John Alanbrook
|
cb0fa34743
|
catmull-rom spline custom
|
2023-12-04 19:38:37 +00:00 |
|
John Alanbrook
|
de8c8c9168
|
transforms
|
2023-11-30 22:24:26 +00:00 |
|
John Alanbrook
|
6b28e60e3a
|
scene graph
|
2023-11-30 16:47:59 +00:00 |
|
John Alanbrook
|
03fb016fbc
|
actor delay
|
2023-11-29 23:31:41 +00:00 |
|
John Alanbrook
|
b9db31c84e
|
nodes,gameobjects cleanup
|
2023-11-29 18:40:13 +00:00 |
|
John Alanbrook
|
1d491e694a
|
Fix race condition for sound ending
|
2023-11-27 23:04:04 +00:00 |
|
John Alanbrook
|
44febe1c6d
|
audio reworked
|
2023-11-27 20:29:55 +00:00 |
|
John Alanbrook
|
d047ceb07b
|
events
|
2023-11-22 09:51:43 +00:00 |
|
John Alanbrook
|
6193bceb74
|
music stop; sprite alpha blending; sprite sorting; change to anim
|
2023-11-21 07:07:50 +00:00 |
|
John Alanbrook
|
051d8653fb
|
svg support; reworking of sounds; steam integration and building
|
2023-11-20 21:57:23 +00:00 |
|
John Alanbrook
|
ec8b3c97c4
|
start steam integration; bug fixes
|
2023-11-20 13:49:14 +00:00 |
|
John Alanbrook
|
cccd472f12
|
Tween and delay fixes now entity lifetime; spline symmetry
|
2023-11-17 21:16:13 +00:00 |
|
John Alanbrook
|
e712d06244
|
Fix separation trigger; fix timers; add geometry creation; fix transform errors
|
2023-11-16 15:27:04 +00:00 |
|
John Alanbrook
|
563bacdb9c
|
flip replaced with mirroring'
|
2023-11-15 22:42:39 +00:00 |
|
John Alanbrook
|
f6161d04b0
|
transform work
|
2023-11-14 15:20:09 +00:00 |
|
John Alanbrook
|
51438a5328
|
update docs
|
2023-11-12 02:01:42 +00:00 |
|
John Alanbrook
|
8bef401be4
|
fix timer freeing; add window resolution compensation on play; device testing
|
2023-11-08 07:39:10 +00:00 |
|
John Alanbrook
|
83851ef272
|
collision layers
|
2023-11-07 23:24:26 +00:00 |
|
John Alanbrook
|
8c3e8aa539
|
timers fixed
|
2023-11-07 18:45:52 +00:00 |
|
John Alanbrook
|
1a6dbfaa88
|
Add vector swizzling; custom velocity function; per object gravity disabling; max velocities
|
2023-11-06 13:05:27 +00:00 |
|
John Alanbrook
|
a854764636
|
Fix char2d; add camera reset in editor; default entity physics is static
|
2023-11-02 22:25:00 +00:00 |
|
John Alanbrook
|
92ccb72c04
|
Add update and physics timings; add instance reversion on save urtype
|
2023-10-30 22:41:32 +00:00 |
|
John Alanbrook
|
6eefa95546
|
spline editing works; hollow, etc; add M-g for move all points
|
2023-10-29 21:39:45 +00:00 |
|
John Alanbrook
|
0fcc2286fa
|
instance saving
|
2023-10-26 16:48:02 +00:00 |
|
John Alanbrook
|
264a365a1a
|
Reconfigure logging; add markdown output for input controls and important api
|
2023-10-23 13:08:11 +00:00 |
|
John Alanbrook
|
29698dbca5
|
add config startup files; add object.dig; editor gui additions; improved translating
|
2023-10-18 22:20:23 +00:00 |
|
John Alanbrook
|
b87cd41e70
|
Add console object; add intuitive object view; console clear; add play hooks
|
2023-10-17 17:22:06 +00:00 |
|
John Alanbrook
|
f29981ca77
|
fix check dirty; fix input stack for editor
|
2023-10-17 00:59:58 +00:00 |
|
John Alanbrook
|
567691edce
|
Bug fixes for input, cleanup on engine exit
|
2023-10-16 14:40:43 +00:00 |
|
John Alanbrook
|
8f455476f1
|
Start and restart play mode
|
2023-10-11 22:22:41 +00:00 |
|
John Alanbrook
|
cff5483325
|
proper saving
|
2023-10-10 22:37:58 +00:00 |
|
John Alanbrook
|
661d29a01c
|
level saving
