascript collisions
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2023-01-11 22:57:34 +00:00 |
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John Alanbrook
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469b955d97
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javasrcript update & phys update
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2023-01-11 14:57:15 +00:00 |
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John Alanbrook
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3e4edf1ea3
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java
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2023-01-10 21:41:43 +00:00 |
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John Alanbrook
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bdde403a66
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javascript
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2023-01-10 20:02:24 +00:00 |
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John Alanbrook
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8e8af65125
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duktape
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2023-01-10 13:13:00 +00:00 |
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John Alanbrook
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248456fd9e
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PROTO
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2023-01-09 21:35:05 +00:00 |
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John Alanbrook
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a2c9d1163a
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Prototype updates
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2023-01-09 13:21:45 +00:00 |
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John Alanbrook
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e24eef6c8f
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Add gameobject flipping; prefabs autoload
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2023-01-05 21:34:15 +00:00 |
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John Alanbrook
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76273e1c54
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Packed font rendering
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2022-12-28 22:50:54 +00:00 |
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John Alanbrook
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2df559aa4c
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Hit params in collider works
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2022-12-27 18:52:25 +00:00 |
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John Alanbrook
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9a77bb75a8
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Vectorization
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2022-12-27 02:57:45 +00:00 |
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John Alanbrook
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8729892939
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Add camera
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2022-12-22 22:58:06 +00:00 |
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John Alanbrook
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2bcee44677
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Text rendering via script
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2022-12-21 01:34:22 +00:00 |
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John Alanbrook
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df907aec2b
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Add 2d physics hooks
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2022-12-20 14:16:26 +00:00 |
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John Alanbrook
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5ae72062a2
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Added pawn system for input via scheme
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2022-12-20 00:15:38 +00:00 |
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John Alanbrook
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9bdb7ce9cb
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Embedded console into REPL
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2022-12-19 18:16:51 +00:00 |
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John Alanbrook
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0f90215b7a
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Improved REPL
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2022-12-19 15:12:34 +00:00 |
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John Alanbrook
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fa8dfaf8e8
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Proper logging using scheme; implemented most MRB FFI in scheme
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2022-12-15 23:30:22 +00:00 |
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John Alanbrook
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18eefd4937
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Using S7; edit Makefile for debug, windows compilation
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2022-12-12 16:48:21 +00:00 |
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John Alanbrook
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998cb11218
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Add newlines to the end of files without them; enable warnings on compile
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2022-11-25 13:12:31 +00:00 |
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John Alanbrook
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29c001e7df
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Add script subfolder in pinball
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2022-11-20 21:50:14 +00:00 |
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John Alanbrook
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cec6d092f7
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Removed executables from files
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2022-08-14 19:48:13 +00:00 |
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John Alanbrook
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406b2b491f
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Brainstorm is now fully in ruby
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2022-08-07 06:43:45 +00:00 |
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John Alanbrook
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9b0901eaf8
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Put nuklear into its own ffi
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2022-08-05 19:23:39 +00:00 |
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John Alanbrook
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a296b77c45
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GUI to ruby
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2022-08-04 01:49:56 +00:00 |
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John Alanbrook
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2781f09626
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Added scripting
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2022-08-03 22:00:00 +00:00 |
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John Alanbrook
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2e7da5c4e6
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Ruby embedded
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2022-08-01 18:32:58 +00:00 |
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John Alanbrook
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162aebe3fa
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Large refactor - IMGUI to Nuklear
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2022-06-21 17:48:19 +00:00 |
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