John Alanbrook
|
b9db31c84e
|
nodes,gameobjects cleanup
|
2023-11-29 18:40:13 +00:00 |
|
John Alanbrook
|
7e7514f5d7
|
dsp node js objects
|
2023-11-29 13:32:32 +00:00 |
|
John Alanbrook
|
f47b6ece21
|
node free; pitch shift; time scale
|
2023-11-29 04:48:32 +00:00 |
|
John Alanbrook
|
e092599816
|
freelist
|
2023-11-28 23:17:40 +00:00 |
|
John Alanbrook
|
1d491e694a
|
Fix race condition for sound ending
|
2023-11-27 23:04:04 +00:00 |
|
John Alanbrook
|
44febe1c6d
|
audio reworked
|
2023-11-27 20:29:55 +00:00 |
|
John Alanbrook
|
d047ceb07b
|
events
|
2023-11-22 09:51:43 +00:00 |
|
John Alanbrook
|
811d8bb708
|
gameobject 3d transform
|
2023-11-21 23:05:06 +00:00 |
|
John Alanbrook
|
6193bceb74
|
music stop; sprite alpha blending; sprite sorting; change to anim
|
2023-11-21 07:07:50 +00:00 |
|
John Alanbrook
|
051d8653fb
|
svg support; reworking of sounds; steam integration and building
|
2023-11-20 21:57:23 +00:00 |
|
John Alanbrook
|
ec8b3c97c4
|
start steam integration; bug fixes
|
2023-11-20 13:49:14 +00:00 |
|
John Alanbrook
|
cccd472f12
|
Tween and delay fixes now entity lifetime; spline symmetry
|
2023-11-17 21:16:13 +00:00 |
|
John Alanbrook
|
e712d06244
|
Fix separation trigger; fix timers; add geometry creation; fix transform errors
|
2023-11-16 15:27:04 +00:00 |
|
John Alanbrook
|
563bacdb9c
|
flip replaced with mirroring'
|
2023-11-15 22:42:39 +00:00 |
|
John Alanbrook
|
f6161d04b0
|
transform work
|
2023-11-14 15:20:09 +00:00 |
|
John Alanbrook
|
51438a5328
|
update docs
|
2023-11-12 02:01:42 +00:00 |
|
John Alanbrook
|
21464c44fb
|
Support fat macos binaries; rudimentary support for ios
|
2023-11-11 15:56:57 +00:00 |
|
John Alanbrook
|
8265eb658f
|
Initial add of proper transforms
|
2023-11-09 22:44:33 +00:00 |
|
John Alanbrook
|
8bef401be4
|
fix timer freeing; add window resolution compensation on play; device testing
|
2023-11-08 07:39:10 +00:00 |
|
John Alanbrook
|
83851ef272
|
collision layers
|
2023-11-07 23:24:26 +00:00 |
|
John Alanbrook
|
8c3e8aa539
|
timers fixed
|
2023-11-07 18:45:52 +00:00 |
|
John Alanbrook
|
166857a6df
|
add no_tex and unlit shader
|
2023-11-07 14:27:44 +00:00 |
|
John Alanbrook
|
1a6dbfaa88
|
Add vector swizzling; custom velocity function; per object gravity disabling; max velocities
|
2023-11-06 13:05:27 +00:00 |
|
John Alanbrook
|
5ee444465e
|
cgltf glb texture pulling
|
2023-11-04 03:01:30 +00:00 |
|
John Alanbrook
|
366a20e7ed
|
3d rendering
|
2023-11-03 13:31:06 +00:00 |
|
John Alanbrook
|
71d5ae7619
|
Update sokol
|
2023-11-01 20:33:22 +00:00 |
|
John Alanbrook
|
05a596746e
|
sprite color mixing; make timers and tweens workable
|
2023-10-31 17:38:23 +00:00 |
|
John Alanbrook
|
ecd31eeafa
|
Add enabling and disabling colliders; fix bug related to it
|
2023-10-31 13:31:56 +00:00 |
|
John Alanbrook
|
92ccb72c04
|
Add update and physics timings; add instance reversion on save urtype
|
2023-10-30 22:41:32 +00:00 |
|
John Alanbrook
|
6eefa95546
|
spline editing works; hollow, etc; add M-g for move all points
|
2023-10-29 21:39:45 +00:00 |
|
John Alanbrook
|
0fcc2286fa
|
instance saving
|
2023-10-26 16:48:02 +00:00 |
|
John Alanbrook
|
264a365a1a
|
Reconfigure logging; add markdown output for input controls and important api
|
2023-10-23 13:08:11 +00:00 |
|
John Alanbrook
|
b87cd41e70
|
Add console object; add intuitive object view; console clear; add play hooks
|
2023-10-17 17:22:06 +00:00 |
|
John Alanbrook
|
567691edce
|
Bug fixes for input, cleanup on engine exit
|
2023-10-16 14:40:43 +00:00 |
|
John Alanbrook
|
8229c94a5b
|
fix debug draw shapes
|
2023-10-12 22:05:49 +00:00 |
|
John Alanbrook
|
8f455476f1
|