|
2023-10-09 23:10:10 +00:00 |
|
John Alanbrook
|
5db00e9019
|
repl tab completion; rgb text coloring
|
2023-10-09 18:03:12 +00:00 |
|
John Alanbrook
|
9701cd2b4a
|
Mum padding and text wrap; save as works
|
2023-10-06 17:38:49 +00:00 |
|
John Alanbrook
|
272719736c
|
easier saving
|
2023-10-05 22:30:17 +00:00 |
|
John Alanbrook
|
03f209ddef
|
proper proto chaining in ur construction
|
2023-10-05 18:33:43 +00:00 |
|
John Alanbrook
|
8c69dfd71f
|
font caret underlining; repl line editing
|
2023-10-05 13:02:12 +00:00 |
|
John Alanbrook
|
5578b0f7e4
|
ur reworking; mum improvements
|
2023-10-04 22:57:37 +00:00 |
|
John Alanbrook
|
e02054bd10
|
Mum gui init
|
2023-10-04 13:18:09 +00:00 |
|
John Alanbrook
|
2b402d7a2d
|
removed nuke; restored quickjs due to mem leaks
|
2023-10-03 22:16:38 +00:00 |
|
John Alanbrook
|
f5c7b0433d
|
proper saving of object list
|
2023-10-02 22:03:01 +00:00 |
|
John Alanbrook
|
ac91e0742a
|
level object saving; transform and physics objects
|
2023-10-02 12:58:17 +00:00 |
|
John Alanbrook
|
39ab236d66
|
repl improvements to object selection
|
2023-09-29 18:16:59 +00:00 |
|
John Alanbrook
|
0168e81ffe
|
unify grabbing controls
|
2023-09-29 13:27:34 +00:00 |
|
John Alanbrook
|
70e4105e1b
|
bucket renamed to edge2d and saves now; proper input blocking with reversed()
|
2023-09-27 22:40:04 +00:00 |
|
John Alanbrook
|
98ba229c9c
|
correct polygon2d saving and editing
|
2023-09-27 17:36:32 +00:00 |
|
John Alanbrook
|
7984c90140
|
remove ur from components
|
2023-09-27 14:37:20 +00:00 |
|
John Alanbrook
|
1143b9b3dc
|
circle and sprites work with saves
|
2023-09-26 22:07:51 +00:00 |
|
John Alanbrook
|
fe21b84785
|
Ur saving, ur subtyping
|
2023-09-26 18:34:02 +00:00 |
|
John Alanbrook
|
db8e59a8eb
|
improved UR loading
|
2023-09-26 13:37:19 +00:00 |
|
John Alanbrook
|
9a1f1408a6
|
Simplify reparenting; fix deleting objects and copying objects
|
2023-09-25 21:34:48 +00:00 |
|
John Alanbrook
|
174a9ed586
|
Fix Object.merge; add many color palettes, normalize color fns
|
2023-09-23 17:35:02 +00:00 |
|
John Alanbrook
|
721abd6a8f
|
Add color maps
|
2023-09-22 14:44:58 +00:00 |
|
John Alanbrook
|
a8eb444991
|
add object merging
|
2023-09-22 00:51:38 +00:00 |
|
John Alanbrook
|
14d743e704
|
added colors; repl works
|
2023-09-21 17:50:39 +00:00 |
|
John Alanbrook
|
47dc6aa1fe
|
flip, scale, angle works for subobject movement
|
2023-09-21 13:38:23 +00:00 |
|
John Alanbrook
|
81875c3436
|
objects now correctly register components and subobjects
|
2023-09-20 22:58:18 +00:00 |
|
John Alanbrook
|
f6d491b142
|
tojson for ur and entity separation
|
2023-09-20 18:33:11 +00:00 |
|
John Alanbrook
|
31331af57d
|
merge made functions into original prototype
|
2023-09-20 13:11:14 +00:00 |
|
John Alanbrook
|
266ad65ba7
|
Removed more Javascript "features"; simplified ur with closures
|
2023-09-19 22:37:54 +00:00 |
|
John Alanbrook
|
a57aaeb5d5
|
Windows now compiles with directx; separated out ur and entity methods
|
2023-09-19 17:35:12 +00:00 |
|
John Alanbrook
|
27aaa8e05d
|
Metal rendering works; high dpi rendering works; fix sokol_gfx_ext to work with metal without SDL
|
2023-09-19 02:55:37 +00:00 |
|
John Alanbrook
|
c9c05d931d
|
JSO compiler; packer; update CDB to 0.80; assets now packed into binary
|
2023-09-18 12:36:07 +00:00 |
|