John Alanbrook
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3c43a1fad8
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D3D11 build for windows; gif making works everywhere & gif names are now dates
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2023-09-25 17:29:04 +00:00 |
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John Alanbrook
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27aaa8e05d
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Metal rendering works; high dpi rendering works; fix sokol_gfx_ext to work with metal without SDL
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2023-09-19 02:55:37 +00:00 |
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John Alanbrook
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d86133a317
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Compiles on MacOS; use sokol shader converter for shader x-compilation; update sokol
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2023-09-15 08:37:07 +00:00 |
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John Alanbrook
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e392f65485
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Vastly simplified entity stringifying and diffing
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2023-09-14 22:37:04 +00:00 |
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John Alanbrook
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772c12af0e
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Editor rotation, scale, grabbing fixed and simplified
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2023-09-14 17:49:29 +00:00 |
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John Alanbrook
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513a9ac618
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Fix gui texture rendering; add input post callback; editor bugs
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2023-09-13 21:49:22 +00:00 |
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John Alanbrook
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e6ef147c40
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Editor camera zoom and pan; fix mouse input signals; tex editor to own file; fix grid drawing
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2023-09-12 22:19:46 +00:00 |
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John Alanbrook
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008458c7f1
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Add Sqlite packing; merge render and openglrender; remove ftw from web builds
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2023-09-04 14:48:44 +00:00 |
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John Alanbrook
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1b1d080528
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Compilation targets of WIN, WEB, and LINUX; ftw to nftw for emscripten [2deca9ddb9]
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2023-08-31 22:23:24 +00:00 |
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John Alanbrook
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6c0e850180
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increase draw buffers
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2023-06-07 13:41:09 +00:00 |
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John Alanbrook
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6a1a06be76
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texture scrolling
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2023-06-06 20:49:55 +00:00 |
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John Alanbrook
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5a6a27772e
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9 slice
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2023-06-05 15:32:45 +00:00 |
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John Alanbrook
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33a56e4dc5
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down
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2023-05-31 22:33:04 +00:00 |
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John Alanbrook
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5d7b7880ef
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upstairs
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2023-05-31 19:52:30 +00:00 |
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John Alanbrook
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aa08815e7c
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sprite gui render
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2023-05-31 17:09:02 +00:00 |
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John Alanbrook
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9cb53b04af
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stability
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2023-05-29 15:47:30 +00:00 |
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John Alanbrook
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9045f435a0
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imroved circle shaders
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2023-05-25 01:45:50 +00:00 |
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John Alanbrook
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49271b4a5d
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video rendering
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2023-05-19 14:55:57 +00:00 |
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John Alanbrook
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e0f3985b00
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shaders
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2023-05-12 18:22:05 +00:00 |
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John Alanbrook
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eb3e576521
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instanced text
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2023-05-08 00:47:49 +00:00 |
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John Alanbrook
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0f8a466354
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wk
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2023-05-05 03:39:23 +00:00 |
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John Alanbrook
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ae0f41539b
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sokol sprite render
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2023-05-04 22:07:00 +00:00 |
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John Alanbrook
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d3cb9278a9
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work
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2023-05-02 01:58:10 +00:00 |
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John Alanbrook
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0bf7d419e0
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fix compiler warnings
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2023-04-29 01:55:24 +00:00 |
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John Alanbrook
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8ca1ab4384
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editor fixes
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2023-04-28 17:49:18 +00:00 |
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John Alanbrook
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0826197b91
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timer deaths
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2023-03-06 04:05:22 +00:00 |
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John Alanbrook
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d1c87b38ac
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Grid rendering
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2023-02-20 22:28:07 +00:00 |
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John Alanbrook
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8155bddb5e
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sprite layers
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2023-02-10 20:31:59 +00:00 |
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John Alanbrook
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7e1eaaae64
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Mouse position & selection; warning fixes
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2023-02-02 23:52:15 +00:00 |
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John Alanbrook
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9303fb63cf
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prefab syncing
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2023-01-20 00:30:23 +00:00 |
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John Alanbrook
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63eb212dcd
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Extended timer functions
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2023-01-19 16:44:29 +00:00 |
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John Alanbrook
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695c102ce3
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2D sprite animations; timers
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2023-01-18 23:15:36 +00:00 |
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John Alanbrook
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600426be8f
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2d animation restructure
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2023-01-18 20:43:07 +00:00 |
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John Alanbrook
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16ad36d4ce
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Sprite and collider enabling
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2023-01-17 19:04:08 +00:00 |
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John Alanbrook
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4ee6e1683b
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Fixed anim2d bug; fixed sound bug; free oneshots now
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2023-01-16 19:20:07 +00:00 |
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John Alanbrook
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01256542b6
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Animations in; working poorly
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2023-01-16 08:16:39 +00:00 |
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John Alanbrook
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d2cbc61164
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Properly kill gameobjects, sprites, physics shapes
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2023-01-13 14:05:36 +00:00 |
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John Alanbrook
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e0b7d6459d
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Removed registry
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2023-01-12 23:41:54 +00:00 |
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John Alanbrook
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e24eef6c8f
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Add gameobject flipping; prefabs autoload
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2023-01-05 21:34:15 +00:00 |
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John Alanbrook
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90c830a0e3
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Add JSON; Reorganize textures
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2023-01-02 13:55:26 +00:00 |
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John Alanbrook
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eadf3524ba
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UV and ST
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2022-12-30 19:31:06 +00:00 |
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John Alanbrook
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daebe5c665
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Add animation ffi hook
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2022-12-29 23:44:19 +00:00 |
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John Alanbrook
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804c2de617
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Cleaned up sprite render; use UVs
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2022-12-29 17:27:41 +00:00 |
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John Alanbrook
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76273e1c54
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Packed font rendering
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2022-12-28 22:50:54 +00:00 |
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John Alanbrook
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147cf1b05d
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Draw sprite to GUI
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2022-12-24 19:18:06 +00:00 |
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John Alanbrook
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60bf5ca7bc
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Moved source file locations for easier compiling; cleaned up Makefile; cleaned up opengl code
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2022-12-13 18:32:36 +00:00 |
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John Alanbrook
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4224594ee4
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Rename structs to more sane things
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2022-11-19 23:13:57 +00:00 |
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John Alanbrook
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3641c246d4
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Use YughLog instead of printf; add sprites on load
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2022-11-18 18:03:07 +00:00 |
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John Alanbrook
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5386e19e17
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Improved log; fixed texture loading and hash table
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2022-11-17 22:48:20 +00:00 |
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John Alanbrook
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ca0419ab46
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?
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2022-09-07 15:34:45 +00:00 |
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