John Alanbrook
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e6ec506512
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Fix web build
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2024-04-17 11:51:29 -05:00 |
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John Alanbrook
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c368b81216
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Fix crash on exit
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2024-04-16 07:48:34 -05:00 |
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John Alanbrook
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59ad64bbba
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Replace tinycdb with miniz; remove unnecessary files; use sokol_main
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2024-03-28 17:40:14 -05:00 |
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John Alanbrook
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845fc5d4b8
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Clean up render; fix delay kills
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2024-03-22 09:02:10 -05:00 |
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John Alanbrook
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f5d610cbed
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'use' now how to load extra programs; cached
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2024-03-21 11:33:36 -05:00 |
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John Alanbrook
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51f3b5abeb
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removed ffi stop [memleak]
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2024-03-20 17:12:36 -05:00 |
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John Alanbrook
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32b0cc7377
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quickjs log to its own file; cleanup script.c
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2024-03-15 10:51:04 -05:00 |
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John Alanbrook
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962fed0022
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Push window functions into C
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2024-03-13 16:30:55 -05:00 |
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John Alanbrook
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bb24fd2bc0
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Sprites are now defined in C; gameobject getsets
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2024-03-13 03:51:44 -05:00 |
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John Alanbrook
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4843981527
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Move input handling to script only
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2024-03-11 22:23:02 -05:00 |
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John Alanbrook
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1e432346ff
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changed make to spawn; unified actor system for entities
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2024-02-29 19:54:33 +00:00 |
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John Alanbrook
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de74b42be2
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Add 'use' functionality; remove most global vars
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2024-02-27 16:09:15 +00:00 |
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John Alanbrook
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4351b4bf20
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Update what's in global scope
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2024-02-25 23:31:48 +00:00 |
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John Alanbrook
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9c8fe27ce4
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Command line overhaul
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2024-02-23 22:05:30 +00:00 |
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John Alanbrook
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7706aa8462
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enumerable C abased js
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2024-02-01 16:11:09 +00:00 |
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John Alanbrook
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ffb7631a6b
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js
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2024-01-14 16:24:31 +00:00 |
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John Alanbrook
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913c74db96
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fix collisions
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2024-01-03 23:19:13 +00:00 |
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John Alanbrook
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c4b2b23941
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add tween; fix collision js ref bug
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2023-12-28 13:57:22 +00:00 |
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John Alanbrook
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ccfd233207
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crash fixes; path rebasing for drag 'n' drop
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2023-12-22 17:50:03 +00:00 |
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John Alanbrook
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606dfbea93
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bug fixing
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2023-12-22 13:14:44 +00:00 |
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John Alanbrook
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2ae45a5bb8
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many bug fixes; const correctness; restrict; memory leaks fixed
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2023-12-21 23:21:01 +00:00 |
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John Alanbrook
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a03143463e
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spline fixes
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2023-12-20 23:20:29 +00:00 |
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John Alanbrook
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b9db31c84e
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nodes,gameobjects cleanup
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2023-11-29 18:40:13 +00:00 |
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John Alanbrook
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1d491e694a
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Fix race condition for sound ending
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2023-11-27 23:04:04 +00:00 |
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John Alanbrook
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44febe1c6d
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audio reworked
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2023-11-27 20:29:55 +00:00 |
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John Alanbrook
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f6161d04b0
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transform work
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2023-11-14 15:20:09 +00:00 |
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John Alanbrook
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8c3e8aa539
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timers fixed
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2023-11-07 18:45:52 +00:00 |
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John Alanbrook
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1a6dbfaa88
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Add vector swizzling; custom velocity function; per object gravity disabling; max velocities
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2023-11-06 13:05:27 +00:00 |
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John Alanbrook
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5ee444465e
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cgltf glb texture pulling
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2023-11-04 03:01:30 +00:00 |
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John Alanbrook
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0fcc2286fa
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instance saving
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2023-10-26 16:48:02 +00:00 |
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John Alanbrook
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567691edce
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Bug fixes for input, cleanup on engine exit
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2023-10-16 14:40:43 +00:00 |
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John Alanbrook
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cff5483325
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proper saving
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2023-10-10 22:37:58 +00:00 |
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John Alanbrook
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e02054bd10
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Mum gui init
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2023-10-04 13:18:09 +00:00 |
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John Alanbrook
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2b402d7a2d
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removed nuke; restored quickjs due to mem leaks
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2023-10-03 22:16:38 +00:00 |
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John Alanbrook
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174a9ed586
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Fix Object.merge; add many color palettes, normalize color fns
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2023-09-23 17:35:02 +00:00 |
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John Alanbrook
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47dc6aa1fe
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flip, scale, angle works for subobject movement
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2023-09-21 13:38:23 +00:00 |
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John Alanbrook
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60d078321c
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Fix Linux and Windows build issues; texture looks in CDBs first
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2023-09-18 15:45:51 +00:00 |
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John Alanbrook
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c9c05d931d
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JSO compiler; packer; update CDB to 0.80; assets now packed into binary
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2023-09-18 12:36:07 +00:00 |
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John Alanbrook
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94c2a3c143
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JS globbing; remove glob b/c windows; pregame script hooks
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2023-09-13 06:08:32 +00:00 |
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John Alanbrook
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a4111b01a5
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Prototype duplication fixes; split out engine.js into multiple components
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2023-09-07 21:46:35 +00:00 |
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John Alanbrook
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e78e673576
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Quicjs optimizes similar to engine; objects lerp from their prototype
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2023-09-06 17:17:16 +00:00 |
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John Alanbrook
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075b9950e0
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Replace SQLite3 with TinyCDB; javascript compile output
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2023-09-05 15:44:52 +00:00 |
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John Alanbrook
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008458c7f1
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Add Sqlite packing; merge render and openglrender; remove ftw from web builds
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2023-09-04 14:48:44 +00:00 |
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John Alanbrook
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467f7b29ea
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Makefile fix to easily make linux, windows, web; DBG flag set correctly
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2023-09-03 17:50:02 +00:00 |
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John Alanbrook
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53ceb9bbf7
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Merge sokol app; fix basic input
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2023-08-31 08:10:30 +00:00 |
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John Alanbrook
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6e4e529541
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Clean up window and input, integrate sokol [2deca9ddb9]
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2023-08-31 07:05:06 +00:00 |
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John Alanbrook
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6dbfb2afd3
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corrected level fn registering; initial move to sokol_audio w/ 32bit float sound [57d84de51f509035]
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2023-08-29 22:11:36 +00:00 |
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John Alanbrook
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a3c6292eb2
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Add script compile; level load eval environments
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2023-08-29 14:41:40 +00:00 |
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John Alanbrook
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aad89926d9
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Remove vec.h; add editor start, step, pause controls
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2023-08-28 02:57:19 +00:00 |
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John Alanbrook
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2a79182cac
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Component, text editor, debug controls; editor modes; input blocking; cmdline docstring output to markdown [8d85349744c4d40a]
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2023-08-25 06:30:39 +00:00 |
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