Start and restart play mode
|
2023-10-11 22:22:41 +00:00 |
|
John Alanbrook
|
cff5483325
|
proper saving
|
2023-10-10 22:37:58 +00:00 |
|
John Alanbrook
|
661d29a01c
|
level saving
|
2023-10-09 23:10:10 +00:00 |
|
John Alanbrook
|
5db00e9019
|
repl tab completion; rgb text coloring
|
2023-10-09 18:03:12 +00:00 |
|
John Alanbrook
|
9701cd2b4a
|
Mum padding and text wrap; save as works
|
2023-10-06 17:38:49 +00:00 |
|
John Alanbrook
|
272719736c
|
easier saving
|
2023-10-05 22:30:17 +00:00 |
|
John Alanbrook
|
03f209ddef
|
proper proto chaining in ur construction
|
2023-10-05 18:33:43 +00:00 |
|
John Alanbrook
|
8c69dfd71f
|
font caret underlining; repl line editing
|
2023-10-05 13:02:12 +00:00 |
|
John Alanbrook
|
5578b0f7e4
|
ur reworking; mum improvements
|
2023-10-04 22:57:37 +00:00 |
|
John Alanbrook
|
e02054bd10
|
Mum gui init
|
2023-10-04 13:18:09 +00:00 |
|
John Alanbrook
|
2b402d7a2d
|
removed nuke; restored quickjs due to mem leaks
|
2023-10-03 22:16:38 +00:00 |
|
John Alanbrook
|
ac91e0742a
|
level object saving; transform and physics objects
|
2023-10-02 12:58:17 +00:00 |
|
John Alanbrook
|
0168e81ffe
|
unify grabbing controls
|
2023-09-29 13:27:34 +00:00 |
|
John Alanbrook
|
70e4105e1b
|
bucket renamed to edge2d and saves now; proper input blocking with reversed()
|
2023-09-27 22:40:04 +00:00 |
|
John Alanbrook
|
98ba229c9c
|
correct polygon2d saving and editing
|
2023-09-27 17:36:32 +00:00 |
|
John Alanbrook
|
7984c90140
|
remove ur from components
|
2023-09-27 14:37:20 +00:00 |
|
John Alanbrook
|
1143b9b3dc
|
circle and sprites work with saves
|
2023-09-26 22:07:51 +00:00 |
|
John Alanbrook
|
fe21b84785
|
Ur saving, ur subtyping
|
2023-09-26 18:34:02 +00:00 |
|
John Alanbrook
|
db8e59a8eb
|
improved UR loading
|
2023-09-26 13:37:19 +00:00 |
|
John Alanbrook
|
9a1f1408a6
|
Simplify reparenting; fix deleting objects and copying objects
|
2023-09-25 21:34:48 +00:00 |
|
John Alanbrook
|
3c43a1fad8
|
D3D11 build for windows; gif making works everywhere & gif names are now dates
|
2023-09-25 17:29:04 +00:00 |
|
John Alanbrook
|
d52b15e1be
|
aseprite importer
|
2023-09-25 13:21:02 +00:00 |
|
John Alanbrook
|
0256f4cd15
|
add gif for animations; unique anim types
|
2023-09-24 16:26:44 +00:00 |
|
John Alanbrook
|
174a9ed586
|
Fix Object.merge; add many color palettes, normalize color fns
|
2023-09-23 17:35:02 +00:00 |
|
John Alanbrook
|
a8eb444991
|
add object merging
|
2023-09-22 00:51:38 +00:00 |
|
John Alanbrook
|
14d743e704
|
added colors; repl works
|
2023-09-21 17:50:39 +00:00 |
|
John Alanbrook
|
47dc6aa1fe
|
flip, scale, angle works for subobject movement
|
2023-09-21 13:38:23 +00:00 |
|
John Alanbrook
|
f6d491b142
|
tojson for ur and entity separation
|
2023-09-20 18:33:11 +00:00 |
|
John Alanbrook
|
31331af57d
|
merge made functions into original prototype
|
2023-09-20 13:11:14 +00:00 |
|
John Alanbrook
|
266ad65ba7
|
Removed more Javascript "features"; simplified ur with closures
|
2023-09-19 22:37:54 +00:00 |
|
John Alanbrook
|
a57aaeb5d5
|
Windows now compiles with directx; separated out ur and entity methods
|
2023-09-19 17:35:12 +00:00 |
|
John Alanbrook
|
45a1b2dfb3
|
Add config.c for all implementations of headers
|
2023-09-19 13:36:39 +00:00 |
|
John Alanbrook
|
24a3ee20c6
|
Add simple macos window cmds; add moon.gif app icon; add editor mode for low power editing
|
2023-09-19 06:10:00 +00:00 |
|
John Alanbrook
|
27aaa8e05d
|
Metal rendering works; high dpi rendering works; fix sokol_gfx_ext to work with metal without SDL
|
2023-09-19 02:55:37 +00:00 |
|
John Alanbrook
|
03c9f0c93d
|
Fix web build; make all file searching fns look through slurp/the CDBs first
