John Alanbrook
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71fda604ee
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render
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2024-04-28 13:33:37 -05:00 |
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John Alanbrook
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5af7d0a2e0
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fix normals and uv on 3d models
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2024-04-23 18:12:45 -05:00 |
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John Alanbrook
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8e337db1e5
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Sprite rendered quad
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2024-04-23 15:58:08 -05:00 |
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John Alanbrook
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9d93f603f0
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Sprite rendered in javascript initial
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2024-04-21 10:05:18 -05:00 |
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John Alanbrook
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941106ced5
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fonts managed by javascript
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2024-04-09 16:48:15 -05:00 |
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John Alanbrook
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ccdcfafdf2
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Reduce exports from input.js
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2024-04-03 08:37:29 -05:00 |
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John Alanbrook
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033b7c5109
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Add guid; tags; physics point checking
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2024-04-03 00:44:08 -05:00 |
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John Alanbrook
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3f73a808d8
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Fix animations from not deleting gameobjects
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2024-04-02 07:41:46 -05:00 |
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John Alanbrook
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fe3250752d
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Make render path simpler
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2024-03-27 15:00:59 -05:00 |
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John Alanbrook
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459ef00330
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Fix sprite animation crash; move text/image to render
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2024-03-26 07:53:36 -05:00 |
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John Alanbrook
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1540da8392
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Move texture caching/handling to javascript
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2024-03-21 21:07:24 -05:00 |
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John Alanbrook
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5a52afc2fd
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simplify camera
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2024-03-20 16:48:03 -05:00 |
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John Alanbrook
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088dd4d4fd
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Move main process into javascript
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2024-03-15 13:04:56 -05:00 |
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John Alanbrook
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bb24fd2bc0
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Sprites are now defined in C; gameobject getsets
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2024-03-13 03:51:44 -05:00 |
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John Alanbrook
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7b8be5b4f8
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actors have delay now; fix sprite rendering for painters algo
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2024-03-04 15:18:11 -06:00 |
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John Alanbrook
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6b3cea4ca5
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utilize sokol_fetch for game.cdb fetching on load
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2024-03-04 11:15:55 -06:00 |
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John Alanbrook
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5a3ef830a4
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use sokol git and upgrade
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2024-03-03 16:49:34 -06:00 |
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John Alanbrook
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7706aa8462
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enumerable C abased js
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2024-02-01 16:11:09 +00:00 |
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John Alanbrook
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2983e9f3c6
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tween functions
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2024-01-01 13:44:43 +00:00 |
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John Alanbrook
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6aa44042d7
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particles, sprite animation
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2023-12-30 01:08:53 +00:00 |
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John Alanbrook
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5df1670538
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tiling sprites; line drawing
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2023-12-27 20:16:43 +00:00 |
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John Alanbrook
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a1aff79d5c
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bug fixes; remove texture anims
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2023-12-18 23:12:05 +00:00 |
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John Alanbrook
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b732d12bed
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rendering simplified
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2023-12-15 18:45:09 +00:00 |
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John Alanbrook
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2083fb6e9e
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Fix rotate, scale, move
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2023-12-12 14:46:27 +00:00 |
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John Alanbrook
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d9f6dd5e56
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fix compilation bugs; add bignum
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2023-12-11 22:59:59 +00:00 |
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John Alanbrook
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9fb36f5df3
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spline
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2023-12-11 14:36:45 +00:00 |
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John Alanbrook
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cb0fa34743
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catmull-rom spline custom
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2023-12-04 19:38:37 +00:00 |
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John Alanbrook
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6b28e60e3a
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scene graph
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2023-11-30 16:47:59 +00:00 |
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John Alanbrook
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b9db31c84e
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nodes,gameobjects cleanup
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2023-11-29 18:40:13 +00:00 |
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John Alanbrook
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e092599816
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freelist
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2023-11-28 23:17:40 +00:00 |
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John Alanbrook
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6193bceb74
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music stop; sprite alpha blending; sprite sorting; change to anim
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2023-11-21 07:07:50 +00:00 |
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John Alanbrook
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51438a5328
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update docs
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2023-11-12 02:01:42 +00:00 |
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John Alanbrook
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8265eb658f
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Initial add of proper transforms
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2023-11-09 22:44:33 +00:00 |
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John Alanbrook
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cff5483325
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proper saving
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2023-10-10 22:37:58 +00:00 |
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John Alanbrook
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3c43a1fad8
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D3D11 build for windows; gif making works everywhere & gif names are now dates
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2023-09-25 17:29:04 +00:00 |
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John Alanbrook
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27aaa8e05d
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Metal rendering works; high dpi rendering works; fix sokol_gfx_ext to work with metal without SDL
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2023-09-19 02:55:37 +00:00 |
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John Alanbrook
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d86133a317
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Compiles on MacOS; use sokol shader converter for shader x-compilation; update sokol
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2023-09-15 08:37:07 +00:00 |
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John Alanbrook
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e392f65485
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Vastly simplified entity stringifying and diffing
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2023-09-14 22:37:04 +00:00 |
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John Alanbrook
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772c12af0e
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Editor rotation, scale, grabbing fixed and simplified
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2023-09-14 17:49:29 +00:00 |
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John Alanbrook
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513a9ac618
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Fix gui texture rendering; add input post callback; editor bugs
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2023-09-13 21:49:22 +00:00 |
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John Alanbrook
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e6ef147c40
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Editor camera zoom and pan; fix mouse input signals; tex editor to own file; fix grid drawing
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2023-09-12 22:19:46 +00:00 |
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John Alanbrook
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008458c7f1
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Add Sqlite packing; merge render and openglrender; remove ftw from web builds
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2023-09-04 14:48:44 +00:00 |
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John Alanbrook
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1b1d080528
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Compilation targets of WIN, WEB, and LINUX; ftw to nftw for emscripten [2deca9ddb9]
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2023-08-31 22:23:24 +00:00 |
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John Alanbrook
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6c0e850180
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increase draw buffers
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2023-06-07 13:41:09 +00:00 |
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John Alanbrook
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6a1a06be76
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texture scrolling
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2023-06-06 20:49:55 +00:00 |
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John Alanbrook
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5a6a27772e
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9 slice
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2023-06-05 15:32:45 +00:00 |
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John Alanbrook
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33a56e4dc5
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down
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2023-05-31 22:33:04 +00:00 |
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John Alanbrook
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5d7b7880ef
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upstairs
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2023-05-31 19:52:30 +00:00 |
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John Alanbrook
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aa08815e7c
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sprite gui render
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2023-05-31 17:09:02 +00:00 |
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John Alanbrook
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9cb53b04af
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stability
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2023-05-29 15:47:30 +00:00 |
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