|
2023-09-18 17:35:40 +00:00 |
|
John Alanbrook
|
60d078321c
|
Fix Linux and Windows build issues; texture looks in CDBs first
|
2023-09-18 15:45:51 +00:00 |
|
John Alanbrook
|
c9c05d931d
|
JSO compiler; packer; update CDB to 0.80; assets now packed into binary
|
2023-09-18 12:36:07 +00:00 |
|
John Alanbrook
|
97483d4ce5
|
Add touchpad controls to editor; move dup to entity after spawned
|
2023-09-16 03:40:19 +00:00 |
|
John Alanbrook
|
d15c4ec6d1
|
Fix rendering regressions; update image and screen pixel pulling
|
2023-09-15 17:31:31 +00:00 |
|
John Alanbrook
|
d86133a317
|
Compiles on MacOS; use sokol shader converter for shader x-compilation; update sokol
|
2023-09-15 08:37:07 +00:00 |
|
John Alanbrook
|
e392f65485
|
Vastly simplified entity stringifying and diffing
|
2023-09-14 22:37:04 +00:00 |
|
John Alanbrook
|
772c12af0e
|
Editor rotation, scale, grabbing fixed and simplified
|
2023-09-14 17:49:29 +00:00 |
|
John Alanbrook
|
513a9ac618
|
Fix gui texture rendering; add input post callback; editor bugs
|
2023-09-13 21:49:22 +00:00 |
|
John Alanbrook
|
681fb27ae4
|
Removed global scope static variables; ad-hoc way so timers can function in app or timescaled mode
|
2023-09-13 12:31:00 +00:00 |
|
John Alanbrook
|
94c2a3c143
|
JS globbing; remove glob b/c windows; pregame script hooks
|
2023-09-13 06:08:32 +00:00 |
|
John Alanbrook
|
009609458b
|
Add compile flags to remove bits of engine; sokol_gfx_ext works on windows; remove glad/gl
|
2023-09-13 04:32:14 +00:00 |
|
John Alanbrook
|
e6ef147c40
|
Editor camera zoom and pan; fix mouse input signals; tex editor to own file; fix grid drawing
|
2023-09-12 22:19:46 +00:00 |
|
John Alanbrook
|
ef95b233e2
|
gif creation time limit; stretch or scale option
|
2023-09-12 17:45:54 +00:00 |
|
John Alanbrook
|
0763783284
|
Gif making controllable from script
|
2023-09-12 12:56:40 +00:00 |
|
John Alanbrook
|
1ac0c7693d
|
GPU gif creation
|
2023-09-12 05:02:57 +00:00 |
|
John Alanbrook
|
b9316dbbe6
|
Editor mouse works; remove level.js
|
2023-09-11 22:09:21 +00:00 |
|
John Alanbrook
|
6b73624c12
|
Extremely slow gif rendering
|
2023-09-11 20:07:36 +00:00 |
|
John Alanbrook
|
35c0337837
|
proper CPU timing; ur type extensions
|
2023-09-11 07:46:12 +00:00 |
|
John Alanbrook
|
b5b7f3f0e2
|
Merge levels and entities
|
2023-09-08 17:35:06 +00:00 |
|
John Alanbrook
|
cc879746e3
|
Add ur prototype idea
|
2023-09-08 06:26:48 +00:00 |
|
John Alanbrook
|
a4111b01a5
|
Prototype duplication fixes; split out engine.js into multiple components
|
2023-09-07 21:46:35 +00:00 |
|
John Alanbrook
|
acecf2fde9
|
Fix grid drawing; add energy efficient editing; add input down detection
|
2023-09-06 22:48:08 +00:00 |
|
John Alanbrook
|
e78e673576
|
Quicjs optimizes similar to engine; objects lerp from their prototype
|
2023-09-06 17:17:16 +00:00 |
|
John Alanbrook
|
7ddf807efd
|
Command line arguments, err messages, help; remove Proxy functions from JS
|
2023-09-05 22:09:25 +00:00 |
|
John Alanbrook
|
4d577dadb7
|
Constrained nuklear.h to nuke.c
|
2023-09-05 14:38:52 +00:00 |
|
John Alanbrook
|
075b9950e0
|
Replace SQLite3 with TinyCDB; javascript compile output
|
2023-09-05 15:44:52 +00:00 |
|
John Alanbrook
|
a9468d0e95
|
Remove unneeded ES6 from QuickJS
|
2023-09-05 02:35:05 +00:00 |
|
John Alanbrook
|
40974a5261
|
Makefile simplification
|
2023-09-04 21:27:30 +00:00 |
|
John Alanbrook
|
008458c7f1
|
Add Sqlite packing; merge render and openglrender; remove ftw from web builds
|
2023-09-04 14:48:44 +00:00 |
|
John Alanbrook
|
f41f547f63
|
Clang warning fixes; remove unneeded nuklear files; remove assumed window size
|
2023-09-04 06:20:55 +00:00 |
|